DagMC Version: 1, svn revision: 0 Initializing DagMC, facet_tol = 0.0001 Requested faceting tolerance: 0.0001 MOAB ERROR: --------------------- Error Message ------------------------------------ MOAB ERROR: Unrecognized option: "CGM_ATTRIBS"! MOAB ERROR: load_file() line 530 in src/Core.cpp Using faceting tolerance: 0.0001 The implicit complement bounds 24 surfaces The implicit complement's total surface area = 600 Embree Ray Tracing Kernels 2.6.1 (Aug 12 2015) Compiler : GCC 4.8.4 Platform : Linux (64bit) CPU : Unknown CPU (GenuineIntel) ISA : SSE SSE2 SSE3 SSSE3 SSE41 SSE42 POPCNT AVX F16C RDRAND AVX2 FMA3 LZCNT BMI1 BMI2 MXCSR : FTZ=0, DAZ=0 Config : Release SSE4.1 SSE4.2 AVX internal_tasking_system intersection_filter bufferstride ================================================================================ WARNING: "Flush to Zero" or "Denormals are Zero" mode not enabled in the MXCSR control and status register. This can have a severe performance impact. Please enable these modes for each application thread the following way: #include "xmmintrin.h" #include "pmmintrin.h" _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON); _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON); ================================================================================ general: build threads = 0 verbosity = 2 triangles: accel = default builder = default traverser = default replications = 2 motion blur triangles: accel = default builder = default traverser = default hair: accel = default builder = default traverser = default replications = 3 subdivision surfaces: accel = default Transferring vertcies to the Embree instance...done. Transferring triangles to the Embree instance...Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) building BVH4 using avx::BVH4BuilderSAH ... [DONE] 0.0391006ms (0.3069 Mprim/s) primitives = 12, vertices = 0 sah = 3.0000, depth = 0 used = 0.0 MB, perPrimitive = 44.0 B leaves = 1 (0.0 MB) (100.0% of total)(100.0% used) vertices = 0 (0.0 MB) (0.0% of total) (75.0% used) allocated = 0.01MB, reserved = 0.01MB, used = 0.00MB (0.00%), wasted = 0.00MB (0.00%), free = 0.00MB (49.61%) created scene intersector accels[0] intersector1 = avx::BVH4Triangle4vIntersector1Pluecker intersector4 = avx::BVH4Triangle4vIntersector4HybridPluecker intersector8 = avx::BVH4Triangle4vIntersector8HybridPluecker selected scene intersector intersector1 = avx::BVH4Triangle4vIntersector1Pluecker Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) building BVH4 using avx::BVH4BuilderSAH ... [DONE] 0.0181198ms (0.662259 Mprim/s) primitives = 12, vertices = 0 sah = 3.0000, depth = 0 used = 0.0 MB, perPrimitive = 44.0 B leaves = 1 (0.0 MB) (100.0% of total)(100.0% used) vertices = 0 (0.0 MB) (0.0% of total) (75.0% used) allocated = 0.01MB, reserved = 0.01MB, used = 0.00MB (0.00%), wasted = 0.00MB (0.00%), free = 0.00MB (49.61%) created scene intersector accels[0] intersector1 = avx::BVH4Triangle4vIntersector1Pluecker intersector4 = avx::BVH4Triangle4vIntersector4HybridPluecker intersector8 = avx::BVH4Triangle4vIntersector8HybridPluecker selected scene intersector intersector1 = avx::BVH4Triangle4vIntersector1Pluecker Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) building BVH4 using avx::BVH4BuilderSAH ... [DONE] 0.00596046ms (2.01327 Mprim/s) primitives = 12, vertices = 0 sah = 3.0000, depth = 0 used = 0.0 MB, perPrimitive = 44.0 B leaves = 1 (0.0 MB) (100.0% of total)(100.0% used) vertices = 0 (0.0 MB) (0.0% of total) (75.0% used) allocated = 0.01MB, reserved = 0.01MB, used = 0.00MB (0.00%), wasted = 0.00MB (0.00%), free = 0.00MB (49.61%) created scene intersector accels[0] intersector1 = avx::BVH4Triangle4vIntersector1Pluecker intersector4 = avx::BVH4Triangle4vIntersector4HybridPluecker intersector8 = avx::BVH4Triangle4vIntersector8HybridPluecker selected scene intersector intersector1 = avx::BVH4Triangle4vIntersector1Pluecker Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) building BVH4 using avx::BVH4BuilderSAH ... [DONE] 0.00691414ms (1.73557 Mprim/s) primitives = 12, vertices = 0 sah = 3.0000, depth = 0 used = 0.0 MB, perPrimitive = 44.0 B leaves = 1 (0.0 MB) (100.0% of total)(100.0% used) vertices = 0 (0.0 MB) (0.0% of total) (75.0% used) allocated = 0.01MB, reserved = 0.01MB, used = 0.00MB (0.00%), wasted = 0.00MB (0.00%), free = 0.00MB (49.61%) created scene intersector accels[0] intersector1 = avx::BVH4Triangle4vIntersector1Pluecker intersector4 = avx::BVH4Triangle4vIntersector4HybridPluecker intersector8 = avx::BVH4Triangle4vIntersector8HybridPluecker selected scene intersector intersector1 = avx::BVH4Triangle4vIntersector1Pluecker Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) Embree: Invalid operation, (/home/shriwise/opt/embree/kernels/common/buffer.cpp (105): buffer is not mapped) building BVH4 using avx::BVH4BuilderSAH ... [DONE] 0.015974ms (3.00487 Mprim/s) primitives = 48, vertices = 0 sah = 2.5652, depth = 1 used = 0.0 MB, perPrimitive = 46.7 B alignedNodes = 1 (100.0% filled) (0.0 MB) (5.7% of total) leaves = 4 (0.0 MB) (94.3% of total)(100.0% used) vertices = 0 (0.0 MB) (0.0% of total) (75.0% used) allocated = 0.02MB, reserved = 0.02MB, used = 0.00MB (0.00%), wasted = 0.00MB (16.49%), free = 0.01MB (50.00%) created scene intersector accels[0] intersector1 = avx::BVH4Triangle4vIntersector1Pluecker intersector4 = avx::BVH4Triangle4vIntersector4HybridPluecker intersector8 = avx::BVH4Triangle4vIntersector8HybridPluecker selected scene intersector intersector1 = avx::BVH4Triangle4vIntersector1Pluecker done. Firing user-specified rays at volume 2 Ray: point = [0 0 0] dir = [-1 0 0] hits surf_id 10 dist=12.5 new_xyz=[-12.5 0 0] done. Program memory used: 1.60739e+09 bytes (1532.93 MB) Tree dimensions: facets: 18, height: 5 num leaves: 6, num nodes: 11