user data folder: C:/Program Files (x86)/Steam/userdata/175899532/1066780/local/ starting up build version: 35732 __CRASHDB_INIT__ PreventSetUnhandledExceptionFilter: 1 Found 22 mods language: en locale: en_US Loaded 23 of 23 mod descriptions from disk Update of mod descriptions: 11.68 ms ======================================== Startup at Thu Feb 1 11:50:29 2024 ======================================== seed: 1706806229 Requested instance extensions: - VK_KHR_surface - VK_KHR_win32_surface - VK_KHR_get_physical_device_properties2 Requested layers: Create Vulkan instance. Supported depth resolve: { SampleZero | Average | Min | Max } Supperted stencil resolve: { SampleZero | Min | Max } Found device #0: Intel(R) Arc(TM) A750 Graphics (id: 22177, vulkan version: 1.3.271, driver version: 1659970 [101.5186], vendor id: 32902 [Intel]) Supported depth resolve: { SampleZero | Average | Min | Max } Supperted stencil resolve: { SampleZero | Min | Max } Found device #1: Intel(R) UHD Graphics 770 (id: 18048, vulkan version: 1.3.250, driver version: 1659361 [101.4577], vendor id: 32902 [Intel]) -> Selected device #0 __CRASHDB_RENDERER__ Vulkan|Intel|Intel(R) Arc(TM) A750 Graphics|1.3.271 101.5186|1.3.271|101.5186| Count: 1 Flags: { Graphics | Compute | Transfer | SparseBinding } Count: 1 Flags: { Compute } Count: 1 Flags: { Transfer } Count: 2 Flags: { } Optional extension not found: 'VK_AMD_memory_overallocation_behavior' Requested device extensions: - VK_KHR_swapchain - VK_EXT_memory_budget - VK_KHR_create_renderpass2 - VK_KHR_depth_stencil_resolve - VK_KHR_get_memory_requirements2 - VK_KHR_dedicated_allocation - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_KHR_maintenance4 - VK_EXT_memory_priority Format support: * R8Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8B8Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R8G8B8A8Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Unorm: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16A16Unorm: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32Sfloat: - linear: { SampledImage | StorageImage | StorageImageAtomic | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | StorageImageAtomic | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32Sfloat: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R32G32B32Sfloat: - linear: { SampledImage | BlitSrc | TransferSrc | TransferDst } - optimal: { SampledImage | BlitSrc | TransferSrc | TransferDst } * R32G32B32A32Sfloat: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * B10G11R11UfloatPack32: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16A16Sfloat: - linear: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | StorageImage | ColorAttachment | ColorAttachmentBlend | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * R16G16B16Sfloat: - linear: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } - optimal: { SampledImage | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D24UnormS8Uint: - linear: {} - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D32SfloatS8Uint: - linear: {} - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } * D16UnormS8Uint: - linear: {} - optimal: {} * D16Unorm: - linear: {} - optimal: { SampledImage | DepthStencilAttachment | BlitSrc | BlitDst | SampledImageFilterLinear | TransferSrc | TransferDst | SampledImageFilterMinmax } Memory types: * 0 { DeviceLocal }: heap #0 * 1 { HostVisible | HostCoherent }: heap #1 * 2 { HostVisible | HostCoherent | HostCached }: heap #1 * 3 { DeviceLocal | HostVisible | HostCoherent }: heap #2 Memory heaps: * 0 { DeviceLocal } 7840 MB * 1 {} 16268 MB * 2 { DeviceLocal } 256 MB Immediate Fifo Use present mode: Immediate Swapchain size: 2 (requested 2: 2-64) Successfully read pipeline cache C:/Program Files (x86)/Steam/userdata/175899532/1066780/local/shader_cache/pipelines.cache Pipeline was read successfully StreamingTexturePool: setting hard memory limit: 671088640; soft limit: 503316480; cache limit: 335544320 adding archive res/textures/ui/ui.zip opened device OpenAL Soft sampling rate: 48000 Hz Started in UI Mode Classic Build: Build 35732 Windows 64-bit adding archive mods/urbangames_campaign_mission_18_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_17_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_16_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_15_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_14_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_13_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_12_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_11_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_10_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_09_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_08_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_07_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_06_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_05_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_04_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_03_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_02_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_01_1/res/audio/effects/effects.zip adding archive res/textures/ui/ui.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/misc.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures.zip adding archive mods/urbangames_campaign_mission_18_1/res/misc.zip adding archive mods/urbangames_campaign_mission_18_1/res/textures.zip adding archive mods/urbangames_campaign_mission_17_1/res/misc.zip adding archive mods/urbangames_campaign_mission_17_1/res/textures.zip adding archive mods/urbangames_campaign_mission_16_1/res/misc.zip adding archive mods/urbangames_campaign_mission_16_1/res/textures.zip adding archive mods/urbangames_campaign_mission_15_1/res/misc.zip adding archive mods/urbangames_campaign_mission_15_1/res/textures.zip adding archive mods/urbangames_campaign_mission_14_1/res/misc.zip adding archive mods/urbangames_campaign_mission_14_1/res/textures.zip adding archive mods/urbangames_campaign_mission_13_1/res/misc.zip adding archive mods/urbangames_campaign_mission_13_1/res/textures.zip adding archive mods/urbangames_campaign_mission_12_1/res/misc.zip adding archive mods/urbangames_campaign_mission_12_1/res/textures.zip adding archive mods/urbangames_campaign_mission_11_1/res/misc.zip adding archive mods/urbangames_campaign_mission_11_1/res/textures.zip adding archive mods/urbangames_campaign_mission_10_1/res/misc.zip adding archive mods/urbangames_campaign_mission_10_1/res/textures.zip adding archive mods/urbangames_campaign_mission_09_1/res/misc.zip adding archive mods/urbangames_campaign_mission_09_1/res/textures.zip adding archive mods/urbangames_campaign_mission_08_1/res/misc.zip adding archive mods/urbangames_campaign_mission_08_1/res/textures.zip adding archive mods/urbangames_campaign_mission_07_1/res/misc.zip adding archive mods/urbangames_campaign_mission_07_1/res/textures.zip adding archive mods/urbangames_campaign_mission_06_1/res/misc.zip adding archive mods/urbangames_campaign_mission_06_1/res/textures.zip adding archive mods/urbangames_campaign_mission_05_1/res/misc.zip adding archive mods/urbangames_campaign_mission_05_1/res/textures.zip adding archive mods/urbangames_campaign_mission_04_1/res/misc.zip adding archive mods/urbangames_campaign_mission_04_1/res/textures.zip adding archive mods/urbangames_campaign_mission_03_1/res/misc.zip adding archive mods/urbangames_campaign_mission_03_1/res/textures.zip adding archive mods/urbangames_campaign_mission_02_1/res/misc.zip adding archive mods/urbangames_campaign_mission_02_1/res/textures.zip adding archive mods/urbangames_campaign_mission_01_1/res/misc.zip adding archive mods/urbangames_campaign_mission_01_1/res/textures.zip Found 22 mods Loaded 1 of 23 mod descriptions from disk Update of mod descriptions: 3.559 ms Mods changed, recreating data... adding archive mods/urbangames_campaign_mission_18_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_17_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_16_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_15_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_14_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_13_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_12_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_11_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_10_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_09_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_08_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_07_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_06_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_05_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_04_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_03_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_02_1/res/audio/effects/effects.zip adding archive mods/urbangames_campaign_mission_01_1/res/audio/effects/effects.zip adding archive res/textures/ui/ui.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/misc.zip adding archive mods/urbangames_legacy_vehicle_pack_1/res/textures.zip adding archive mods/urbangames_campaign_mission_18_1/res/misc.zip adding archive mods/urbangames_campaign_mission_18_1/res/textures.zip adding archive mods/urbangames_campaign_mission_17_1/res/misc.zip adding archive mods/urbangames_campaign_mission_17_1/res/textures.zip adding archive mods/urbangames_campaign_mission_16_1/res/misc.zip adding archive mods/urbangames_campaign_mission_16_1/res/textures.zip adding archive mods/urbangames_campaign_mission_15_1/res/misc.zip adding archive mods/urbangames_campaign_mission_15_1/res/textures.zip adding archive mods/urbangames_campaign_mission_14_1/res/misc.zip adding archive mods/urbangames_campaign_mission_14_1/res/textures.zip adding archive mods/urbangames_campaign_mission_13_1/res/misc.zip adding archive mods/urbangames_campaign_mission_13_1/res/textures.zip adding archive mods/urbangames_campaign_mission_12_1/res/misc.zip adding archive mods/urbangames_campaign_mission_12_1/res/textures.zip adding archive mods/urbangames_campaign_mission_11_1/res/misc.zip adding archive mods/urbangames_campaign_mission_11_1/res/textures.zip adding archive mods/urbangames_campaign_mission_10_1/res/misc.zip adding archive mods/urbangames_campaign_mission_10_1/res/textures.zip adding archive mods/urbangames_campaign_mission_09_1/res/misc.zip adding archive mods/urbangames_campaign_mission_09_1/res/textures.zip adding archive mods/urbangames_campaign_mission_08_1/res/misc.zip adding archive mods/urbangames_campaign_mission_08_1/res/textures.zip adding archive mods/urbangames_campaign_mission_07_1/res/misc.zip adding archive mods/urbangames_campaign_mission_07_1/res/textures.zip adding archive mods/urbangames_campaign_mission_06_1/res/misc.zip adding archive mods/urbangames_campaign_mission_06_1/res/textures.zip adding archive mods/urbangames_campaign_mission_05_1/res/misc.zip adding archive mods/urbangames_campaign_mission_05_1/res/textures.zip adding archive mods/urbangames_campaign_mission_04_1/res/misc.zip adding archive mods/urbangames_campaign_mission_04_1/res/textures.zip adding archive mods/urbangames_campaign_mission_03_1/res/misc.zip adding archive mods/urbangames_campaign_mission_03_1/res/textures.zip adding archive mods/urbangames_campaign_mission_02_1/res/misc.zip adding archive mods/urbangames_campaign_mission_02_1/res/textures.zip adding archive mods/urbangames_campaign_mission_01_1/res/misc.zip adding archive mods/urbangames_campaign_mission_01_1/res/textures.zip Settings: - numSamples: 2 - textureQuality: 1 - terrainTextureResolution: 1 StreamingTexturePool: setting hard memory limit: -1; soft limit: -1; cache limit: 335544320 Found 22 mods Loaded 1 of 23 mod descriptions from disk Update of mod descriptions: 3.73 ms Found 22 mods Loaded 1 of 23 mod descriptions from disk Update of mod descriptions: 3.902 ms Found 22 mods Loaded 1 of 23 mod descriptions from disk Update of mod descriptions: 3.745 ms Found 22 mods Loaded 1 of 23 mod descriptions from disk Update of mod descriptions: 3.541 ms Found 22 mods Loaded 1 of 23 mod descriptions from disk Update of mod descriptions: 3.478 ms Loading from file crash_crash_2024-02-01_11-41-42 SaveGame version=340, size=64171623, timestamp=Thu Feb 1 11:41:44 2024 active mods: config dict: climate: tropical vehicles: usa nameList: usa environment: tropical difficulty: medium mod params: : { advancedOptions.cargoSupplySensitivityScale = 4, advancedOptions.emissionSensitivityScale = 4, advancedOptions.infrastructureMaintenanceScale = 2, advancedOptions.infrastructurePurchaseCostScale = 2, advancedOptions.loanInterestScale = 2, advancedOptions.maximumLoanScale = 2, advancedOptions.privateTransportDestinationsSensitivityScale = 4, advancedOptions.publicTransportDestinationsSensitivityScale = 4, advancedOptions.stationOverflowSensitivityScale = 4, advancedOptions.trafficSpeedSensitivityScale = 4, advancedOptions.vehicleMaintenanceScale = 2, advancedOptions.vehiclePurchaseCostScale = 2, economy.industryDevelopment.closureProbability = 1, economy.townDevelopment.cargoNeedsPerTown = 2, locations.industry.maxNumberPerArea = 1, locations.industry.targetMaxNumberPerArea = 2, locations.mapSize = 0, locations.towns.frequency = 1, } script load from crash_crash_2024-02-01_11-41-42.sav.lua achievements earnable: 1 init version: 340 map seed text: 3HYqVeh adding archive res/construction/construction.zip adding archive res/models/animation.zip adding archive res/models/material.zip adding archive res/models/mesh-blob.zip adding archive res/models/mesh.zip adding archive res/models/model.zip adding archive res/textures/misc.zip adding archive res/textures/ui/ui.zip ModelRep: 1676.27 ms No resources are missing! SaveGame Complexity Info: estimatedMb=7415, area=268.435, population=2888, vehicleModels=6, vehicles=33, assetGroups=38566, assets=544858, mil=45498, models=767044, lines=11, cargoTransported=3089, passengersTransported=1221, cargoInStock=1344 Shader reload took : 2.339 ms prepare material ubo's: 257.087 ms Using 200 UBOs, total 0 bytes Initial material index generation: 51.195 ms Resource 'forest_ground.lua' not found! Resource 'grass_alpine.lua' not found! Resource 'grass_dark_green.lua' not found! Resource 'grass_dark_green.lua' not found! Thread did not respond to ping. Possible hang detected! res/campaign/era_a/01/info.lua not in file cache! res/campaign/era_a/02/info.lua not in file cache! res/campaign/era_a/03/info.lua not in file cache! res/campaign/era_a/04/info.lua not in file cache! res/campaign/era_a/05/info.lua not in file cache! res/campaign/era_a/06/info.lua not in file cache! res/campaign/era_a/01/info.lua not in file cache! res/campaign/era_a/01/info.lua not in file cache! res/campaign/era_a/02/info.lua not in file cache! res/campaign/era_a/02/info.lua not in file cache! res/campaign/era_a/03/info.lua not in file cache! res/campaign/era_a/03/info.lua not in file cache! res/campaign/era_a/04/info.lua not in file cache! res/campaign/era_a/04/info.lua not in file cache! res/campaign/era_a/05/info.lua not in file cache! res/campaign/era_a/05/info.lua not in file cache! res/campaign/era_a/06/info.lua not in file cache! res/campaign/era_a/06/info.lua not in file cache! res/campaign/era_b/07/info.lua not in file cache! res/campaign/era_b/08/info.lua not in file cache! res/campaign/era_b/12/info.lua not in file cache! res/campaign/era_b/09/info.lua not in file cache! res/campaign/era_b/10/info.lua not in file cache! res/campaign/era_b/11/info.lua not in file cache! res/campaign/era_b/07/info.lua not in file cache! res/campaign/era_b/07/info.lua not in file cache! res/campaign/era_b/08/info.lua not in file cache! res/campaign/era_b/08/info.lua not in file cache! res/campaign/era_b/09/info.lua not in file cache! res/campaign/era_b/09/info.lua not in file cache! res/campaign/era_b/10/info.lua not in file cache! res/campaign/era_b/10/info.lua not in file cache! res/campaign/era_b/11/info.lua not in file cache! res/campaign/era_b/11/info.lua not in file cache! res/campaign/era_b/12/info.lua not in file cache! res/campaign/era_b/12/info.lua not in file cache! res/campaign/era_c/13/info.lua not in file cache! res/campaign/era_c/14/info.lua not in file cache! res/campaign/era_c/15/info.lua not in file cache! res/campaign/era_c/16/info.lua not in file cache! res/campaign/era_c/17/info.lua not in file cache! res/campaign/era_c/18/info.lua not in file cache! res/campaign/era_c/13/info.lua not in file cache! res/campaign/era_c/13/info.lua not in file cache! res/campaign/era_c/14/info.lua not in file cache! res/campaign/era_c/14/info.lua not in file cache! res/campaign/era_c/15/info.lua not in file cache! res/campaign/era_c/15/info.lua not in file cache! res/campaign/era_c/16/info.lua not in file cache! res/campaign/era_c/16/info.lua not in file cache! res/campaign/era_c/17/info.lua not in file cache! res/campaign/era_c/17/info.lua not in file cache! res/campaign/era_c/18/info.lua not in file cache! res/campaign/era_c/18/info.lua not in file cache! res/campaign/era_a/01/info.lua not in file cache! res/campaign/era_a/02/info.lua not in file cache! res/campaign/era_a/03/info.lua not in file cache! res/campaign/era_a/04/info.lua not in file cache! res/campaign/era_a/05/info.lua not in file cache! res/campaign/era_a/06/info.lua not in file cache! res/campaign/era_a/01/info.lua not in file cache! res/campaign/era_a/01/info.lua not in file cache! res/campaign/era_a/02/info.lua not in file cache! res/campaign/era_a/02/info.lua not in file cache! res/campaign/era_a/03/info.lua not in file cache! res/campaign/era_a/03/info.lua not in file cache! res/campaign/era_a/04/info.lua not in file cache! res/campaign/era_a/04/info.lua not in file cache! res/campaign/era_a/05/info.lua not in file cache! res/campaign/era_a/05/info.lua not in file cache! res/campaign/era_a/06/info.lua not in file cache! res/campaign/era_a/06/info.lua not in file cache! res/campaign/era_b/07/info.lua not in file cache! res/campaign/era_b/08/info.lua not in file cache! res/campaign/era_b/12/info.lua not in file cache! res/campaign/era_b/09/info.lua not in file cache! res/campaign/era_b/10/info.lua not in file cache! res/campaign/era_b/11/info.lua not in file cache! res/campaign/era_b/07/info.lua not in file cache! res/campaign/era_b/07/info.lua not in file cache! res/campaign/era_b/08/info.lua not in file cache! res/campaign/era_b/08/info.lua not in file cache! res/campaign/era_b/09/info.lua not in file cache! res/campaign/era_b/09/info.lua not in file cache! res/campaign/era_b/10/info.lua not in file cache! res/campaign/era_b/10/info.lua not in file cache! res/campaign/era_b/11/info.lua not in file cache! res/campaign/era_b/11/info.lua not in file cache! res/campaign/era_b/12/info.lua not in file cache! res/campaign/era_b/12/info.lua not in file cache! res/campaign/era_c/13/info.lua not in file cache! res/campaign/era_c/14/info.lua not in file cache! res/campaign/era_c/15/info.lua not in file cache! res/campaign/era_c/16/info.lua not in file cache! res/campaign/era_c/17/info.lua not in file cache! res/campaign/era_c/18/info.lua not in file cache! res/campaign/era_c/13/info.lua not in file cache! res/campaign/era_c/13/info.lua not in file cache! res/campaign/era_c/14/info.lua not in file cache! res/campaign/era_c/14/info.lua not in file cache! res/campaign/era_c/15/info.lua not in file cache! res/campaign/era_c/15/info.lua not in file cache! res/campaign/era_c/16/info.lua not in file cache! res/campaign/era_c/16/info.lua not in file cache! res/campaign/era_c/17/info.lua not in file cache! res/campaign/era_c/17/info.lua not in file cache! res/campaign/era_c/18/info.lua not in file cache! res/campaign/era_c/18/info.lua not in file cache! Thread did not respond to ping. Possible hang detected! Device loss detected! Some statistics will follow. ### Renderer stats ### # Device info Desc Used [MB] Budget [MB] Count [*] Host 252 15500 3 [*] VRAM 2355 7327 31 [*] VRAM 0 256 0 # Textures Category Host [MB] VRAM [MB] [*] BlurHelper 0 53 [*] Brush 0 0 [*] FbHelper 0 197 [*] Font 0 17 [*] Grass Tex 0 15 [*] HdrHelper 0 24 [*] ReflectionHelper 0 10 [*] ShadowMap 0 9 [*] Terrain Amb 0 1 [*] Terrain HM 0 96 [*] Terrain Mat 0 55 [*] Terrain Tex 0 594 [*] TextureManager 0 185 [*] [no category] 0 0 [*] tex_util 0 0 # Buffers Category Host [MB] VRAM [MB] [*] HighResBuffer 0 145 [*] MeshVboManager 0 17 [*] StaticAttrBufTex 0 0 [*] StaticBuffer 0 5 [*] StaticBuffer::SpecialIndex 0 0 [*] StaticInstanceBuffer 0 0 [*] StreamingBuffer 9 0 [*] Terrain 2 0 [*] UBO 0 16 [*] VaoManager::InstAttr 0 0 [*] VaoManager::InstAttrObjIdx 0 4 [*] VaoManager::LineIdxIbo 0 0 [*] [Staging buffer] 80 0 [*] [no category] 13 0 ### Platform backend stats ### [*] Ram usage: 2834 MB [*] Ram max: 32536 MB [*] VRam usage: 2354 MB [*] VRam max: 8096 MB __CRASHDB_DUMP__ e5e688d0-3cff-4204-bfba-bae581d6680c Attempting to write crash save to "crash_crash_crash_2024-02-01_11-41-42_2024-02-01_11-51-23" available disk space: 88222 MB [2024-02-01 11:51:23] Saving to file C:/Program Files (x86)/Steam/userdata/175899532/1066780/local/save/crash_crash_crash_2024-02-01_11-41-42_2024-02-01_11-51-23.sav Saving...: 1741.33 ms Additional info extracted from the previous state: Uncaught exception while in class UI::CSelector Exception type: struct memory_util::MemoryException Details: Error message: Device lost error: there was a problem with the graphic card Minidump: C:/Program Files (x86)/Steam/userdata/175899532/1066780/local/crash_dump/e5e688d0-3cff-4204-bfba-bae581d6680c.dmp In file: urban_games/train_fever/src/Lib/Util/oom_util.cpp:99 In function: void __cdecl memory_util::HandleVideoOutOfMemory(const class std::basic_string,class std::allocator > &,const class std::basic_string,class std::allocator > &) __CRASHDB_CRASH__ struct memory_util::MemoryException: urban_games/train_fever/src/Lib/Util/oom_util.cpp:99: void __cdecl memory_util::HandleVideoOutOfMemory(const class std::basic_string,class std::allocator > &,const class std::basic_string,class std::allocator > &): Device lost error: there was a problem with the graphic card Exception type: struct memory_util::MemoryException Details: Error message: Device lost error: there was a problem with the graphic card Minidump: C:/Program Files (x86)/Steam/userdata/175899532/1066780/local/crash_dump/e5e688d0-3cff-4204-bfba-bae581d6680c.dmp In file: urban_games/train_fever/src/Lib/Util/oom_util.cpp:99 In function: void __cdecl memory_util::HandleVideoOutOfMemory(const class std::basic_string,class std::allocator > &,const class std::basic_string,class std::allocator > &) Goodbye. ======================================== Shutdown at Thu Feb 1 11:51:29 2024 ========================================