--------------------------- GLEW Extension Info --------------------------- GLEW version 1.10.0 Reporting capabilities of pixelformat 3 Running on a Intel(R) HD Graphics 4000 from Intel OpenGL version 4.0.0 - Build 9.17.10.2843 is supported GL_VERSION_1_1: OK --------------- GL_VERSION_1_2: OK --------------- glCopyTexSubImage3D: OK glDrawRangeElements: OK glTexImage3D: OK glTexSubImage3D: OK GL_VERSION_1_2_1: OK ----------------- GL_VERSION_1_3: OK --------------- glActiveTexture: OK glClientActiveTexture: OK glCompressedTexImage1D: OK glCompressedTexImage2D: OK glCompressedTexImage3D: OK glCompressedTexSubImage1D: OK glCompressedTexSubImage2D: OK glCompressedTexSubImage3D: OK glGetCompressedTexImage: OK glLoadTransposeMatrixd: OK glLoadTransposeMatrixf: OK glMultTransposeMatrixd: OK glMultTransposeMatrixf: OK glMultiTexCoord1d: OK glMultiTexCoord1dv: OK glMultiTexCoord1f: OK glMultiTexCoord1fv: OK glMultiTexCoord1i: OK glMultiTexCoord1iv: OK glMultiTexCoord1s: OK glMultiTexCoord1sv: OK glMultiTexCoord2d: OK glMultiTexCoord2dv: OK glMultiTexCoord2f: OK glMultiTexCoord2fv: OK glMultiTexCoord2i: OK glMultiTexCoord2iv: OK glMultiTexCoord2s: OK glMultiTexCoord2sv: OK glMultiTexCoord3d: OK glMultiTexCoord3dv: OK glMultiTexCoord3f: OK glMultiTexCoord3fv: OK glMultiTexCoord3i: OK glMultiTexCoord3iv: OK glMultiTexCoord3s: OK glMultiTexCoord3sv: OK glMultiTexCoord4d: OK glMultiTexCoord4dv: OK glMultiTexCoord4f: OK glMultiTexCoord4fv: OK glMultiTexCoord4i: OK glMultiTexCoord4iv: OK glMultiTexCoord4s: OK glMultiTexCoord4sv: OK glSampleCoverage: OK GL_VERSION_1_4: OK --------------- glBlendColor: OK glBlendEquation: OK glBlendFuncSeparate: OK glFogCoordPointer: OK glFogCoordd: OK glFogCoorddv: OK glFogCoordf: OK glFogCoordfv: OK glMultiDrawArrays: OK glMultiDrawElements: OK glPointParameterf: OK glPointParameterfv: OK glPointParameteri: OK glPointParameteriv: OK glSecondaryColor3b: OK glSecondaryColor3bv: OK glSecondaryColor3d: OK glSecondaryColor3dv: OK glSecondaryColor3f: OK glSecondaryColor3fv: OK glSecondaryColor3i: OK glSecondaryColor3iv: OK glSecondaryColor3s: OK glSecondaryColor3sv: OK glSecondaryColor3ub: OK glSecondaryColor3ubv: OK glSecondaryColor3ui: OK glSecondaryColor3uiv: OK glSecondaryColor3us: OK glSecondaryColor3usv: OK glSecondaryColorPointer: OK glWindowPos2d: OK glWindowPos2dv: OK glWindowPos2f: OK glWindowPos2fv: OK glWindowPos2i: OK glWindowPos2iv: OK glWindowPos2s: OK glWindowPos2sv: OK glWindowPos3d: OK glWindowPos3dv: OK glWindowPos3f: OK glWindowPos3fv: OK glWindowPos3i: OK glWindowPos3iv: OK glWindowPos3s: OK glWindowPos3sv: OK GL_VERSION_1_5: OK --------------- glBeginQuery: OK glBindBuffer: OK glBufferData: OK glBufferSubData: OK glDeleteBuffers: OK glDeleteQueries: OK glEndQuery: OK glGenBuffers: OK glGenQueries: OK glGetBufferParameteriv: OK glGetBufferPointerv: OK glGetBufferSubData: OK glGetQueryObjectiv: OK glGetQueryObjectuiv: OK glGetQueryiv: OK glIsBuffer: OK glIsQuery: OK glMapBuffer: OK glUnmapBuffer: OK GL_VERSION_2_0: OK --------------- glAttachShader: OK glBindAttribLocation: OK glBlendEquationSeparate: OK glCompileShader: OK glCreateProgram: OK glCreateShader: OK glDeleteProgram: OK glDeleteShader: OK glDetachShader: OK glDisableVertexAttribArray: OK glDrawBuffers: OK glEnableVertexAttribArray: OK glGetActiveAttrib: OK glGetActiveUniform: OK glGetAttachedShaders: OK glGetAttribLocation: OK glGetProgramInfoLog: OK glGetProgramiv: OK glGetShaderInfoLog: OK glGetShaderSource: OK glGetShaderiv: OK glGetUniformLocation: OK glGetUniformfv: OK glGetUniformiv: OK glGetVertexAttribPointerv: OK glGetVertexAttribdv: OK glGetVertexAttribfv: OK glGetVertexAttribiv: OK glIsProgram: OK glIsShader: OK glLinkProgram: OK glShaderSource: OK glStencilFuncSeparate: OK glStencilMaskSeparate: OK glStencilOpSeparate: OK glUniform1f: OK glUniform1fv: OK glUniform1i: OK glUniform1iv: OK glUniform2f: OK glUniform2fv: OK glUniform2i: OK glUniform2iv: OK glUniform3f: OK glUniform3fv: OK glUniform3i: OK glUniform3iv: OK glUniform4f: OK glUniform4fv: OK glUniform4i: OK glUniform4iv: OK glUniformMatrix2fv: OK glUniformMatrix3fv: OK glUniformMatrix4fv: OK glUseProgram: OK glValidateProgram: OK glVertexAttrib1d: OK glVertexAttrib1dv: OK glVertexAttrib1f: OK glVertexAttrib1fv: OK glVertexAttrib1s: OK glVertexAttrib1sv: OK glVertexAttrib2d: OK glVertexAttrib2dv: OK glVertexAttrib2f: OK glVertexAttrib2fv: OK glVertexAttrib2s: OK glVertexAttrib2sv: OK glVertexAttrib3d: OK glVertexAttrib3dv: OK glVertexAttrib3f: OK glVertexAttrib3fv: OK glVertexAttrib3s: OK glVertexAttrib3sv: OK glVertexAttrib4Nbv: OK glVertexAttrib4Niv: OK glVertexAttrib4Nsv: OK glVertexAttrib4Nub: OK glVertexAttrib4Nubv: OK glVertexAttrib4Nuiv: OK glVertexAttrib4Nusv: OK glVertexAttrib4bv: OK glVertexAttrib4d: OK glVertexAttrib4dv: OK glVertexAttrib4f: OK glVertexAttrib4fv: OK glVertexAttrib4iv: OK glVertexAttrib4s: OK glVertexAttrib4sv: OK glVertexAttrib4ubv: OK glVertexAttrib4uiv: OK glVertexAttrib4usv: OK glVertexAttribPointer: OK GL_VERSION_2_1: OK --------------- glUniformMatrix2x3fv: OK glUniformMatrix2x4fv: OK glUniformMatrix3x2fv: OK glUniformMatrix3x4fv: OK glUniformMatrix4x2fv: OK glUniformMatrix4x3fv: OK GL_VERSION_3_0: OK --------------- glBeginConditionalRender: OK glBeginTransformFeedback: OK glBindFragDataLocation: OK glClampColor: OK glClearBufferfi: OK glClearBufferfv: OK glClearBufferiv: OK glClearBufferuiv: OK glColorMaski: OK glDisablei: OK glEnablei: OK glEndConditionalRender: OK glEndTransformFeedback: OK glGetBooleani_v: OK glGetFragDataLocation: OK glGetStringi: OK glGetTexParameterIiv: OK glGetTexParameterIuiv: OK glGetTransformFeedbackVarying: OK glGetUniformuiv: OK glGetVertexAttribIiv: OK glGetVertexAttribIuiv: OK glIsEnabledi: OK glTexParameterIiv: OK glTexParameterIuiv: OK glTransformFeedbackVaryings: OK glUniform1ui: OK glUniform1uiv: OK glUniform2ui: OK glUniform2uiv: OK glUniform3ui: OK glUniform3uiv: OK glUniform4ui: OK glUniform4uiv: OK glVertexAttribI1i: OK glVertexAttribI1iv: OK glVertexAttribI1ui: OK glVertexAttribI1uiv: OK glVertexAttribI2i: OK glVertexAttribI2iv: OK glVertexAttribI2ui: OK glVertexAttribI2uiv: OK glVertexAttribI3i: OK glVertexAttribI3iv: OK glVertexAttribI3ui: OK glVertexAttribI3uiv: OK glVertexAttribI4bv: OK glVertexAttribI4i: OK glVertexAttribI4iv: OK glVertexAttribI4sv: OK glVertexAttribI4ubv: OK glVertexAttribI4ui: OK glVertexAttribI4uiv: OK glVertexAttribI4usv: OK glVertexAttribIPointer: OK GL_VERSION_3_1: OK --------------- glDrawArraysInstanced: OK glDrawElementsInstanced: OK glPrimitiveRestartIndex: OK glTexBuffer: OK GL_VERSION_3_2: OK --------------- glFramebufferTexture: OK glGetBufferParameteri64v: OK glGetInteger64i_v: OK GL_VERSION_3_3: OK --------------- glVertexAttribDivisor: OK GL_VERSION_4_0: OK --------------- glBlendEquationSeparatei: OK glBlendEquationi: OK glBlendFuncSeparatei: OK glBlendFunci: OK glMinSampleShading: OK GL_VERSION_4_1: MISSING --------------- GL_VERSION_4_2: MISSING --------------- GL_VERSION_4_3: MISSING --------------- GL_VERSION_4_4: MISSING --------------- GL_3DFX_multisample: MISSING -------------------- GL_3DFX_tbuffer: MISSING ---------------- glTbufferMask3DFX: MISSING GL_3DFX_texture_compression_FXT1: OK --------------------------------- GL_AMD_blend_minmax_factor: MISSING --------------------------- GL_AMD_conservative_depth: MISSING -------------------------- GL_AMD_debug_output: MISSING -------------------- glDebugMessageCallbackAMD: MISSING glDebugMessageEnableAMD: MISSING glDebugMessageInsertAMD: MISSING glGetDebugMessageLogAMD: MISSING GL_AMD_depth_clamp_separate: MISSING ---------------------------- GL_AMD_draw_buffers_blend: MISSING -------------------------- glBlendEquationIndexedAMD: MISSING glBlendEquationSeparateIndexedAMD: MISSING glBlendFuncIndexedAMD: MISSING glBlendFuncSeparateIndexedAMD: MISSING GL_AMD_interleaved_elements: MISSING ---------------------------- glVertexAttribParameteriAMD: MISSING GL_AMD_multi_draw_indirect: MISSING --------------------------- glMultiDrawArraysIndirectAMD: MISSING glMultiDrawElementsIndirectAMD: MISSING GL_AMD_name_gen_delete: MISSING ----------------------- glDeleteNamesAMD: MISSING glGenNamesAMD: MISSING glIsNameAMD: MISSING GL_AMD_performance_monitor: MISSING --------------------------- glBeginPerfMonitorAMD: MISSING glDeletePerfMonitorsAMD: MISSING glEndPerfMonitorAMD: MISSING glGenPerfMonitorsAMD: MISSING glGetPerfMonitorCounterDataAMD: MISSING glGetPerfMonitorCounterInfoAMD: MISSING glGetPerfMonitorCounterStringAMD: MISSING glGetPerfMonitorCountersAMD: MISSING glGetPerfMonitorGroupStringAMD: MISSING glGetPerfMonitorGroupsAMD: MISSING glSelectPerfMonitorCountersAMD: MISSING GL_AMD_pinned_memory: MISSING --------------------- GL_AMD_query_buffer_object: MISSING --------------------------- GL_AMD_sample_positions: MISSING ------------------------ glSetMultisamplefvAMD: MISSING GL_AMD_seamless_cubemap_per_texture: MISSING ------------------------------------ GL_AMD_shader_stencil_export: MISSING ----------------------------- GL_AMD_shader_trinary_minmax: MISSING ----------------------------- GL_AMD_sparse_texture: MISSING ---------------------- glTexStorageSparseAMD: MISSING glTextureStorageSparseAMD: MISSING GL_AMD_stencil_operation_extended: MISSING ---------------------------------- glStencilOpValueAMD: MISSING GL_AMD_texture_texture4: MISSING ------------------------ GL_AMD_transform_feedback3_lines_triangles: MISSING ------------------------------------------- GL_AMD_vertex_shader_layer: MISSING --------------------------- GL_AMD_vertex_shader_tessellator: MISSING --------------------------------- glTessellationFactorAMD: MISSING glTessellationModeAMD: MISSING GL_AMD_vertex_shader_viewport_index: MISSING ------------------------------------ GL_ANGLE_depth_texture: MISSING ----------------------- GL_ANGLE_framebuffer_blit: MISSING -------------------------- glBlitFramebufferANGLE: MISSING GL_ANGLE_framebuffer_multisample: MISSING --------------------------------- glRenderbufferStorageMultisampleANGLE: MISSING GL_ANGLE_instanced_arrays: MISSING -------------------------- glDrawArraysInstancedANGLE: MISSING glDrawElementsInstancedANGLE: MISSING glVertexAttribDivisorANGLE: MISSING GL_ANGLE_pack_reverse_row_order: MISSING -------------------------------- GL_ANGLE_program_binary: MISSING ------------------------ GL_ANGLE_texture_compression_dxt1: MISSING ---------------------------------- GL_ANGLE_texture_compression_dxt3: MISSING ---------------------------------- GL_ANGLE_texture_compression_dxt5: MISSING ---------------------------------- GL_ANGLE_texture_usage: MISSING ----------------------- GL_ANGLE_timer_query: MISSING --------------------- glBeginQueryANGLE: MISSING glDeleteQueriesANGLE: MISSING glEndQueryANGLE: MISSING glGenQueriesANGLE: MISSING glGetQueryObjecti64vANGLE: MISSING glGetQueryObjectivANGLE: MISSING glGetQueryObjectui64vANGLE: MISSING glGetQueryObjectuivANGLE: MISSING glGetQueryivANGLE: MISSING glIsQueryANGLE: MISSING glQueryCounterANGLE: MISSING GL_ANGLE_translated_shader_source: MISSING ---------------------------------- glGetTranslatedShaderSourceANGLE: MISSING GL_APPLE_aux_depth_stencil: MISSING --------------------------- GL_APPLE_client_storage: MISSING ------------------------ GL_APPLE_element_array: MISSING ----------------------- glDrawElementArrayAPPLE: MISSING glDrawRangeElementArrayAPPLE: MISSING glElementPointerAPPLE: MISSING glMultiDrawElementArrayAPPLE: MISSING glMultiDrawRangeElementArrayAPPLE: MISSING GL_APPLE_fence: MISSING --------------- glDeleteFencesAPPLE: MISSING glFinishFenceAPPLE: MISSING glFinishObjectAPPLE: MISSING glGenFencesAPPLE: MISSING glIsFenceAPPLE: MISSING glSetFenceAPPLE: MISSING glTestFenceAPPLE: MISSING glTestObjectAPPLE: MISSING GL_APPLE_float_pixels: MISSING ---------------------- GL_APPLE_flush_buffer_range: MISSING ---------------------------- glBufferParameteriAPPLE: MISSING glFlushMappedBufferRangeAPPLE: MISSING GL_APPLE_object_purgeable: MISSING -------------------------- glGetObjectParameterivAPPLE: MISSING glObjectPurgeableAPPLE: MISSING glObjectUnpurgeableAPPLE: MISSING GL_APPLE_pixel_buffer: MISSING ---------------------- GL_APPLE_rgb_422: MISSING ----------------- GL_APPLE_row_bytes: MISSING ------------------- GL_APPLE_specular_vector: MISSING ------------------------- GL_APPLE_texture_range: MISSING ----------------------- glGetTexParameterPointervAPPLE: MISSING glTextureRangeAPPLE: MISSING GL_APPLE_transform_hint: MISSING ------------------------ GL_APPLE_vertex_array_object: MISSING ----------------------------- glBindVertexArrayAPPLE: MISSING glDeleteVertexArraysAPPLE: MISSING glGenVertexArraysAPPLE: MISSING glIsVertexArrayAPPLE: MISSING GL_APPLE_vertex_array_range: MISSING ---------------------------- glFlushVertexArrayRangeAPPLE: MISSING glVertexArrayParameteriAPPLE: MISSING glVertexArrayRangeAPPLE: MISSING GL_APPLE_vertex_program_evaluators: MISSING ----------------------------------- glDisableVertexAttribAPPLE: MISSING glEnableVertexAttribAPPLE: MISSING glIsVertexAttribEnabledAPPLE: MISSING glMapVertexAttrib1dAPPLE: MISSING glMapVertexAttrib1fAPPLE: MISSING glMapVertexAttrib2dAPPLE: MISSING glMapVertexAttrib2fAPPLE: MISSING GL_APPLE_ycbcr_422: MISSING ------------------- GL_ARB_ES2_compatibility: OK [MISSING] ------------------------- glClearDepthf: OK glDepthRangef: OK glGetShaderPrecisionFormat: OK glReleaseShaderCompiler: OK glShaderBinary: OK GL_ARB_ES3_compatibility: MISSING ------------------------- GL_ARB_arrays_of_arrays: MISSING ------------------------ GL_ARB_base_instance: MISSING --------------------- glDrawArraysInstancedBaseInstance: MISSING glDrawElementsInstancedBaseInstance: MISSING glDrawElementsInstancedBaseVertexBaseInstance: MISSING GL_ARB_bindless_texture: MISSING ------------------------ glGetImageHandleARB: MISSING glGetTextureHandleARB: MISSING glGetTextureSamplerHandleARB: MISSING glGetVertexAttribLui64vARB: MISSING glIsImageHandleResidentARB: MISSING glIsTextureHandleResidentARB: MISSING glMakeImageHandleNonResidentARB: MISSING glMakeImageHandleResidentARB: MISSING glMakeTextureHandleNonResidentARB: MISSING glMakeTextureHandleResidentARB: MISSING glProgramUniformHandleui64ARB: MISSING glProgramUniformHandleui64vARB: MISSING glUniformHandleui64ARB: MISSING glUniformHandleui64vARB: MISSING glVertexAttribL1ui64ARB: MISSING glVertexAttribL1ui64vARB: MISSING GL_ARB_blend_func_extended: OK --------------------------- glBindFragDataLocationIndexed: OK glGetFragDataIndex: OK GL_ARB_buffer_storage: MISSING ---------------------- glBufferStorage: MISSING glNamedBufferStorageEXT: MISSING GL_ARB_cl_event: MISSING ---------------- glCreateSyncFromCLeventARB: MISSING GL_ARB_clear_buffer_object: MISSING --------------------------- glClearBufferData: MISSING glClearBufferSubData: MISSING glClearNamedBufferDataEXT: MISSING glClearNamedBufferSubDataEXT: MISSING GL_ARB_clear_texture: MISSING --------------------- glClearTexImage: MISSING glClearTexSubImage: MISSING GL_ARB_color_buffer_float: OK -------------------------- glClampColorARB: OK GL_ARB_compatibility: OK --------------------- GL_ARB_compressed_texture_pixel_storage: MISSING ---------------------------------------- GL_ARB_compute_shader: MISSING ---------------------- glDispatchCompute: MISSING glDispatchComputeIndirect: MISSING GL_ARB_compute_variable_group_size: MISSING ----------------------------------- glDispatchComputeGroupSizeARB: MISSING GL_ARB_conservative_depth: MISSING -------------------------- GL_ARB_copy_buffer: OK ------------------- glCopyBufferSubData: OK GL_ARB_copy_image: MISSING ------------------ glCopyImageSubData: MISSING GL_ARB_debug_output: MISSING -------------------- glDebugMessageCallbackARB: MISSING glDebugMessageControlARB: MISSING glDebugMessageInsertARB: MISSING glGetDebugMessageLogARB: MISSING GL_ARB_depth_buffer_float: OK -------------------------- GL_ARB_depth_clamp: OK ------------------- GL_ARB_depth_texture: OK --------------------- GL_ARB_draw_buffers: OK -------------------- glDrawBuffersARB: OK GL_ARB_draw_buffers_blend: OK -------------------------- glBlendEquationSeparateiARB: OK glBlendEquationiARB: OK glBlendFuncSeparateiARB: OK glBlendFunciARB: OK GL_ARB_draw_elements_base_vertex: OK --------------------------------- glDrawElementsBaseVertex: OK glDrawElementsInstancedBaseVertex: OK glDrawRangeElementsBaseVertex: OK glMultiDrawElementsBaseVertex: OK GL_ARB_draw_indirect: OK --------------------- glDrawArraysIndirect: OK glDrawElementsIndirect: OK GL_ARB_draw_instanced: OK ---------------------- GL_ARB_enhanced_layouts: MISSING ------------------------ GL_ARB_explicit_attrib_location: OK -------------------------------- GL_ARB_explicit_uniform_location: MISSING --------------------------------- GL_ARB_fragment_coord_conventions: OK ---------------------------------- GL_ARB_fragment_layer_viewport: MISSING ------------------------------- GL_ARB_fragment_program: OK ------------------------ GL_ARB_fragment_program_shadow: OK ------------------------------- GL_ARB_fragment_shader: OK ----------------------- GL_ARB_framebuffer_no_attachments: MISSING ---------------------------------- glFramebufferParameteri: MISSING glGetFramebufferParameteriv: MISSING glGetNamedFramebufferParameterivEXT: MISSING glNamedFramebufferParameteriEXT: MISSING GL_ARB_framebuffer_object: OK -------------------------- glBindFramebuffer: OK glBindRenderbuffer: OK glBlitFramebuffer: OK glCheckFramebufferStatus: OK glDeleteFramebuffers: OK glDeleteRenderbuffers: OK glFramebufferRenderbuffer: OK glFramebufferTexture1D: OK glFramebufferTexture2D: OK glFramebufferTexture3D: OK glFramebufferTextureLayer: OK glGenFramebuffers: OK glGenRenderbuffers: OK glGenerateMipmap: OK glGetFramebufferAttachmentParameteriv: OK glGetRenderbufferParameteriv: OK glIsFramebuffer: OK glIsRenderbuffer: OK glRenderbufferStorage: OK glRenderbufferStorageMultisample: OK GL_ARB_framebuffer_sRGB: OK ------------------------ GL_ARB_geometry_shader4: OK ------------------------ glFramebufferTextureARB: OK glFramebufferTextureFaceARB: OK glFramebufferTextureLayerARB: OK glProgramParameteriARB: OK GL_ARB_get_program_binary: OK [MISSING] -------------------------- glGetProgramBinary: OK glProgramBinary: OK glProgramParameteri: OK GL_ARB_gpu_shader5: OK ------------------- GL_ARB_gpu_shader_fp64: OK ----------------------- glGetUniformdv: OK glUniform1d: OK glUniform1dv: OK glUniform2d: OK glUniform2dv: OK glUniform3d: OK glUniform3dv: OK glUniform4d: OK glUniform4dv: OK glUniformMatrix2dv: OK glUniformMatrix2x3dv: OK glUniformMatrix2x4dv: OK glUniformMatrix3dv: OK glUniformMatrix3x2dv: OK glUniformMatrix3x4dv: OK glUniformMatrix4dv: OK glUniformMatrix4x2dv: OK glUniformMatrix4x3dv: OK GL_ARB_half_float_pixel: OK ------------------------ GL_ARB_half_float_vertex: OK ------------------------- GL_ARB_imaging: MISSING --------------- glBlendEquation: OK glColorSubTable: MISSING glColorTable: MISSING glColorTableParameterfv: MISSING glColorTableParameteriv: MISSING glConvolutionFilter1D: MISSING glConvolutionFilter2D: MISSING glConvolutionParameterf: MISSING glConvolutionParameterfv: MISSING glConvolutionParameteri: MISSING glConvolutionParameteriv: MISSING glCopyColorSubTable: MISSING glCopyColorTable: MISSING glCopyConvolutionFilter1D: MISSING glCopyConvolutionFilter2D: MISSING glGetColorTable: MISSING glGetColorTableParameterfv: MISSING glGetColorTableParameteriv: MISSING glGetConvolutionFilter: MISSING glGetConvolutionParameterfv: MISSING glGetConvolutionParameteriv: MISSING glGetHistogram: MISSING glGetHistogramParameterfv: MISSING glGetHistogramParameteriv: MISSING glGetMinmax: MISSING glGetMinmaxParameterfv: MISSING glGetMinmaxParameteriv: MISSING glGetSeparableFilter: MISSING glHistogram: MISSING glMinmax: MISSING glResetHistogram: MISSING glResetMinmax: MISSING glSeparableFilter2D: MISSING GL_ARB_indirect_parameters: MISSING --------------------------- glMultiDrawArraysIndirectCountARB: MISSING glMultiDrawElementsIndirectCountARB: MISSING GL_ARB_instanced_arrays: OK ------------------------ glDrawArraysInstancedARB: OK glDrawElementsInstancedARB: OK glVertexAttribDivisorARB: OK GL_ARB_internalformat_query: MISSING ---------------------------- glGetInternalformativ: MISSING GL_ARB_internalformat_query2: MISSING ----------------------------- glGetInternalformati64v: MISSING GL_ARB_invalidate_subdata: MISSING -------------------------- glInvalidateBufferData: MISSING glInvalidateBufferSubData: MISSING glInvalidateFramebuffer: MISSING glInvalidateSubFramebuffer: MISSING glInvalidateTexImage: MISSING glInvalidateTexSubImage: MISSING GL_ARB_map_buffer_alignment: MISSING ---------------------------- GL_ARB_map_buffer_range: OK ------------------------ glFlushMappedBufferRange: OK glMapBufferRange: OK GL_ARB_matrix_palette: MISSING ---------------------- glCurrentPaletteMatrixARB: MISSING glMatrixIndexPointerARB: MISSING glMatrixIndexubvARB: MISSING glMatrixIndexuivARB: MISSING glMatrixIndexusvARB: MISSING GL_ARB_multi_bind: MISSING ------------------ glBindBuffersBase: MISSING glBindBuffersRange: MISSING glBindImageTextures: MISSING glBindSamplers: MISSING glBindTextures: MISSING glBindVertexBuffers: MISSING GL_ARB_multi_draw_indirect: MISSING --------------------------- glMultiDrawArraysIndirect: MISSING glMultiDrawElementsIndirect: MISSING GL_ARB_multisample: OK ------------------- glSampleCoverageARB: OK GL_ARB_multitexture: OK -------------------- glActiveTextureARB: OK glClientActiveTextureARB: OK glMultiTexCoord1dARB: OK glMultiTexCoord1dvARB: OK glMultiTexCoord1fARB: OK glMultiTexCoord1fvARB: OK glMultiTexCoord1iARB: OK glMultiTexCoord1ivARB: OK glMultiTexCoord1sARB: OK glMultiTexCoord1svARB: OK glMultiTexCoord2dARB: OK glMultiTexCoord2dvARB: OK glMultiTexCoord2fARB: OK glMultiTexCoord2fvARB: OK glMultiTexCoord2iARB: OK glMultiTexCoord2ivARB: OK glMultiTexCoord2sARB: OK glMultiTexCoord2svARB: OK glMultiTexCoord3dARB: OK glMultiTexCoord3dvARB: OK glMultiTexCoord3fARB: OK glMultiTexCoord3fvARB: OK glMultiTexCoord3iARB: OK glMultiTexCoord3ivARB: OK glMultiTexCoord3sARB: OK glMultiTexCoord3svARB: OK glMultiTexCoord4dARB: OK glMultiTexCoord4dvARB: OK glMultiTexCoord4fARB: OK glMultiTexCoord4fvARB: OK glMultiTexCoord4iARB: OK glMultiTexCoord4ivARB: OK glMultiTexCoord4sARB: OK glMultiTexCoord4svARB: OK GL_ARB_occlusion_query: OK ----------------------- glBeginQueryARB: OK glDeleteQueriesARB: OK glEndQueryARB: OK glGenQueriesARB: OK glGetQueryObjectivARB: OK glGetQueryObjectuivARB: OK glGetQueryivARB: OK glIsQueryARB: OK GL_ARB_occlusion_query2: OK ------------------------ GL_ARB_pixel_buffer_object: OK --------------------------- GL_ARB_point_parameters: OK ------------------------ glPointParameterfARB: OK glPointParameterfvARB: OK GL_ARB_point_sprite: OK -------------------- GL_ARB_program_interface_query: MISSING ------------------------------- glGetProgramInterfaceiv: MISSING glGetProgramResourceIndex: MISSING glGetProgramResourceLocation: MISSING glGetProgramResourceLocationIndex: MISSING glGetProgramResourceName: MISSING glGetProgramResourceiv: MISSING GL_ARB_provoking_vertex: OK ------------------------ glProvokingVertex: OK GL_ARB_query_buffer_object: MISSING --------------------------- GL_ARB_robust_buffer_access_behavior: MISSING ------------------------------------- GL_ARB_robustness: MISSING ------------------ glGetGraphicsResetStatusARB: MISSING glGetnColorTableARB: MISSING glGetnCompressedTexImageARB: MISSING glGetnConvolutionFilterARB: MISSING glGetnHistogramARB: MISSING glGetnMapdvARB: MISSING glGetnMapfvARB: MISSING glGetnMapivARB: MISSING glGetnMinmaxARB: MISSING glGetnPixelMapfvARB: MISSING glGetnPixelMapuivARB: MISSING glGetnPixelMapusvARB: MISSING glGetnPolygonStippleARB: MISSING glGetnSeparableFilterARB: MISSING glGetnTexImageARB: MISSING glGetnUniformdvARB: MISSING glGetnUniformfvARB: MISSING glGetnUniformivARB: MISSING glGetnUniformuivARB: MISSING glReadnPixelsARB: MISSING GL_ARB_robustness_application_isolation: MISSING ---------------------------------------- GL_ARB_robustness_share_group_isolation: MISSING ---------------------------------------- GL_ARB_sample_shading: OK ---------------------- glMinSampleShadingARB: OK GL_ARB_sampler_objects: OK ----------------------- glBindSampler: OK glDeleteSamplers: OK glGenSamplers: OK glGetSamplerParameterIiv: OK glGetSamplerParameterIuiv: OK glGetSamplerParameterfv: OK glGetSamplerParameteriv: OK glIsSampler: OK glSamplerParameterIiv: OK glSamplerParameterIuiv: OK glSamplerParameterf: OK glSamplerParameterfv: OK glSamplerParameteri: OK glSamplerParameteriv: OK GL_ARB_seamless_cube_map: OK ------------------------- GL_ARB_seamless_cubemap_per_texture: MISSING ------------------------------------ GL_ARB_separate_shader_objects: MISSING ------------------------------- glActiveShaderProgram: MISSING glBindProgramPipeline: MISSING glCreateShaderProgramv: MISSING glDeleteProgramPipelines: MISSING glGenProgramPipelines: MISSING glGetProgramPipelineInfoLog: MISSING glGetProgramPipelineiv: MISSING glIsProgramPipeline: MISSING glProgramUniform1d: MISSING glProgramUniform1dv: MISSING glProgramUniform1f: MISSING glProgramUniform1fv: MISSING glProgramUniform1i: MISSING glProgramUniform1iv: MISSING glProgramUniform1ui: MISSING glProgramUniform1uiv: MISSING glProgramUniform2d: MISSING glProgramUniform2dv: MISSING glProgramUniform2f: MISSING glProgramUniform2fv: MISSING glProgramUniform2i: MISSING glProgramUniform2iv: MISSING glProgramUniform2ui: MISSING glProgramUniform2uiv: MISSING glProgramUniform3d: MISSING glProgramUniform3dv: MISSING glProgramUniform3f: MISSING glProgramUniform3fv: MISSING glProgramUniform3i: MISSING glProgramUniform3iv: MISSING glProgramUniform3ui: MISSING glProgramUniform3uiv: MISSING glProgramUniform4d: MISSING glProgramUniform4dv: MISSING glProgramUniform4f: MISSING glProgramUniform4fv: MISSING glProgramUniform4i: MISSING glProgramUniform4iv: MISSING glProgramUniform4ui: MISSING glProgramUniform4uiv: MISSING glProgramUniformMatrix2dv: MISSING glProgramUniformMatrix2fv: MISSING glProgramUniformMatrix2x3dv: MISSING glProgramUniformMatrix2x3fv: MISSING glProgramUniformMatrix2x4dv: MISSING glProgramUniformMatrix2x4fv: MISSING glProgramUniformMatrix3dv: MISSING glProgramUniformMatrix3fv: MISSING glProgramUniformMatrix3x2dv: MISSING glProgramUniformMatrix3x2fv: MISSING glProgramUniformMatrix3x4dv: MISSING glProgramUniformMatrix3x4fv: MISSING glProgramUniformMatrix4dv: MISSING glProgramUniformMatrix4fv: MISSING glProgramUniformMatrix4x2dv: MISSING glProgramUniformMatrix4x2fv: MISSING glProgramUniformMatrix4x3dv: MISSING glProgramUniformMatrix4x3fv: MISSING glUseProgramStages: MISSING glValidateProgramPipeline: MISSING GL_ARB_shader_atomic_counters: MISSING ------------------------------ glGetActiveAtomicCounterBufferiv: MISSING GL_ARB_shader_bit_encoding: OK --------------------------- GL_ARB_shader_draw_parameters: MISSING ------------------------------ GL_ARB_shader_group_vote: MISSING ------------------------- GL_ARB_shader_image_load_store: MISSING ------------------------------- glBindImageTexture: MISSING glMemoryBarrier: MISSING GL_ARB_shader_image_size: MISSING ------------------------- GL_ARB_shader_objects: OK ---------------------- glAttachObjectARB: OK glCompileShaderARB: OK glCreateProgramObjectARB: OK glCreateShaderObjectARB: OK glDeleteObjectARB: OK glDetachObjectARB: OK glGetActiveUniformARB: OK glGetAttachedObjectsARB: OK glGetHandleARB: OK glGetInfoLogARB: OK glGetObjectParameterfvARB: OK glGetObjectParameterivARB: OK glGetShaderSourceARB: OK glGetUniformLocationARB: OK glGetUniformfvARB: OK glGetUniformivARB: OK glLinkProgramARB: OK glShaderSourceARB: OK glUniform1fARB: OK glUniform1fvARB: OK glUniform1iARB: OK glUniform1ivARB: OK glUniform2fARB: OK glUniform2fvARB: OK glUniform2iARB: OK glUniform2ivARB: OK glUniform3fARB: OK glUniform3fvARB: OK glUniform3iARB: OK glUniform3ivARB: OK glUniform4fARB: OK glUniform4fvARB: OK glUniform4iARB: OK glUniform4ivARB: OK glUniformMatrix2fvARB: OK glUniformMatrix3fvARB: OK glUniformMatrix4fvARB: OK glUseProgramObjectARB: OK glValidateProgramARB: OK GL_ARB_shader_precision: MISSING ------------------------ GL_ARB_shader_stencil_export: MISSING ----------------------------- GL_ARB_shader_storage_buffer_object: MISSING ------------------------------------ glShaderStorageBlockBinding: MISSING GL_ARB_shader_subroutine: OK ------------------------- glGetActiveSubroutineName: OK glGetActiveSubroutineUniformName: OK glGetActiveSubroutineUniformiv: OK glGetProgramStageiv: OK glGetSubroutineIndex: OK glGetSubroutineUniformLocation: OK glGetUniformSubroutineuiv: OK glUniformSubroutinesuiv: OK GL_ARB_shader_texture_lod: MISSING -------------------------- GL_ARB_shading_language_100: OK ---------------------------- GL_ARB_shading_language_420pack: MISSING -------------------------------- GL_ARB_shading_language_include: MISSING -------------------------------- glCompileShaderIncludeARB: MISSING glDeleteNamedStringARB: MISSING glGetNamedStringARB: MISSING glGetNamedStringivARB: MISSING glIsNamedStringARB: MISSING glNamedStringARB: MISSING GL_ARB_shading_language_packing: MISSING -------------------------------- GL_ARB_shadow: OK -------------- GL_ARB_shadow_ambient: MISSING ---------------------- GL_ARB_sparse_texture: MISSING ---------------------- glTexPageCommitmentARB: MISSING glTexturePageCommitmentEXT: MISSING GL_ARB_stencil_texturing: MISSING ------------------------- GL_ARB_sync: OK ------------ glClientWaitSync: OK glDeleteSync: OK glFenceSync: OK glGetInteger64v: OK glGetSynciv: OK glIsSync: OK glWaitSync: OK GL_ARB_tessellation_shader: OK --------------------------- glPatchParameterfv: OK glPatchParameteri: OK GL_ARB_texture_border_clamp: OK ---------------------------- GL_ARB_texture_buffer_object: OK [MISSING] ----------------------------- glTexBufferARB: OK GL_ARB_texture_buffer_object_rgb32: OK ----------------------------------- GL_ARB_texture_buffer_range: MISSING ---------------------------- glTexBufferRange: MISSING glTextureBufferRangeEXT: MISSING GL_ARB_texture_compression: OK --------------------------- glCompressedTexImage1DARB: OK glCompressedTexImage2DARB: OK glCompressedTexImage3DARB: OK glCompressedTexSubImage1DARB: OK glCompressedTexSubImage2DARB: OK glCompressedTexSubImage3DARB: OK glGetCompressedTexImageARB: OK GL_ARB_texture_compression_bptc: MISSING -------------------------------- GL_ARB_texture_compression_rgtc: OK -------------------------------- GL_ARB_texture_cube_map: OK ------------------------ GL_ARB_texture_cube_map_array: OK ------------------------------ GL_ARB_texture_env_add: OK ----------------------- GL_ARB_texture_env_combine: OK --------------------------- GL_ARB_texture_env_crossbar: OK ---------------------------- GL_ARB_texture_env_dot3: OK ------------------------ GL_ARB_texture_float: OK --------------------- GL_ARB_texture_gather: OK ---------------------- GL_ARB_texture_mirror_clamp_to_edge: MISSING ------------------------------------ GL_ARB_texture_mirrored_repeat: MISSING ------------------------------- GL_ARB_texture_multisample: OK --------------------------- glGetMultisamplefv: OK glSampleMaski: OK glTexImage2DMultisample: OK glTexImage3DMultisample: OK GL_ARB_texture_non_power_of_two: OK -------------------------------- GL_ARB_texture_query_levels: MISSING ---------------------------- GL_ARB_texture_query_lod: OK ------------------------- GL_ARB_texture_rectangle: OK ------------------------- GL_ARB_texture_rg: OK ------------------ GL_ARB_texture_rgb10_a2ui: OK -------------------------- GL_ARB_texture_stencil8: MISSING ------------------------ GL_ARB_texture_storage: MISSING ----------------------- glTexStorage1D: MISSING glTexStorage2D: MISSING glTexStorage3D: MISSING glTextureStorage1DEXT: MISSING glTextureStorage2DEXT: MISSING glTextureStorage3DEXT: MISSING GL_ARB_texture_storage_multisample: MISSING ----------------------------------- glTexStorage2DMultisample: MISSING glTexStorage3DMultisample: MISSING glTextureStorage2DMultisampleEXT: MISSING glTextureStorage3DMultisampleEXT: MISSING GL_ARB_texture_swizzle: MISSING ----------------------- GL_ARB_texture_view: MISSING -------------------- glTextureView: MISSING GL_ARB_timer_query: OK ------------------- glGetQueryObjecti64v: OK glGetQueryObjectui64v: OK glQueryCounter: OK GL_ARB_transform_feedback2: OK --------------------------- glBindTransformFeedback: OK glDeleteTransformFeedbacks: OK glDrawTransformFeedback: OK glGenTransformFeedbacks: OK glIsTransformFeedback: OK glPauseTransformFeedback: OK glResumeTransformFeedback: OK GL_ARB_transform_feedback3: OK --------------------------- glBeginQueryIndexed: OK glDrawTransformFeedbackStream: OK glEndQueryIndexed: OK glGetQueryIndexediv: OK GL_ARB_transform_feedback_instanced: MISSING ------------------------------------ glDrawTransformFeedbackInstanced: MISSING glDrawTransformFeedbackStreamInstanced: MISSING GL_ARB_transpose_matrix: OK ------------------------ glLoadTransposeMatrixdARB: OK glLoadTransposeMatrixfARB: OK glMultTransposeMatrixdARB: OK glMultTransposeMatrixfARB: OK GL_ARB_uniform_buffer_object: OK ----------------------------- glBindBufferBase: OK glBindBufferRange: OK glGetActiveUniformBlockName: OK glGetActiveUniformBlockiv: OK glGetActiveUniformName: OK glGetActiveUniformsiv: OK glGetIntegeri_v: OK glGetUniformBlockIndex: OK glGetUniformIndices: OK glUniformBlockBinding: OK GL_ARB_vertex_array_bgra: OK ------------------------- GL_ARB_vertex_array_object: OK --------------------------- glBindVertexArray: OK glDeleteVertexArrays: OK glGenVertexArrays: OK glIsVertexArray: OK GL_ARB_vertex_attrib_64bit: MISSING --------------------------- glGetVertexAttribLdv: MISSING glVertexAttribL1d: MISSING glVertexAttribL1dv: MISSING glVertexAttribL2d: MISSING glVertexAttribL2dv: MISSING glVertexAttribL3d: MISSING glVertexAttribL3dv: MISSING glVertexAttribL4d: MISSING glVertexAttribL4dv: MISSING glVertexAttribLPointer: MISSING GL_ARB_vertex_attrib_binding: MISSING ----------------------------- glBindVertexBuffer: MISSING glVertexAttribBinding: MISSING glVertexAttribFormat: MISSING glVertexAttribIFormat: MISSING glVertexAttribLFormat: MISSING glVertexBindingDivisor: MISSING GL_ARB_vertex_blend: MISSING -------------------- glVertexBlendARB: MISSING glWeightPointerARB: MISSING glWeightbvARB: MISSING glWeightdvARB: MISSING glWeightfvARB: MISSING glWeightivARB: MISSING glWeightsvARB: MISSING glWeightubvARB: MISSING glWeightuivARB: MISSING glWeightusvARB: MISSING GL_ARB_vertex_buffer_object: OK ---------------------------- glBindBufferARB: OK glBufferDataARB: OK glBufferSubDataARB: OK glDeleteBuffersARB: OK glGenBuffersARB: OK glGetBufferParameterivARB: OK glGetBufferPointervARB: OK glGetBufferSubDataARB: OK glIsBufferARB: OK glMapBufferARB: OK glUnmapBufferARB: OK GL_ARB_vertex_program: OK ---------------------- glBindProgramARB: OK glDeleteProgramsARB: OK glDisableVertexAttribArrayARB: OK glEnableVertexAttribArrayARB: OK glGenProgramsARB: OK glGetProgramEnvParameterdvARB: OK glGetProgramEnvParameterfvARB: OK glGetProgramLocalParameterdvARB: OK glGetProgramLocalParameterfvARB: OK glGetProgramStringARB: OK glGetProgramivARB: OK glGetVertexAttribPointervARB: OK glGetVertexAttribdvARB: OK glGetVertexAttribfvARB: OK glGetVertexAttribivARB: OK glIsProgramARB: OK glProgramEnvParameter4dARB: OK glProgramEnvParameter4dvARB: OK glProgramEnvParameter4fARB: OK glProgramEnvParameter4fvARB: OK glProgramLocalParameter4dARB: OK glProgramLocalParameter4dvARB: OK glProgramLocalParameter4fARB: OK glProgramLocalParameter4fvARB: OK glProgramStringARB: OK glVertexAttrib1dARB: OK glVertexAttrib1dvARB: OK glVertexAttrib1fARB: OK glVertexAttrib1fvARB: OK glVertexAttrib1sARB: OK glVertexAttrib1svARB: OK glVertexAttrib2dARB: OK glVertexAttrib2dvARB: OK glVertexAttrib2fARB: OK glVertexAttrib2fvARB: OK glVertexAttrib2sARB: OK glVertexAttrib2svARB: OK glVertexAttrib3dARB: OK glVertexAttrib3dvARB: OK glVertexAttrib3fARB: OK glVertexAttrib3fvARB: OK glVertexAttrib3sARB: OK glVertexAttrib3svARB: OK glVertexAttrib4NbvARB: OK glVertexAttrib4NivARB: OK glVertexAttrib4NsvARB: OK glVertexAttrib4NubARB: OK glVertexAttrib4NubvARB: OK glVertexAttrib4NuivARB: OK glVertexAttrib4NusvARB: OK glVertexAttrib4bvARB: OK glVertexAttrib4dARB: OK glVertexAttrib4dvARB: OK glVertexAttrib4fARB: OK glVertexAttrib4fvARB: OK glVertexAttrib4ivARB: OK glVertexAttrib4sARB: OK glVertexAttrib4svARB: OK glVertexAttrib4ubvARB: OK glVertexAttrib4uivARB: OK glVertexAttrib4usvARB: OK glVertexAttribPointerARB: OK GL_ARB_vertex_shader: OK --------------------- glBindAttribLocationARB: OK glGetActiveAttribARB: OK glGetAttribLocationARB: OK GL_ARB_vertex_type_10f_11f_11f_rev: MISSING ----------------------------------- GL_ARB_vertex_type_2_10_10_10_rev: OK ---------------------------------- glColorP3ui: OK glColorP3uiv: OK glColorP4ui: OK glColorP4uiv: OK glMultiTexCoordP1ui: OK glMultiTexCoordP1uiv: OK glMultiTexCoordP2ui: OK glMultiTexCoordP2uiv: OK glMultiTexCoordP3ui: OK glMultiTexCoordP3uiv: OK glMultiTexCoordP4ui: OK glMultiTexCoordP4uiv: OK glNormalP3ui: OK glNormalP3uiv: OK glSecondaryColorP3ui: OK glSecondaryColorP3uiv: OK glTexCoordP1ui: OK glTexCoordP1uiv: OK glTexCoordP2ui: OK glTexCoordP2uiv: OK glTexCoordP3ui: OK glTexCoordP3uiv: OK glTexCoordP4ui: OK glTexCoordP4uiv: OK glVertexAttribP1ui: OK glVertexAttribP1uiv: OK glVertexAttribP2ui: OK glVertexAttribP2uiv: OK glVertexAttribP3ui: OK glVertexAttribP3uiv: OK glVertexAttribP4ui: OK glVertexAttribP4uiv: OK glVertexP2ui: OK glVertexP2uiv: OK glVertexP3ui: OK glVertexP3uiv: OK glVertexP4ui: OK glVertexP4uiv: OK GL_ARB_viewport_array: MISSING ---------------------- glDepthRangeArrayv: MISSING glDepthRangeIndexed: MISSING glGetDoublei_v: MISSING glGetFloati_v: MISSING glScissorArrayv: MISSING glScissorIndexed: MISSING glScissorIndexedv: MISSING glViewportArrayv: MISSING glViewportIndexedf: MISSING glViewportIndexedfv: MISSING GL_ARB_window_pos: OK ------------------ glWindowPos2dARB: OK glWindowPos2dvARB: OK glWindowPos2fARB: OK glWindowPos2fvARB: OK glWindowPos2iARB: OK glWindowPos2ivARB: OK glWindowPos2sARB: OK glWindowPos2svARB: OK glWindowPos3dARB: OK glWindowPos3dvARB: OK glWindowPos3fARB: OK glWindowPos3fvARB: OK glWindowPos3iARB: OK glWindowPos3ivARB: OK glWindowPos3sARB: OK glWindowPos3svARB: OK GL_ATIX_point_sprites: MISSING ---------------------- GL_ATIX_texture_env_combine3: MISSING ----------------------------- GL_ATIX_texture_env_route: MISSING -------------------------- GL_ATIX_vertex_shader_output_point_size: MISSING ---------------------------------------- GL_ATI_draw_buffers: MISSING -------------------- glDrawBuffersATI: MISSING GL_ATI_element_array: MISSING --------------------- glDrawElementArrayATI: MISSING glDrawRangeElementArrayATI: MISSING glElementPointerATI: MISSING GL_ATI_envmap_bumpmap: MISSING ---------------------- glGetTexBumpParameterfvATI: MISSING glGetTexBumpParameterivATI: MISSING glTexBumpParameterfvATI: MISSING glTexBumpParameterivATI: MISSING GL_ATI_fragment_shader: MISSING ----------------------- glAlphaFragmentOp1ATI: MISSING glAlphaFragmentOp2ATI: MISSING glAlphaFragmentOp3ATI: MISSING glBeginFragmentShaderATI: MISSING glBindFragmentShaderATI: MISSING glColorFragmentOp1ATI: MISSING glColorFragmentOp2ATI: MISSING glColorFragmentOp3ATI: MISSING glDeleteFragmentShaderATI: MISSING glEndFragmentShaderATI: MISSING glGenFragmentShadersATI: MISSING glPassTexCoordATI: MISSING glSampleMapATI: MISSING glSetFragmentShaderConstantATI: MISSING GL_ATI_map_object_buffer: MISSING ------------------------- glMapObjectBufferATI: MISSING glUnmapObjectBufferATI: MISSING GL_ATI_meminfo: MISSING --------------- GL_ATI_pn_triangles: MISSING -------------------- glPNTrianglesfATI: MISSING glPNTrianglesiATI: MISSING GL_ATI_separate_stencil: OK ------------------------ glStencilFuncSeparateATI: OK glStencilOpSeparateATI: OK GL_ATI_shader_texture_lod: MISSING -------------------------- GL_ATI_text_fragment_shader: MISSING ---------------------------- GL_ATI_texture_compression_3dc: MISSING ------------------------------- GL_ATI_texture_env_combine3: MISSING ---------------------------- GL_ATI_texture_float: MISSING --------------------- GL_ATI_texture_mirror_once: MISSING --------------------------- GL_ATI_vertex_array_object: MISSING --------------------------- glArrayObjectATI: MISSING glFreeObjectBufferATI: MISSING glGetArrayObjectfvATI: MISSING glGetArrayObjectivATI: MISSING glGetObjectBufferfvATI: MISSING glGetObjectBufferivATI: MISSING glGetVariantArrayObjectfvATI: MISSING glGetVariantArrayObjectivATI: MISSING glIsObjectBufferATI: MISSING glNewObjectBufferATI: MISSING glUpdateObjectBufferATI: MISSING glVariantArrayObjectATI: MISSING GL_ATI_vertex_attrib_array_object: MISSING ---------------------------------- glGetVertexAttribArrayObjectfvATI: MISSING glGetVertexAttribArrayObjectivATI: MISSING glVertexAttribArrayObjectATI: MISSING GL_ATI_vertex_streams: MISSING ---------------------- glClientActiveVertexStreamATI: MISSING glNormalStream3bATI: MISSING glNormalStream3bvATI: MISSING glNormalStream3dATI: MISSING glNormalStream3dvATI: MISSING glNormalStream3fATI: MISSING glNormalStream3fvATI: MISSING glNormalStream3iATI: MISSING glNormalStream3ivATI: MISSING glNormalStream3sATI: MISSING glNormalStream3svATI: MISSING glVertexBlendEnvfATI: MISSING glVertexBlendEnviATI: MISSING glVertexStream1dATI: MISSING glVertexStream1dvATI: MISSING glVertexStream1fATI: MISSING glVertexStream1fvATI: MISSING glVertexStream1iATI: MISSING glVertexStream1ivATI: MISSING glVertexStream1sATI: MISSING glVertexStream1svATI: MISSING glVertexStream2dATI: MISSING glVertexStream2dvATI: MISSING glVertexStream2fATI: MISSING glVertexStream2fvATI: MISSING glVertexStream2iATI: MISSING glVertexStream2ivATI: MISSING glVertexStream2sATI: MISSING glVertexStream2svATI: MISSING glVertexStream3dATI: MISSING glVertexStream3dvATI: MISSING glVertexStream3fATI: MISSING glVertexStream3fvATI: MISSING glVertexStream3iATI: MISSING glVertexStream3ivATI: MISSING glVertexStream3sATI: MISSING glVertexStream3svATI: MISSING glVertexStream4dATI: MISSING glVertexStream4dvATI: MISSING glVertexStream4fATI: MISSING glVertexStream4fvATI: MISSING glVertexStream4iATI: MISSING glVertexStream4ivATI: MISSING glVertexStream4sATI: MISSING glVertexStream4svATI: MISSING GL_EXT_422_pixels: MISSING ------------------ GL_EXT_Cg_shader: MISSING ----------------- GL_EXT_abgr: OK ------------ GL_EXT_bgra: OK ------------ GL_EXT_bindable_uniform: MISSING ------------------------ glGetUniformBufferSizeEXT: MISSING glGetUniformOffsetEXT: MISSING glUniformBufferEXT: MISSING GL_EXT_blend_color: OK ------------------- glBlendColorEXT: OK GL_EXT_blend_equation_separate: OK ------------------------------- glBlendEquationSeparateEXT: OK GL_EXT_blend_func_separate: OK --------------------------- glBlendFuncSeparateEXT: OK GL_EXT_blend_logic_op: MISSING ---------------------- GL_EXT_blend_minmax: OK -------------------- glBlendEquationEXT: OK GL_EXT_blend_subtract: OK ---------------------- GL_EXT_clip_volume_hint: OK ------------------------ GL_EXT_cmyka: MISSING ------------- GL_EXT_color_subtable: MISSING ---------------------- glColorSubTableEXT: MISSING glCopyColorSubTableEXT: MISSING GL_EXT_compiled_vertex_array: OK ----------------------------- glLockArraysEXT: OK glUnlockArraysEXT: OK GL_EXT_convolution: MISSING ------------------- glConvolutionFilter1DEXT: MISSING glConvolutionFilter2DEXT: MISSING glConvolutionParameterfEXT: MISSING glConvolutionParameterfvEXT: MISSING glConvolutionParameteriEXT: MISSING glConvolutionParameterivEXT: MISSING glCopyConvolutionFilter1DEXT: MISSING glCopyConvolutionFilter2DEXT: MISSING glGetConvolutionFilterEXT: MISSING glGetConvolutionParameterfvEXT: MISSING glGetConvolutionParameterivEXT: MISSING glGetSeparableFilterEXT: MISSING glSeparableFilter2DEXT: MISSING GL_EXT_coordinate_frame: MISSING ------------------------ glBinormalPointerEXT: MISSING glTangentPointerEXT: MISSING GL_EXT_copy_texture: OK [MISSING] -------------------- glCopyTexImage1DEXT: OK glCopyTexImage2DEXT: OK glCopyTexSubImage1DEXT: OK glCopyTexSubImage2DEXT: OK glCopyTexSubImage3DEXT: OK GL_EXT_cull_vertex: MISSING ------------------- glCullParameterdvEXT: MISSING glCullParameterfvEXT: MISSING GL_EXT_debug_marker: MISSING -------------------- glInsertEventMarkerEXT: MISSING glPopGroupMarkerEXT: MISSING glPushGroupMarkerEXT: MISSING GL_EXT_depth_bounds_test: MISSING ------------------------- glDepthBoundsEXT: MISSING GL_EXT_direct_state_access: MISSING --------------------------- glBindMultiTextureEXT: MISSING glCheckNamedFramebufferStatusEXT: MISSING glClientAttribDefaultEXT: MISSING glCompressedMultiTexImage1DEXT: MISSING glCompressedMultiTexImage2DEXT: MISSING glCompressedMultiTexImage3DEXT: MISSING glCompressedMultiTexSubImage1DEXT: MISSING glCompressedMultiTexSubImage2DEXT: MISSING glCompressedMultiTexSubImage3DEXT: MISSING glCompressedTextureImage1DEXT: MISSING glCompressedTextureImage2DEXT: MISSING glCompressedTextureImage3DEXT: MISSING glCompressedTextureSubImage1DEXT: MISSING glCompressedTextureSubImage2DEXT: MISSING glCompressedTextureSubImage3DEXT: MISSING glCopyMultiTexImage1DEXT: MISSING glCopyMultiTexImage2DEXT: MISSING glCopyMultiTexSubImage1DEXT: MISSING glCopyMultiTexSubImage2DEXT: MISSING glCopyMultiTexSubImage3DEXT: MISSING glCopyTextureImage1DEXT: MISSING glCopyTextureImage2DEXT: MISSING glCopyTextureSubImage1DEXT: MISSING glCopyTextureSubImage2DEXT: MISSING glCopyTextureSubImage3DEXT: MISSING glDisableClientStateIndexedEXT: MISSING glDisableClientStateiEXT: MISSING glDisableVertexArrayAttribEXT: MISSING glDisableVertexArrayEXT: MISSING glEnableClientStateIndexedEXT: MISSING glEnableClientStateiEXT: MISSING glEnableVertexArrayAttribEXT: MISSING glEnableVertexArrayEXT: MISSING glFlushMappedNamedBufferRangeEXT: MISSING glFramebufferDrawBufferEXT: MISSING glFramebufferDrawBuffersEXT: MISSING glFramebufferReadBufferEXT: MISSING glGenerateMultiTexMipmapEXT: MISSING glGenerateTextureMipmapEXT: MISSING glGetCompressedMultiTexImageEXT: MISSING glGetCompressedTextureImageEXT: MISSING glGetDoubleIndexedvEXT: MISSING glGetDoublei_vEXT: MISSING glGetFloatIndexedvEXT: MISSING glGetFloati_vEXT: MISSING glGetFramebufferParameterivEXT: MISSING glGetMultiTexEnvfvEXT: MISSING glGetMultiTexEnvivEXT: MISSING glGetMultiTexGendvEXT: MISSING glGetMultiTexGenfvEXT: MISSING glGetMultiTexGenivEXT: MISSING glGetMultiTexImageEXT: MISSING glGetMultiTexLevelParameterfvEXT: MISSING glGetMultiTexLevelParameterivEXT: MISSING glGetMultiTexParameterIivEXT: MISSING glGetMultiTexParameterIuivEXT: MISSING glGetMultiTexParameterfvEXT: MISSING glGetMultiTexParameterivEXT: MISSING glGetNamedBufferParameterivEXT: MISSING glGetNamedBufferPointervEXT: MISSING glGetNamedBufferSubDataEXT: MISSING glGetNamedFramebufferAttachmentParameterivEXT: MISSING glGetNamedProgramLocalParameterIivEXT: MISSING glGetNamedProgramLocalParameterIuivEXT: MISSING glGetNamedProgramLocalParameterdvEXT: MISSING glGetNamedProgramLocalParameterfvEXT: MISSING glGetNamedProgramStringEXT: MISSING glGetNamedProgramivEXT: MISSING glGetNamedRenderbufferParameterivEXT: MISSING glGetPointerIndexedvEXT: MISSING glGetPointeri_vEXT: MISSING glGetTextureImageEXT: MISSING glGetTextureLevelParameterfvEXT: MISSING glGetTextureLevelParameterivEXT: MISSING glGetTextureParameterIivEXT: MISSING glGetTextureParameterIuivEXT: MISSING glGetTextureParameterfvEXT: MISSING glGetTextureParameterivEXT: MISSING glGetVertexArrayIntegeri_vEXT: MISSING glGetVertexArrayIntegervEXT: MISSING glGetVertexArrayPointeri_vEXT: MISSING glGetVertexArrayPointervEXT: MISSING glMapNamedBufferEXT: MISSING glMapNamedBufferRangeEXT: MISSING glMatrixFrustumEXT: MISSING glMatrixLoadIdentityEXT: MISSING glMatrixLoadTransposedEXT: MISSING glMatrixLoadTransposefEXT: MISSING glMatrixLoaddEXT: MISSING glMatrixLoadfEXT: MISSING glMatrixMultTransposedEXT: MISSING glMatrixMultTransposefEXT: MISSING glMatrixMultdEXT: MISSING glMatrixMultfEXT: MISSING glMatrixOrthoEXT: MISSING glMatrixPopEXT: MISSING glMatrixPushEXT: MISSING glMatrixRotatedEXT: MISSING glMatrixRotatefEXT: MISSING glMatrixScaledEXT: MISSING glMatrixScalefEXT: MISSING glMatrixTranslatedEXT: MISSING glMatrixTranslatefEXT: MISSING glMultiTexBufferEXT: MISSING glMultiTexCoordPointerEXT: MISSING glMultiTexEnvfEXT: MISSING glMultiTexEnvfvEXT: MISSING glMultiTexEnviEXT: MISSING glMultiTexEnvivEXT: MISSING glMultiTexGendEXT: MISSING glMultiTexGendvEXT: MISSING glMultiTexGenfEXT: MISSING glMultiTexGenfvEXT: MISSING glMultiTexGeniEXT: MISSING glMultiTexGenivEXT: MISSING glMultiTexImage1DEXT: MISSING glMultiTexImage2DEXT: MISSING glMultiTexImage3DEXT: MISSING glMultiTexParameterIivEXT: MISSING glMultiTexParameterIuivEXT: MISSING glMultiTexParameterfEXT: MISSING glMultiTexParameterfvEXT: MISSING glMultiTexParameteriEXT: MISSING glMultiTexParameterivEXT: MISSING glMultiTexRenderbufferEXT: MISSING glMultiTexSubImage1DEXT: MISSING glMultiTexSubImage2DEXT: MISSING glMultiTexSubImage3DEXT: MISSING glNamedBufferDataEXT: MISSING glNamedBufferSubDataEXT: MISSING glNamedCopyBufferSubDataEXT: MISSING glNamedFramebufferRenderbufferEXT: MISSING glNamedFramebufferTexture1DEXT: MISSING glNamedFramebufferTexture2DEXT: MISSING glNamedFramebufferTexture3DEXT: MISSING glNamedFramebufferTextureEXT: MISSING glNamedFramebufferTextureFaceEXT: MISSING glNamedFramebufferTextureLayerEXT: MISSING glNamedProgramLocalParameter4dEXT: MISSING glNamedProgramLocalParameter4dvEXT: MISSING glNamedProgramLocalParameter4fEXT: MISSING glNamedProgramLocalParameter4fvEXT: MISSING glNamedProgramLocalParameterI4iEXT: MISSING glNamedProgramLocalParameterI4ivEXT: MISSING glNamedProgramLocalParameterI4uiEXT: MISSING glNamedProgramLocalParameterI4uivEXT: MISSING glNamedProgramLocalParameters4fvEXT: MISSING glNamedProgramLocalParametersI4ivEXT: MISSING glNamedProgramLocalParametersI4uivEXT: MISSING glNamedProgramStringEXT: MISSING glNamedRenderbufferStorageEXT: MISSING glNamedRenderbufferStorageMultisampleCoverageEXT: MISSING glNamedRenderbufferStorageMultisampleEXT: MISSING glProgramUniform1fEXT: MISSING glProgramUniform1fvEXT: MISSING glProgramUniform1iEXT: MISSING glProgramUniform1ivEXT: MISSING glProgramUniform1uiEXT: MISSING glProgramUniform1uivEXT: MISSING glProgramUniform2fEXT: MISSING glProgramUniform2fvEXT: MISSING glProgramUniform2iEXT: MISSING glProgramUniform2ivEXT: MISSING glProgramUniform2uiEXT: MISSING glProgramUniform2uivEXT: MISSING glProgramUniform3fEXT: MISSING glProgramUniform3fvEXT: MISSING glProgramUniform3iEXT: MISSING glProgramUniform3ivEXT: MISSING glProgramUniform3uiEXT: MISSING glProgramUniform3uivEXT: MISSING glProgramUniform4fEXT: MISSING glProgramUniform4fvEXT: MISSING glProgramUniform4iEXT: MISSING glProgramUniform4ivEXT: MISSING glProgramUniform4uiEXT: MISSING glProgramUniform4uivEXT: MISSING glProgramUniformMatrix2fvEXT: MISSING glProgramUniformMatrix2x3fvEXT: MISSING glProgramUniformMatrix2x4fvEXT: MISSING glProgramUniformMatrix3fvEXT: MISSING glProgramUniformMatrix3x2fvEXT: MISSING glProgramUniformMatrix3x4fvEXT: MISSING glProgramUniformMatrix4fvEXT: MISSING glProgramUniformMatrix4x2fvEXT: MISSING glProgramUniformMatrix4x3fvEXT: MISSING glPushClientAttribDefaultEXT: MISSING glTextureBufferEXT: MISSING glTextureImage1DEXT: MISSING glTextureImage2DEXT: MISSING glTextureImage3DEXT: MISSING glTextureParameterIivEXT: MISSING glTextureParameterIuivEXT: MISSING glTextureParameterfEXT: MISSING glTextureParameterfvEXT: MISSING glTextureParameteriEXT: MISSING glTextureParameterivEXT: MISSING glTextureRenderbufferEXT: MISSING glTextureSubImage1DEXT: MISSING glTextureSubImage2DEXT: MISSING glTextureSubImage3DEXT: MISSING glUnmapNamedBufferEXT: MISSING glVertexArrayColorOffsetEXT: MISSING glVertexArrayEdgeFlagOffsetEXT: MISSING glVertexArrayFogCoordOffsetEXT: MISSING glVertexArrayIndexOffsetEXT: MISSING glVertexArrayMultiTexCoordOffsetEXT: MISSING glVertexArrayNormalOffsetEXT: MISSING glVertexArraySecondaryColorOffsetEXT: MISSING glVertexArrayTexCoordOffsetEXT: MISSING glVertexArrayVertexAttribIOffsetEXT: MISSING glVertexArrayVertexAttribOffsetEXT: MISSING glVertexArrayVertexOffsetEXT: MISSING GL_EXT_draw_buffers2: OK --------------------- glColorMaskIndexedEXT: OK glDisableIndexedEXT: OK glEnableIndexedEXT: OK glGetBooleanIndexedvEXT: OK glGetIntegerIndexedvEXT: OK glIsEnabledIndexedEXT: OK GL_EXT_draw_instanced: MISSING ---------------------- glDrawArraysInstancedEXT: MISSING glDrawElementsInstancedEXT: MISSING GL_EXT_draw_range_elements: OK --------------------------- glDrawRangeElementsEXT: OK GL_EXT_fog_coord: OK ----------------- glFogCoordPointerEXT: OK glFogCoorddEXT: OK glFogCoorddvEXT: OK glFogCoordfEXT: OK glFogCoordfvEXT: OK GL_EXT_fragment_lighting: MISSING ------------------------- glFragmentColorMaterialEXT: MISSING glFragmentLightModelfEXT: MISSING glFragmentLightModelfvEXT: MISSING glFragmentLightModeliEXT: MISSING glFragmentLightModelivEXT: MISSING glFragmentLightfEXT: MISSING glFragmentLightfvEXT: MISSING glFragmentLightiEXT: MISSING glFragmentLightivEXT: MISSING glFragmentMaterialfEXT: MISSING glFragmentMaterialfvEXT: MISSING glFragmentMaterialiEXT: MISSING glFragmentMaterialivEXT: MISSING glGetFragmentLightfvEXT: MISSING glGetFragmentLightivEXT: MISSING glGetFragmentMaterialfvEXT: MISSING glGetFragmentMaterialivEXT: MISSING glLightEnviEXT: MISSING GL_EXT_framebuffer_blit: OK ------------------------ glBlitFramebufferEXT: OK GL_EXT_framebuffer_multisample: OK ------------------------------- glRenderbufferStorageMultisampleEXT: OK GL_EXT_framebuffer_multisample_blit_scaled: MISSING ------------------------------------------- GL_EXT_framebuffer_object: OK -------------------------- glBindFramebufferEXT: OK glBindRenderbufferEXT: OK glCheckFramebufferStatusEXT: OK glDeleteFramebuffersEXT: OK glDeleteRenderbuffersEXT: OK glFramebufferRenderbufferEXT: OK glFramebufferTexture1DEXT: OK glFramebufferTexture2DEXT: OK glFramebufferTexture3DEXT: OK glGenFramebuffersEXT: OK glGenRenderbuffersEXT: OK glGenerateMipmapEXT: OK glGetFramebufferAttachmentParameterivEXT: OK glGetRenderbufferParameterivEXT: OK glIsFramebufferEXT: OK glIsRenderbufferEXT: OK glRenderbufferStorageEXT: OK GL_EXT_framebuffer_sRGB: MISSING ------------------------ GL_EXT_geometry_shader4: MISSING ------------------------ glFramebufferTextureEXT: MISSING glFramebufferTextureFaceEXT: MISSING glProgramParameteriEXT: MISSING GL_EXT_gpu_program_parameters: OK ------------------------------ glProgramEnvParameters4fvEXT: OK glProgramLocalParameters4fvEXT: OK GL_EXT_gpu_shader4: OK [MISSING] ------------------- glBindFragDataLocationEXT: OK glGetFragDataLocationEXT: OK glGetUniformuivEXT: OK glGetVertexAttribIivEXT: OK glGetVertexAttribIuivEXT: OK glUniform1uiEXT: OK glUniform1uivEXT: OK glUniform2uiEXT: OK glUniform2uivEXT: OK glUniform3uiEXT: OK glUniform3uivEXT: OK glUniform4uiEXT: OK glUniform4uivEXT: OK glVertexAttribI1iEXT: OK glVertexAttribI1ivEXT: OK glVertexAttribI1uiEXT: OK glVertexAttribI1uivEXT: OK glVertexAttribI2iEXT: OK glVertexAttribI2ivEXT: OK glVertexAttribI2uiEXT: OK glVertexAttribI2uivEXT: OK glVertexAttribI3iEXT: OK glVertexAttribI3ivEXT: OK glVertexAttribI3uiEXT: OK glVertexAttribI3uivEXT: OK glVertexAttribI4bvEXT: OK glVertexAttribI4iEXT: OK glVertexAttribI4ivEXT: OK glVertexAttribI4svEXT: OK glVertexAttribI4ubvEXT: OK glVertexAttribI4uiEXT: OK glVertexAttribI4uivEXT: OK glVertexAttribI4usvEXT: OK glVertexAttribIPointerEXT: OK GL_EXT_histogram: MISSING ----------------- glGetHistogramEXT: MISSING glGetHistogramParameterfvEXT: MISSING glGetHistogramParameterivEXT: MISSING glGetMinmaxEXT: MISSING glGetMinmaxParameterfvEXT: MISSING glGetMinmaxParameterivEXT: MISSING glHistogramEXT: MISSING glMinmaxEXT: MISSING glResetHistogramEXT: MISSING glResetMinmaxEXT: MISSING GL_EXT_index_array_formats: MISSING --------------------------- GL_EXT_index_func: MISSING ------------------ glIndexFuncEXT: MISSING GL_EXT_index_material: MISSING ---------------------- glIndexMaterialEXT: MISSING GL_EXT_index_texture: MISSING --------------------- GL_EXT_light_texture: MISSING --------------------- glApplyTextureEXT: MISSING glTextureLightEXT: MISSING glTextureMaterialEXT: MISSING GL_EXT_misc_attribute: MISSING ---------------------- GL_EXT_multi_draw_arrays: OK ------------------------- glMultiDrawArraysEXT: OK glMultiDrawElementsEXT: OK GL_EXT_multisample: MISSING ------------------- glSampleMaskEXT: MISSING glSamplePatternEXT: MISSING GL_EXT_packed_depth_stencil: OK ---------------------------- GL_EXT_packed_float: OK -------------------- GL_EXT_packed_pixels: OK --------------------- GL_EXT_paletted_texture: MISSING ------------------------ glColorTableEXT: MISSING glGetColorTableEXT: MISSING glGetColorTableParameterfvEXT: MISSING glGetColorTableParameterivEXT: MISSING GL_EXT_pixel_buffer_object: MISSING --------------------------- GL_EXT_pixel_transform: MISSING ----------------------- glGetPixelTransformParameterfvEXT: MISSING glGetPixelTransformParameterivEXT: MISSING glPixelTransformParameterfEXT: MISSING glPixelTransformParameterfvEXT: MISSING glPixelTransformParameteriEXT: MISSING glPixelTransformParameterivEXT: MISSING GL_EXT_pixel_transform_color_table: MISSING ----------------------------------- GL_EXT_point_parameters: MISSING ------------------------ glPointParameterfEXT: MISSING glPointParameterfvEXT: MISSING GL_EXT_polygon_offset: MISSING ---------------------- glPolygonOffsetEXT: MISSING GL_EXT_provoking_vertex: OK [MISSING] ------------------------ glProvokingVertexEXT: OK GL_EXT_rescale_normal: OK ---------------------- GL_EXT_scene_marker: MISSING -------------------- glBeginSceneEXT: MISSING glEndSceneEXT: MISSING GL_EXT_secondary_color: OK ----------------------- glSecondaryColor3bEXT: OK glSecondaryColor3bvEXT: OK glSecondaryColor3dEXT: OK glSecondaryColor3dvEXT: OK glSecondaryColor3fEXT: OK glSecondaryColor3fvEXT: OK glSecondaryColor3iEXT: OK glSecondaryColor3ivEXT: OK glSecondaryColor3sEXT: OK glSecondaryColor3svEXT: OK glSecondaryColor3ubEXT: OK glSecondaryColor3ubvEXT: OK glSecondaryColor3uiEXT: OK glSecondaryColor3uivEXT: OK glSecondaryColor3usEXT: OK glSecondaryColor3usvEXT: OK glSecondaryColorPointerEXT: OK GL_EXT_separate_shader_objects: MISSING ------------------------------- glActiveProgramEXT: MISSING glCreateShaderProgramEXT: MISSING glUseShaderProgramEXT: MISSING GL_EXT_separate_specular_color: OK ------------------------------- GL_EXT_shader_image_load_store: MISSING ------------------------------- glBindImageTextureEXT: MISSING glMemoryBarrierEXT: MISSING GL_EXT_shadow_funcs: OK -------------------- GL_EXT_shared_texture_palette: MISSING ------------------------------ GL_EXT_stencil_clear_tag: MISSING ------------------------- GL_EXT_stencil_two_side: OK ------------------------ glActiveStencilFaceEXT: OK GL_EXT_stencil_wrap: OK -------------------- GL_EXT_subtexture: OK [MISSING] ------------------ glTexSubImage1DEXT: OK glTexSubImage2DEXT: OK glTexSubImage3DEXT: OK GL_EXT_texture: MISSING --------------- GL_EXT_texture3D: OK ----------------- glTexImage3DEXT: OK GL_EXT_texture_array: OK --------------------- glFramebufferTextureLayerEXT: OK GL_EXT_texture_buffer_object: MISSING ----------------------------- glTexBufferEXT: MISSING GL_EXT_texture_compression_dxt1: MISSING -------------------------------- GL_EXT_texture_compression_latc: MISSING -------------------------------- GL_EXT_texture_compression_rgtc: MISSING -------------------------------- GL_EXT_texture_compression_s3tc: OK -------------------------------- GL_EXT_texture_cube_map: MISSING ------------------------ GL_EXT_texture_edge_clamp: OK -------------------------- GL_EXT_texture_env: MISSING ------------------- GL_EXT_texture_env_add: OK ----------------------- GL_EXT_texture_env_combine: OK --------------------------- GL_EXT_texture_env_dot3: MISSING ------------------------ GL_EXT_texture_filter_anisotropic: OK ---------------------------------- GL_EXT_texture_integer: OK ----------------------- glClearColorIiEXT: OK glClearColorIuiEXT: OK glGetTexParameterIivEXT: OK glGetTexParameterIuivEXT: OK glTexParameterIivEXT: OK glTexParameterIuivEXT: OK GL_EXT_texture_lod_bias: OK ------------------------ GL_EXT_texture_mirror_clamp: MISSING ---------------------------- GL_EXT_texture_object: MISSING ---------------------- glAreTexturesResidentEXT: MISSING glBindTextureEXT: MISSING glDeleteTexturesEXT: MISSING glGenTexturesEXT: MISSING glIsTextureEXT: MISSING glPrioritizeTexturesEXT: MISSING GL_EXT_texture_perturb_normal: MISSING ------------------------------ glTextureNormalEXT: MISSING GL_EXT_texture_rectangle: OK ------------------------- GL_EXT_texture_sRGB: OK -------------------- GL_EXT_texture_sRGB_decode: MISSING --------------------------- GL_EXT_texture_shared_exponent: OK ------------------------------- GL_EXT_texture_snorm: OK --------------------- GL_EXT_texture_swizzle: OK ----------------------- GL_EXT_timer_query: MISSING ------------------- glGetQueryObjecti64vEXT: MISSING glGetQueryObjectui64vEXT: MISSING GL_EXT_transform_feedback: OK -------------------------- glBeginTransformFeedbackEXT: OK glBindBufferBaseEXT: OK glBindBufferOffsetEXT: OK glBindBufferRangeEXT: OK glEndTransformFeedbackEXT: OK glGetTransformFeedbackVaryingEXT: OK glTransformFeedbackVaryingsEXT: OK GL_EXT_vertex_array: MISSING -------------------- glArrayElementEXT: MISSING glColorPointerEXT: MISSING glDrawArraysEXT: MISSING glEdgeFlagPointerEXT: MISSING glIndexPointerEXT: MISSING glNormalPointerEXT: MISSING glTexCoordPointerEXT: MISSING glVertexPointerEXT: MISSING GL_EXT_vertex_array_bgra: MISSING ------------------------- GL_EXT_vertex_attrib_64bit: MISSING --------------------------- glGetVertexAttribLdvEXT: MISSING glVertexArrayVertexAttribLOffsetEXT: MISSING glVertexAttribL1dEXT: MISSING glVertexAttribL1dvEXT: MISSING glVertexAttribL2dEXT: MISSING glVertexAttribL2dvEXT: MISSING glVertexAttribL3dEXT: MISSING glVertexAttribL3dvEXT: MISSING glVertexAttribL4dEXT: MISSING glVertexAttribL4dvEXT: MISSING glVertexAttribLPointerEXT: MISSING GL_EXT_vertex_shader: MISSING --------------------- glBeginVertexShaderEXT: MISSING glBindLightParameterEXT: MISSING glBindMaterialParameterEXT: MISSING glBindParameterEXT: MISSING glBindTexGenParameterEXT: MISSING glBindTextureUnitParameterEXT: MISSING glBindVertexShaderEXT: MISSING glDeleteVertexShaderEXT: MISSING glDisableVariantClientStateEXT: MISSING glEnableVariantClientStateEXT: MISSING glEndVertexShaderEXT: MISSING glExtractComponentEXT: MISSING glGenSymbolsEXT: MISSING glGenVertexShadersEXT: MISSING glGetInvariantBooleanvEXT: MISSING glGetInvariantFloatvEXT: MISSING glGetInvariantIntegervEXT: MISSING glGetLocalConstantBooleanvEXT: MISSING glGetLocalConstantFloatvEXT: MISSING glGetLocalConstantIntegervEXT: MISSING glGetVariantBooleanvEXT: MISSING glGetVariantFloatvEXT: MISSING glGetVariantIntegervEXT: MISSING glGetVariantPointervEXT: MISSING glInsertComponentEXT: MISSING glIsVariantEnabledEXT: MISSING glSetInvariantEXT: MISSING glSetLocalConstantEXT: MISSING glShaderOp1EXT: MISSING glShaderOp2EXT: MISSING glShaderOp3EXT: MISSING glSwizzleEXT: MISSING glVariantPointerEXT: MISSING glVariantbvEXT: MISSING glVariantdvEXT: MISSING glVariantfvEXT: MISSING glVariantivEXT: MISSING glVariantsvEXT: MISSING glVariantubvEXT: MISSING glVariantuivEXT: MISSING glVariantusvEXT: MISSING glWriteMaskEXT: MISSING GL_EXT_vertex_weighting: MISSING ------------------------ glVertexWeightPointerEXT: MISSING glVertexWeightfEXT: MISSING glVertexWeightfvEXT: MISSING GL_EXT_x11_sync_object: MISSING ----------------------- glImportSyncEXT: MISSING GL_GREMEDY_frame_terminator: MISSING ---------------------------- glFrameTerminatorGREMEDY: MISSING GL_GREMEDY_string_marker: MISSING ------------------------- glStringMarkerGREMEDY: MISSING GL_HP_convolution_border_modes: MISSING ------------------------------- GL_HP_image_transform: MISSING ---------------------- glGetImageTransformParameterfvHP: MISSING glGetImageTransformParameterivHP: MISSING glImageTransformParameterfHP: MISSING glImageTransformParameterfvHP: MISSING glImageTransformParameteriHP: MISSING glImageTransformParameterivHP: MISSING GL_HP_occlusion_test: MISSING --------------------- GL_HP_texture_lighting: MISSING ----------------------- GL_IBM_cull_vertex: MISSING ------------------- GL_IBM_multimode_draw_arrays: MISSING ----------------------------- glMultiModeDrawArraysIBM: MISSING glMultiModeDrawElementsIBM: MISSING GL_IBM_rasterpos_clip: MISSING ---------------------- GL_IBM_static_data: MISSING ------------------- GL_IBM_texture_mirrored_repeat: OK ------------------------------- GL_IBM_vertex_array_lists: MISSING -------------------------- glColorPointerListIBM: MISSING glEdgeFlagPointerListIBM: MISSING glFogCoordPointerListIBM: MISSING glIndexPointerListIBM: MISSING glNormalPointerListIBM: MISSING glSecondaryColorPointerListIBM: MISSING glTexCoordPointerListIBM: MISSING glVertexPointerListIBM: MISSING GL_INGR_color_clamp: MISSING -------------------- GL_INGR_interlace_read: MISSING ----------------------- GL_INTEL_map_texture: OK --------------------- glMapTexture2DINTEL: OK glSyncTextureINTEL: OK glUnmapTexture2DINTEL: OK GL_INTEL_parallel_arrays: MISSING ------------------------- glColorPointervINTEL: MISSING glNormalPointervINTEL: MISSING glTexCoordPointervINTEL: MISSING glVertexPointervINTEL: MISSING GL_INTEL_texture_scissor: MISSING ------------------------- glTexScissorFuncINTEL: MISSING glTexScissorINTEL: MISSING GL_KHR_debug: MISSING ------------- glDebugMessageCallback: MISSING glDebugMessageControl: MISSING glDebugMessageInsert: MISSING glGetDebugMessageLog: MISSING glGetObjectLabel: MISSING glGetObjectPtrLabel: MISSING glObjectLabel: MISSING glObjectPtrLabel: MISSING glPopDebugGroup: MISSING glPushDebugGroup: MISSING GL_KHR_texture_compression_astc_ldr: MISSING ------------------------------------ GL_KTX_buffer_region: MISSING --------------------- glBufferRegionEnabled: MISSING glDeleteBufferRegion: MISSING glDrawBufferRegion: MISSING glNewBufferRegion: MISSING glReadBufferRegion: MISSING GL_MESAX_texture_stack: MISSING ----------------------- GL_MESA_pack_invert: MISSING -------------------- GL_MESA_resize_buffers: MISSING ----------------------- glResizeBuffersMESA: MISSING GL_MESA_window_pos: MISSING ------------------- glWindowPos2dMESA: MISSING glWindowPos2dvMESA: MISSING glWindowPos2fMESA: MISSING glWindowPos2fvMESA: MISSING glWindowPos2iMESA: MISSING glWindowPos2ivMESA: MISSING glWindowPos2sMESA: MISSING glWindowPos2svMESA: MISSING glWindowPos3dMESA: MISSING glWindowPos3dvMESA: MISSING glWindowPos3fMESA: MISSING glWindowPos3fvMESA: MISSING glWindowPos3iMESA: MISSING glWindowPos3ivMESA: MISSING glWindowPos3sMESA: MISSING glWindowPos3svMESA: MISSING glWindowPos4dMESA: MISSING glWindowPos4dvMESA: MISSING glWindowPos4fMESA: MISSING glWindowPos4fvMESA: MISSING glWindowPos4iMESA: MISSING glWindowPos4ivMESA: MISSING glWindowPos4sMESA: MISSING glWindowPos4svMESA: MISSING GL_MESA_ycbcr_texture: MISSING ---------------------- GL_NVX_conditional_render: MISSING -------------------------- glBeginConditionalRenderNVX: MISSING glEndConditionalRenderNVX: MISSING GL_NVX_gpu_memory_info: MISSING ----------------------- GL_NV_bindless_multi_draw_indirect: MISSING ----------------------------------- glMultiDrawArraysIndirectBindlessNV: MISSING glMultiDrawElementsIndirectBindlessNV: MISSING GL_NV_bindless_texture: MISSING ----------------------- glGetImageHandleNV: MISSING glGetTextureHandleNV: MISSING glGetTextureSamplerHandleNV: MISSING glIsImageHandleResidentNV: MISSING glIsTextureHandleResidentNV: MISSING glMakeImageHandleNonResidentNV: MISSING glMakeImageHandleResidentNV: MISSING glMakeTextureHandleNonResidentNV: MISSING glMakeTextureHandleResidentNV: MISSING glProgramUniformHandleui64NV: MISSING glProgramUniformHandleui64vNV: MISSING glUniformHandleui64NV: MISSING glUniformHandleui64vNV: MISSING GL_NV_blend_equation_advanced: MISSING ------------------------------ glBlendBarrierNV: MISSING glBlendParameteriNV: MISSING GL_NV_blend_equation_advanced_coherent: MISSING --------------------------------------- GL_NV_blend_square: OK ------------------- GL_NV_compute_program5: MISSING ----------------------- GL_NV_conditional_render: OK ------------------------- glBeginConditionalRenderNV: OK glEndConditionalRenderNV: OK GL_NV_copy_depth_to_color: MISSING -------------------------- GL_NV_copy_image: MISSING ----------------- glCopyImageSubDataNV: MISSING GL_NV_deep_texture3D: MISSING --------------------- GL_NV_depth_buffer_float: MISSING ------------------------- glClearDepthdNV: MISSING glDepthBoundsdNV: MISSING glDepthRangedNV: MISSING GL_NV_depth_clamp: MISSING ------------------ GL_NV_depth_range_unclamped: MISSING ---------------------------- GL_NV_draw_texture: MISSING ------------------- glDrawTextureNV: MISSING GL_NV_evaluators: MISSING ----------------- glEvalMapsNV: MISSING glGetMapAttribParameterfvNV: MISSING glGetMapAttribParameterivNV: MISSING glGetMapControlPointsNV: MISSING glGetMapParameterfvNV: MISSING glGetMapParameterivNV: MISSING glMapControlPointsNV: MISSING glMapParameterfvNV: MISSING glMapParameterivNV: MISSING GL_NV_explicit_multisample: MISSING --------------------------- glGetMultisamplefvNV: MISSING glSampleMaskIndexedNV: MISSING glTexRenderbufferNV: MISSING GL_NV_fence: MISSING ------------ glDeleteFencesNV: MISSING glFinishFenceNV: MISSING glGenFencesNV: MISSING glGetFenceivNV: MISSING glIsFenceNV: MISSING glSetFenceNV: MISSING glTestFenceNV: MISSING GL_NV_float_buffer: MISSING ------------------- GL_NV_fog_distance: MISSING ------------------- GL_NV_fragment_program: MISSING ----------------------- glGetProgramNamedParameterdvNV: MISSING glGetProgramNamedParameterfvNV: MISSING glProgramNamedParameter4dNV: MISSING glProgramNamedParameter4dvNV: MISSING glProgramNamedParameter4fNV: MISSING glProgramNamedParameter4fvNV: MISSING GL_NV_fragment_program2: MISSING ------------------------ GL_NV_fragment_program4: MISSING ------------------------ GL_NV_fragment_program_option: MISSING ------------------------------ GL_NV_framebuffer_multisample_coverage: MISSING --------------------------------------- glRenderbufferStorageMultisampleCoverageNV: MISSING GL_NV_geometry_program4: MISSING ------------------------ glProgramVertexLimitNV: MISSING GL_NV_geometry_shader4: MISSING ----------------------- GL_NV_gpu_program4: MISSING ------------------- glProgramEnvParameterI4iNV: MISSING glProgramEnvParameterI4ivNV: MISSING glProgramEnvParameterI4uiNV: MISSING glProgramEnvParameterI4uivNV: MISSING glProgramEnvParametersI4ivNV: MISSING glProgramEnvParametersI4uivNV: MISSING glProgramLocalParameterI4iNV: MISSING glProgramLocalParameterI4ivNV: MISSING glProgramLocalParameterI4uiNV: MISSING glProgramLocalParameterI4uivNV: MISSING glProgramLocalParametersI4ivNV: MISSING glProgramLocalParametersI4uivNV: MISSING GL_NV_gpu_program5: MISSING ------------------- GL_NV_gpu_program5_mem_extended: MISSING -------------------------------- GL_NV_gpu_program_fp64: MISSING ----------------------- GL_NV_gpu_shader5: MISSING ------------------ glGetUniformi64vNV: MISSING glGetUniformui64vNV: MISSING glProgramUniform1i64NV: MISSING glProgramUniform1i64vNV: MISSING glProgramUniform1ui64NV: MISSING glProgramUniform1ui64vNV: MISSING glProgramUniform2i64NV: MISSING glProgramUniform2i64vNV: MISSING glProgramUniform2ui64NV: MISSING glProgramUniform2ui64vNV: MISSING glProgramUniform3i64NV: MISSING glProgramUniform3i64vNV: MISSING glProgramUniform3ui64NV: MISSING glProgramUniform3ui64vNV: MISSING glProgramUniform4i64NV: MISSING glProgramUniform4i64vNV: MISSING glProgramUniform4ui64NV: MISSING glProgramUniform4ui64vNV: MISSING glUniform1i64NV: MISSING glUniform1i64vNV: MISSING glUniform1ui64NV: MISSING glUniform1ui64vNV: MISSING glUniform2i64NV: MISSING glUniform2i64vNV: MISSING glUniform2ui64NV: MISSING glUniform2ui64vNV: MISSING glUniform3i64NV: MISSING glUniform3i64vNV: MISSING glUniform3ui64NV: MISSING glUniform3ui64vNV: MISSING glUniform4i64NV: MISSING glUniform4i64vNV: MISSING glUniform4ui64NV: MISSING glUniform4ui64vNV: MISSING GL_NV_half_float: MISSING ----------------- glColor3hNV: MISSING glColor3hvNV: MISSING glColor4hNV: MISSING glColor4hvNV: MISSING glFogCoordhNV: MISSING glFogCoordhvNV: MISSING glMultiTexCoord1hNV: MISSING glMultiTexCoord1hvNV: MISSING glMultiTexCoord2hNV: MISSING glMultiTexCoord2hvNV: MISSING glMultiTexCoord3hNV: MISSING glMultiTexCoord3hvNV: MISSING glMultiTexCoord4hNV: MISSING glMultiTexCoord4hvNV: MISSING glNormal3hNV: MISSING glNormal3hvNV: MISSING glSecondaryColor3hNV: MISSING glSecondaryColor3hvNV: MISSING glTexCoord1hNV: MISSING glTexCoord1hvNV: MISSING glTexCoord2hNV: MISSING glTexCoord2hvNV: MISSING glTexCoord3hNV: MISSING glTexCoord3hvNV: MISSING glTexCoord4hNV: MISSING glTexCoord4hvNV: MISSING glVertex2hNV: MISSING glVertex2hvNV: MISSING glVertex3hNV: MISSING glVertex3hvNV: MISSING glVertex4hNV: MISSING glVertex4hvNV: MISSING glVertexAttrib1hNV: MISSING glVertexAttrib1hvNV: MISSING glVertexAttrib2hNV: MISSING glVertexAttrib2hvNV: MISSING glVertexAttrib3hNV: MISSING glVertexAttrib3hvNV: MISSING glVertexAttrib4hNV: MISSING glVertexAttrib4hvNV: MISSING glVertexAttribs1hvNV: MISSING glVertexAttribs2hvNV: MISSING glVertexAttribs3hvNV: MISSING glVertexAttribs4hvNV: MISSING glVertexWeighthNV: MISSING glVertexWeighthvNV: MISSING GL_NV_light_max_exponent: MISSING ------------------------- GL_NV_multisample_coverage: MISSING --------------------------- GL_NV_multisample_filter_hint: MISSING ------------------------------ GL_NV_occlusion_query: MISSING ---------------------- glBeginOcclusionQueryNV: MISSING glDeleteOcclusionQueriesNV: MISSING glEndOcclusionQueryNV: MISSING glGenOcclusionQueriesNV: MISSING glGetOcclusionQueryivNV: MISSING glGetOcclusionQueryuivNV: MISSING glIsOcclusionQueryNV: MISSING GL_NV_packed_depth_stencil: MISSING --------------------------- GL_NV_parameter_buffer_object: MISSING ------------------------------ glProgramBufferParametersIivNV: MISSING glProgramBufferParametersIuivNV: MISSING glProgramBufferParametersfvNV: MISSING GL_NV_parameter_buffer_object2: MISSING ------------------------------- GL_NV_path_rendering: MISSING --------------------- glCopyPathNV: MISSING glCoverFillPathInstancedNV: MISSING glCoverFillPathNV: MISSING glCoverStrokePathInstancedNV: MISSING glCoverStrokePathNV: MISSING glDeletePathsNV: MISSING glGenPathsNV: MISSING glGetPathColorGenfvNV: MISSING glGetPathColorGenivNV: MISSING glGetPathCommandsNV: MISSING glGetPathCoordsNV: MISSING glGetPathDashArrayNV: MISSING glGetPathLengthNV: MISSING glGetPathMetricRangeNV: MISSING glGetPathMetricsNV: MISSING glGetPathParameterfvNV: MISSING glGetPathParameterivNV: MISSING glGetPathSpacingNV: MISSING glGetPathTexGenfvNV: MISSING glGetPathTexGenivNV: MISSING glInterpolatePathsNV: MISSING glIsPathNV: MISSING glIsPointInFillPathNV: MISSING glIsPointInStrokePathNV: MISSING glPathColorGenNV: MISSING glPathCommandsNV: MISSING glPathCoordsNV: MISSING glPathCoverDepthFuncNV: MISSING glPathDashArrayNV: MISSING glPathFogGenNV: MISSING glPathGlyphRangeNV: MISSING glPathGlyphsNV: MISSING glPathParameterfNV: MISSING glPathParameterfvNV: MISSING glPathParameteriNV: MISSING glPathParameterivNV: MISSING glPathStencilDepthOffsetNV: MISSING glPathStencilFuncNV: MISSING glPathStringNV: MISSING glPathSubCommandsNV: MISSING glPathSubCoordsNV: MISSING glPathTexGenNV: MISSING glPointAlongPathNV: MISSING glStencilFillPathInstancedNV: MISSING glStencilFillPathNV: MISSING glStencilStrokePathInstancedNV: MISSING glStencilStrokePathNV: MISSING glTransformPathNV: MISSING glWeightPathsNV: MISSING GL_NV_pixel_data_range: MISSING ----------------------- glFlushPixelDataRangeNV: MISSING glPixelDataRangeNV: MISSING GL_NV_point_sprite: MISSING ------------------- glPointParameteriNV: MISSING glPointParameterivNV: MISSING GL_NV_present_video: MISSING -------------------- glGetVideoi64vNV: MISSING glGetVideoivNV: MISSING glGetVideoui64vNV: MISSING glGetVideouivNV: MISSING glPresentFrameDualFillNV: MISSING glPresentFrameKeyedNV: MISSING GL_NV_primitive_restart: OK ------------------------ glPrimitiveRestartIndexNV: OK glPrimitiveRestartNV: OK GL_NV_register_combiners: MISSING ------------------------- glCombinerInputNV: MISSING glCombinerOutputNV: MISSING glCombinerParameterfNV: MISSING glCombinerParameterfvNV: MISSING glCombinerParameteriNV: MISSING glCombinerParameterivNV: MISSING glFinalCombinerInputNV: MISSING glGetCombinerInputParameterfvNV: MISSING glGetCombinerInputParameterivNV: MISSING glGetCombinerOutputParameterfvNV: MISSING glGetCombinerOutputParameterivNV: MISSING glGetFinalCombinerInputParameterfvNV: MISSING glGetFinalCombinerInputParameterivNV: MISSING GL_NV_register_combiners2: MISSING -------------------------- glCombinerStageParameterfvNV: MISSING glGetCombinerStageParameterfvNV: MISSING GL_NV_shader_atomic_counters: MISSING ----------------------------- GL_NV_shader_atomic_float: MISSING -------------------------- GL_NV_shader_buffer_load: MISSING ------------------------- glGetBufferParameterui64vNV: MISSING glGetIntegerui64vNV: MISSING glGetNamedBufferParameterui64vNV: MISSING glIsBufferResidentNV: MISSING glIsNamedBufferResidentNV: MISSING glMakeBufferNonResidentNV: MISSING glMakeBufferResidentNV: MISSING glMakeNamedBufferNonResidentNV: MISSING glMakeNamedBufferResidentNV: MISSING glProgramUniformui64NV: MISSING glProgramUniformui64vNV: MISSING glUniformui64NV: MISSING glUniformui64vNV: MISSING GL_NV_shader_storage_buffer_object: MISSING ----------------------------------- GL_NV_tessellation_program5: MISSING ---------------------------- GL_NV_texgen_emboss: MISSING -------------------- GL_NV_texgen_reflection: OK ------------------------ GL_NV_texture_barrier: MISSING ---------------------- glTextureBarrierNV: MISSING GL_NV_texture_compression_vtc: MISSING ------------------------------ GL_NV_texture_env_combine4: MISSING --------------------------- GL_NV_texture_expand_normal: MISSING ---------------------------- GL_NV_texture_multisample: MISSING -------------------------- glTexImage2DMultisampleCoverageNV: MISSING glTexImage3DMultisampleCoverageNV: MISSING glTextureImage2DMultisampleCoverageNV: MISSING glTextureImage2DMultisampleNV: MISSING glTextureImage3DMultisampleCoverageNV: MISSING glTextureImage3DMultisampleNV: MISSING GL_NV_texture_rectangle: MISSING ------------------------ GL_NV_texture_shader: MISSING --------------------- GL_NV_texture_shader2: MISSING ---------------------- GL_NV_texture_shader3: MISSING ---------------------- GL_NV_transform_feedback: MISSING ------------------------- glActiveVaryingNV: MISSING glBeginTransformFeedbackNV: MISSING glBindBufferBaseNV: MISSING glBindBufferOffsetNV: MISSING glBindBufferRangeNV: MISSING glEndTransformFeedbackNV: MISSING glGetActiveVaryingNV: MISSING glGetTransformFeedbackVaryingNV: MISSING glGetVaryingLocationNV: MISSING glTransformFeedbackAttribsNV: MISSING glTransformFeedbackVaryingsNV: MISSING GL_NV_transform_feedback2: MISSING -------------------------- glBindTransformFeedbackNV: MISSING glDeleteTransformFeedbacksNV: MISSING glDrawTransformFeedbackNV: MISSING glGenTransformFeedbacksNV: MISSING glIsTransformFeedbackNV: MISSING glPauseTransformFeedbackNV: MISSING glResumeTransformFeedbackNV: MISSING GL_NV_vdpau_interop: MISSING -------------------- glVDPAUFiniNV: MISSING glVDPAUGetSurfaceivNV: MISSING glVDPAUInitNV: MISSING glVDPAUIsSurfaceNV: MISSING glVDPAUMapSurfacesNV: MISSING glVDPAURegisterOutputSurfaceNV: MISSING glVDPAURegisterVideoSurfaceNV: MISSING glVDPAUSurfaceAccessNV: MISSING glVDPAUUnmapSurfacesNV: MISSING glVDPAUUnregisterSurfaceNV: MISSING GL_NV_vertex_array_range: MISSING ------------------------- glFlushVertexArrayRangeNV: MISSING glVertexArrayRangeNV: MISSING GL_NV_vertex_array_range2: MISSING -------------------------- GL_NV_vertex_attrib_integer_64bit: MISSING ---------------------------------- glGetVertexAttribLi64vNV: MISSING glGetVertexAttribLui64vNV: MISSING glVertexAttribL1i64NV: MISSING glVertexAttribL1i64vNV: MISSING glVertexAttribL1ui64NV: MISSING glVertexAttribL1ui64vNV: MISSING glVertexAttribL2i64NV: MISSING glVertexAttribL2i64vNV: MISSING glVertexAttribL2ui64NV: MISSING glVertexAttribL2ui64vNV: MISSING glVertexAttribL3i64NV: MISSING glVertexAttribL3i64vNV: MISSING glVertexAttribL3ui64NV: MISSING glVertexAttribL3ui64vNV: MISSING glVertexAttribL4i64NV: MISSING glVertexAttribL4i64vNV: MISSING glVertexAttribL4ui64NV: MISSING glVertexAttribL4ui64vNV: MISSING glVertexAttribLFormatNV: MISSING GL_NV_vertex_buffer_unified_memory: MISSING ----------------------------------- glBufferAddressRangeNV: MISSING glColorFormatNV: MISSING glEdgeFlagFormatNV: MISSING glFogCoordFormatNV: MISSING glGetIntegerui64i_vNV: MISSING glIndexFormatNV: MISSING glNormalFormatNV: MISSING glSecondaryColorFormatNV: MISSING glTexCoordFormatNV: MISSING glVertexAttribFormatNV: MISSING glVertexAttribIFormatNV: MISSING glVertexFormatNV: MISSING GL_NV_vertex_program: MISSING --------------------- glAreProgramsResidentNV: MISSING glBindProgramNV: MISSING glDeleteProgramsNV: MISSING glExecuteProgramNV: MISSING glGenProgramsNV: MISSING glGetProgramParameterdvNV: MISSING glGetProgramParameterfvNV: MISSING glGetProgramStringNV: MISSING glGetProgramivNV: MISSING glGetTrackMatrixivNV: MISSING glGetVertexAttribPointervNV: MISSING glGetVertexAttribdvNV: MISSING glGetVertexAttribfvNV: MISSING glGetVertexAttribivNV: MISSING glIsProgramNV: MISSING glLoadProgramNV: MISSING glProgramParameter4dNV: MISSING glProgramParameter4dvNV: MISSING glProgramParameter4fNV: MISSING glProgramParameter4fvNV: MISSING glProgramParameters4dvNV: MISSING glProgramParameters4fvNV: MISSING glRequestResidentProgramsNV: MISSING glTrackMatrixNV: MISSING glVertexAttrib1dNV: MISSING glVertexAttrib1dvNV: MISSING glVertexAttrib1fNV: MISSING glVertexAttrib1fvNV: MISSING glVertexAttrib1sNV: MISSING glVertexAttrib1svNV: MISSING glVertexAttrib2dNV: MISSING glVertexAttrib2dvNV: MISSING glVertexAttrib2fNV: MISSING glVertexAttrib2fvNV: MISSING glVertexAttrib2sNV: MISSING glVertexAttrib2svNV: MISSING glVertexAttrib3dNV: MISSING glVertexAttrib3dvNV: MISSING glVertexAttrib3fNV: MISSING glVertexAttrib3fvNV: MISSING glVertexAttrib3sNV: MISSING glVertexAttrib3svNV: MISSING glVertexAttrib4dNV: MISSING glVertexAttrib4dvNV: MISSING glVertexAttrib4fNV: MISSING glVertexAttrib4fvNV: MISSING glVertexAttrib4sNV: MISSING glVertexAttrib4svNV: MISSING glVertexAttrib4ubNV: MISSING glVertexAttrib4ubvNV: MISSING glVertexAttribPointerNV: MISSING glVertexAttribs1dvNV: MISSING glVertexAttribs1fvNV: MISSING glVertexAttribs1svNV: MISSING glVertexAttribs2dvNV: MISSING glVertexAttribs2fvNV: MISSING glVertexAttribs2svNV: MISSING glVertexAttribs3dvNV: MISSING glVertexAttribs3fvNV: MISSING glVertexAttribs3svNV: MISSING glVertexAttribs4dvNV: MISSING glVertexAttribs4fvNV: MISSING glVertexAttribs4svNV: MISSING glVertexAttribs4ubvNV: MISSING GL_NV_vertex_program1_1: MISSING ------------------------ GL_NV_vertex_program2: MISSING ---------------------- GL_NV_vertex_program2_option: MISSING ----------------------------- GL_NV_vertex_program3: MISSING ---------------------- GL_NV_vertex_program4: MISSING ---------------------- GL_NV_video_capture: MISSING -------------------- glBeginVideoCaptureNV: MISSING glBindVideoCaptureStreamBufferNV: MISSING glBindVideoCaptureStreamTextureNV: MISSING glEndVideoCaptureNV: MISSING glGetVideoCaptureStreamdvNV: MISSING glGetVideoCaptureStreamfvNV: MISSING glGetVideoCaptureStreamivNV: MISSING glGetVideoCaptureivNV: MISSING glVideoCaptureNV: MISSING glVideoCaptureStreamParameterdvNV: MISSING glVideoCaptureStreamParameterfvNV: MISSING glVideoCaptureStreamParameterivNV: MISSING GL_OES_byte_coordinates: MISSING ------------------------ GL_OES_compressed_paletted_texture: MISSING ----------------------------------- GL_OES_read_format: MISSING ------------------- GL_OES_single_precision: OK [MISSING] ------------------------ glClearDepthfOES: OK glClipPlanefOES: OK glDepthRangefOES: OK glFrustumfOES: OK glGetClipPlanefOES: OK glOrthofOES: OK GL_OML_interlace: MISSING ----------------- GL_OML_resample: MISSING ---------------- GL_OML_subsample: MISSING ----------------- GL_PGI_misc_hints: MISSING ------------------ GL_PGI_vertex_hints: MISSING -------------------- GL_REGAL_ES1_0_compatibility: OK [MISSING] ----------------------------- glAlphaFuncx: OK glClearColorx: OK glClearDepthx: OK glColor4x: OK glDepthRangex: OK glFogx: OK glFogxv: OK glFrustumf: OK glFrustumx: OK glLightModelx: OK glLightModelxv: OK glLightx: OK glLightxv: OK glLineWidthx: OK glLoadMatrixx: OK glMaterialx: OK glMaterialxv: OK glMultMatrixx: OK glMultiTexCoord4x: OK glNormal3x: OK glOrthof: OK glOrthox: OK glPointSizex: OK glPolygonOffsetx: OK glRotatex: OK glSampleCoveragex: OK glScalex: OK glTexEnvx: OK glTexEnvxv: OK glTexParameterx: OK glTranslatex: OK GL_REGAL_ES1_1_compatibility: OK [MISSING] ----------------------------- glClipPlanef: OK glClipPlanex: OK glGetClipPlanef: OK glGetClipPlanex: OK glGetFixedv: OK glGetLightxv: OK glGetMaterialxv: OK glGetTexEnvxv: OK glGetTexParameterxv: OK glPointParameterx: OK glPointParameterxv: OK glPointSizePointerOES: OK glTexParameterxv: OK GL_REGAL_enable: MISSING ---------------- GL_REGAL_error_string: MISSING ---------------------- glErrorStringREGAL: MISSING GL_REGAL_extension_query: MISSING ------------------------- glGetExtensionREGAL: MISSING glIsSupportedREGAL: MISSING GL_REGAL_log: MISSING ------------- glLogMessageCallbackREGAL: MISSING GL_REND_screen_coordinates: MISSING --------------------------- GL_S3_s3tc: MISSING ----------- GL_SGIS_color_range: MISSING -------------------- GL_SGIS_detail_texture: MISSING ----------------------- glDetailTexFuncSGIS: MISSING glGetDetailTexFuncSGIS: MISSING GL_SGIS_fog_function: MISSING --------------------- glFogFuncSGIS: MISSING glGetFogFuncSGIS: MISSING GL_SGIS_generate_mipmap: OK ------------------------ GL_SGIS_multisample: MISSING -------------------- glSampleMaskSGIS: MISSING glSamplePatternSGIS: MISSING GL_SGIS_pixel_texture: MISSING ---------------------- GL_SGIS_point_line_texgen: MISSING -------------------------- GL_SGIS_sharpen_texture: MISSING ------------------------ glGetSharpenTexFuncSGIS: MISSING glSharpenTexFuncSGIS: MISSING GL_SGIS_texture4D: MISSING ------------------ glTexImage4DSGIS: MISSING glTexSubImage4DSGIS: MISSING GL_SGIS_texture_border_clamp: MISSING ----------------------------- GL_SGIS_texture_edge_clamp: OK --------------------------- GL_SGIS_texture_filter4: MISSING ------------------------ glGetTexFilterFuncSGIS: MISSING glTexFilterFuncSGIS: MISSING GL_SGIS_texture_lod: OK -------------------- GL_SGIS_texture_select: MISSING ----------------------- GL_SGIX_async: MISSING -------------- glAsyncMarkerSGIX: MISSING glDeleteAsyncMarkersSGIX: MISSING glFinishAsyncSGIX: MISSING glGenAsyncMarkersSGIX: MISSING glIsAsyncMarkerSGIX: MISSING glPollAsyncSGIX: MISSING GL_SGIX_async_histogram: MISSING ------------------------ GL_SGIX_async_pixel: MISSING -------------------- GL_SGIX_blend_alpha_minmax: MISSING --------------------------- GL_SGIX_clipmap: MISSING ---------------- GL_SGIX_convolution_accuracy: MISSING ----------------------------- GL_SGIX_depth_texture: MISSING ---------------------- GL_SGIX_flush_raster: MISSING --------------------- glFlushRasterSGIX: MISSING GL_SGIX_fog_offset: MISSING ------------------- GL_SGIX_fog_texture: MISSING -------------------- glTextureFogSGIX: MISSING GL_SGIX_fragment_specular_lighting: MISSING ----------------------------------- glFragmentColorMaterialSGIX: MISSING glFragmentLightModelfSGIX: MISSING glFragmentLightModelfvSGIX: MISSING glFragmentLightModeliSGIX: MISSING glFragmentLightModelivSGIX: MISSING glFragmentLightfSGIX: MISSING glFragmentLightfvSGIX: MISSING glFragmentLightiSGIX: MISSING glFragmentLightivSGIX: MISSING glFragmentMaterialfSGIX: MISSING glFragmentMaterialfvSGIX: MISSING glFragmentMaterialiSGIX: MISSING glFragmentMaterialivSGIX: MISSING glGetFragmentLightfvSGIX: MISSING glGetFragmentLightivSGIX: MISSING glGetFragmentMaterialfvSGIX: MISSING glGetFragmentMaterialivSGIX: MISSING GL_SGIX_framezoom: MISSING ------------------ glFrameZoomSGIX: MISSING GL_SGIX_interlace: MISSING ------------------ GL_SGIX_ir_instrument1: MISSING ----------------------- GL_SGIX_list_priority: MISSING ---------------------- GL_SGIX_pixel_texture: MISSING ---------------------- glPixelTexGenSGIX: MISSING GL_SGIX_pixel_texture_bits: MISSING --------------------------- GL_SGIX_reference_plane: MISSING ------------------------ glReferencePlaneSGIX: MISSING GL_SGIX_resample: MISSING ----------------- GL_SGIX_shadow: MISSING --------------- GL_SGIX_shadow_ambient: MISSING ----------------------- GL_SGIX_sprite: MISSING --------------- glSpriteParameterfSGIX: MISSING glSpriteParameterfvSGIX: MISSING glSpriteParameteriSGIX: MISSING glSpriteParameterivSGIX: MISSING GL_SGIX_tag_sample_buffer: MISSING -------------------------- glTagSampleBufferSGIX: MISSING GL_SGIX_texture_add_env: MISSING ------------------------ GL_SGIX_texture_coordinate_clamp: MISSING --------------------------------- GL_SGIX_texture_lod_bias: MISSING ------------------------- GL_SGIX_texture_multi_buffer: MISSING ----------------------------- GL_SGIX_texture_range: MISSING ---------------------- GL_SGIX_texture_scale_bias: MISSING --------------------------- GL_SGIX_vertex_preclip: MISSING ----------------------- GL_SGIX_vertex_preclip_hint: MISSING ---------------------------- GL_SGIX_ycrcb: MISSING -------------- GL_SGI_color_matrix: MISSING -------------------- GL_SGI_color_table: MISSING ------------------- glColorTableParameterfvSGI: MISSING glColorTableParameterivSGI: MISSING glColorTableSGI: MISSING glCopyColorTableSGI: MISSING glGetColorTableParameterfvSGI: MISSING glGetColorTableParameterivSGI: MISSING glGetColorTableSGI: MISSING GL_SGI_texture_color_table: MISSING --------------------------- GL_SUNX_constant_data: MISSING ---------------------- glFinishTextureSUNX: MISSING GL_SUN_convolution_border_modes: MISSING -------------------------------- GL_SUN_global_alpha: MISSING -------------------- glGlobalAlphaFactorbSUN: MISSING glGlobalAlphaFactordSUN: MISSING glGlobalAlphaFactorfSUN: MISSING glGlobalAlphaFactoriSUN: MISSING glGlobalAlphaFactorsSUN: MISSING glGlobalAlphaFactorubSUN: MISSING glGlobalAlphaFactoruiSUN: MISSING glGlobalAlphaFactorusSUN: MISSING GL_SUN_mesh_array: MISSING ------------------ GL_SUN_read_video_pixels: MISSING ------------------------- glReadVideoPixelsSUN: MISSING GL_SUN_slice_accum: MISSING ------------------- GL_SUN_triangle_list: MISSING --------------------- glReplacementCodePointerSUN: MISSING glReplacementCodeubSUN: MISSING glReplacementCodeubvSUN: MISSING glReplacementCodeuiSUN: MISSING glReplacementCodeuivSUN: MISSING glReplacementCodeusSUN: MISSING glReplacementCodeusvSUN: MISSING GL_SUN_vertex: MISSING -------------- glColor3fVertex3fSUN: MISSING glColor3fVertex3fvSUN: MISSING glColor4fNormal3fVertex3fSUN: MISSING glColor4fNormal3fVertex3fvSUN: MISSING glColor4ubVertex2fSUN: MISSING glColor4ubVertex2fvSUN: MISSING glColor4ubVertex3fSUN: MISSING glColor4ubVertex3fvSUN: MISSING glNormal3fVertex3fSUN: MISSING glNormal3fVertex3fvSUN: MISSING glReplacementCodeuiColor3fVertex3fSUN: MISSING glReplacementCodeuiColor3fVertex3fvSUN: MISSING glReplacementCodeuiColor4fNormal3fVertex3fSUN: MISSING glReplacementCodeuiColor4fNormal3fVertex3fvSUN: MISSING glReplacementCodeuiColor4ubVertex3fSUN: MISSING glReplacementCodeuiColor4ubVertex3fvSUN: MISSING glReplacementCodeuiNormal3fVertex3fSUN: MISSING glReplacementCodeuiNormal3fVertex3fvSUN: MISSING glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: MISSING glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: MISSING glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: MISSING glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: MISSING glReplacementCodeuiTexCoord2fVertex3fSUN: MISSING glReplacementCodeuiTexCoord2fVertex3fvSUN: MISSING glReplacementCodeuiVertex3fSUN: MISSING glReplacementCodeuiVertex3fvSUN: MISSING glTexCoord2fColor3fVertex3fSUN: MISSING glTexCoord2fColor3fVertex3fvSUN: MISSING glTexCoord2fColor4fNormal3fVertex3fSUN: MISSING glTexCoord2fColor4fNormal3fVertex3fvSUN: MISSING glTexCoord2fColor4ubVertex3fSUN: MISSING glTexCoord2fColor4ubVertex3fvSUN: MISSING glTexCoord2fNormal3fVertex3fSUN: MISSING glTexCoord2fNormal3fVertex3fvSUN: MISSING glTexCoord2fVertex3fSUN: MISSING glTexCoord2fVertex3fvSUN: MISSING glTexCoord4fColor4fNormal3fVertex4fSUN: MISSING glTexCoord4fColor4fNormal3fVertex4fvSUN: MISSING glTexCoord4fVertex4fSUN: MISSING glTexCoord4fVertex4fvSUN: MISSING GL_WIN_phong_shading: MISSING --------------------- GL_WIN_specular_fog: MISSING -------------------- GL_WIN_swap_hint: OK ----------------- glAddSwapHintRectWIN: OK WGL_3DFX_multisample: MISSING --------------------- WGL_3DL_stereo_control: MISSING ----------------------- wglSetStereoEmitterState3DL: MISSING WGL_AMD_gpu_association: MISSING ------------------------ wglBlitContextFramebufferAMD: MISSING wglCreateAssociatedContextAMD: MISSING wglCreateAssociatedContextAttribsAMD: MISSING wglDeleteAssociatedContextAMD: MISSING wglGetContextGPUIDAMD: MISSING wglGetCurrentAssociatedContextAMD: MISSING wglGetGPUIDsAMD: MISSING wglGetGPUInfoAMD: MISSING wglMakeAssociatedContextCurrentAMD: MISSING WGL_ARB_buffer_region: OK ---------------------- wglCreateBufferRegionARB: OK wglDeleteBufferRegionARB: OK wglRestoreBufferRegionARB: OK wglSaveBufferRegionARB: OK WGL_ARB_create_context: OK ----------------------- wglCreateContextAttribsARB: OK WGL_ARB_create_context_profile: OK ------------------------------- WGL_ARB_create_context_robustness: MISSING ---------------------------------- WGL_ARB_extensions_string: OK -------------------------- wglGetExtensionsStringARB: OK WGL_ARB_framebuffer_sRGB: OK ------------------------- WGL_ARB_make_current_read: OK -------------------------- wglGetCurrentReadDCARB: OK wglMakeContextCurrentARB: OK WGL_ARB_multisample: OK -------------------- WGL_ARB_pbuffer: OK ---------------- wglCreatePbufferARB: OK wglDestroyPbufferARB: OK wglGetPbufferDCARB: OK wglQueryPbufferARB: OK wglReleasePbufferDCARB: OK WGL_ARB_pixel_format: OK --------------------- wglChoosePixelFormatARB: OK wglGetPixelFormatAttribfvARB: OK wglGetPixelFormatAttribivARB: OK WGL_ARB_pixel_format_float: OK --------------------------- WGL_ARB_render_texture: MISSING ----------------------- wglBindTexImageARB: MISSING wglReleaseTexImageARB: MISSING wglSetPbufferAttribARB: MISSING WGL_ARB_robustness_application_isolation: MISSING ----------------------------------------- WGL_ARB_robustness_share_group_isolation: MISSING ----------------------------------------- WGL_ATI_pixel_format_float: MISSING --------------------------- WGL_ATI_render_texture_rectangle: MISSING --------------------------------- WGL_EXT_create_context_es2_profile: OK ----------------------------------- WGL_EXT_create_context_es_profile: MISSING ---------------------------------- WGL_EXT_depth_float: OK -------------------- WGL_EXT_display_color_table: MISSING ---------------------------- wglBindDisplayColorTableEXT: MISSING wglCreateDisplayColorTableEXT: MISSING wglDestroyDisplayColorTableEXT: MISSING wglLoadDisplayColorTableEXT: MISSING WGL_EXT_extensions_string: OK -------------------------- wglGetExtensionsStringEXT: OK WGL_EXT_framebuffer_sRGB: MISSING ------------------------- WGL_EXT_make_current_read: MISSING -------------------------- wglGetCurrentReadDCEXT: MISSING wglMakeContextCurrentEXT: MISSING WGL_EXT_multisample: MISSING -------------------- WGL_EXT_pbuffer: MISSING ---------------- wglCreatePbufferEXT: MISSING wglDestroyPbufferEXT: MISSING wglGetPbufferDCEXT: MISSING wglQueryPbufferEXT: MISSING wglReleasePbufferDCEXT: MISSING WGL_EXT_pixel_format: MISSING --------------------- wglChoosePixelFormatEXT: MISSING wglGetPixelFormatAttribfvEXT: MISSING wglGetPixelFormatAttribivEXT: MISSING WGL_EXT_pixel_format_packed_float: OK ---------------------------------- WGL_EXT_swap_control: OK --------------------- wglGetSwapIntervalEXT: OK wglSwapIntervalEXT: OK WGL_EXT_swap_control_tear: OK -------------------------- WGL_I3D_digital_video_control: MISSING ------------------------------ wglGetDigitalVideoParametersI3D: MISSING wglSetDigitalVideoParametersI3D: MISSING WGL_I3D_gamma: MISSING -------------- wglGetGammaTableI3D: MISSING wglGetGammaTableParametersI3D: MISSING wglSetGammaTableI3D: MISSING wglSetGammaTableParametersI3D: MISSING WGL_I3D_genlock: MISSING ---------------- wglDisableGenlockI3D: MISSING wglEnableGenlockI3D: MISSING wglGenlockSampleRateI3D: MISSING wglGenlockSourceDelayI3D: MISSING wglGenlockSourceEdgeI3D: MISSING wglGenlockSourceI3D: MISSING wglGetGenlockSampleRateI3D: MISSING wglGetGenlockSourceDelayI3D: MISSING wglGetGenlockSourceEdgeI3D: MISSING wglGetGenlockSourceI3D: MISSING wglIsEnabledGenlockI3D: MISSING wglQueryGenlockMaxSourceDelayI3D: MISSING WGL_I3D_image_buffer: MISSING --------------------- wglAssociateImageBufferEventsI3D: MISSING wglCreateImageBufferI3D: MISSING wglDestroyImageBufferI3D: MISSING wglReleaseImageBufferEventsI3D: MISSING WGL_I3D_swap_frame_lock: MISSING ------------------------ wglDisableFrameLockI3D: MISSING wglEnableFrameLockI3D: MISSING wglIsEnabledFrameLockI3D: MISSING wglQueryFrameLockMasterI3D: MISSING WGL_I3D_swap_frame_usage: MISSING ------------------------- wglBeginFrameTrackingI3D: MISSING wglEndFrameTrackingI3D: MISSING wglGetFrameUsageI3D: MISSING wglQueryFrameTrackingI3D: MISSING WGL_NV_DX_interop: MISSING ------------------ wglDXCloseDeviceNV: MISSING wglDXLockObjectsNV: MISSING wglDXObjectAccessNV: MISSING wglDXOpenDeviceNV: MISSING wglDXRegisterObjectNV: MISSING wglDXSetResourceShareHandleNV: MISSING wglDXUnlockObjectsNV: MISSING wglDXUnregisterObjectNV: MISSING WGL_NV_DX_interop2: MISSING ------------------- WGL_NV_copy_image: MISSING ------------------ wglCopyImageSubDataNV: MISSING WGL_NV_float_buffer: MISSING -------------------- WGL_NV_gpu_affinity: MISSING -------------------- wglCreateAffinityDCNV: MISSING wglDeleteDCNV: MISSING wglEnumGpuDevicesNV: MISSING wglEnumGpusFromAffinityDCNV: MISSING wglEnumGpusNV: MISSING WGL_NV_multisample_coverage: MISSING ---------------------------- WGL_NV_present_video: MISSING --------------------- wglBindVideoDeviceNV: MISSING wglEnumerateVideoDevicesNV: MISSING wglQueryCurrentContextNV: MISSING WGL_NV_render_depth_texture: MISSING ---------------------------- WGL_NV_render_texture_rectangle: MISSING -------------------------------- WGL_NV_swap_group: MISSING ------------------ wglBindSwapBarrierNV: MISSING wglJoinSwapGroupNV: MISSING wglQueryFrameCountNV: MISSING wglQueryMaxSwapGroupsNV: MISSING wglQuerySwapGroupNV: MISSING wglResetFrameCountNV: MISSING WGL_NV_vertex_array_range: MISSING -------------------------- wglAllocateMemoryNV: MISSING wglFreeMemoryNV: MISSING WGL_NV_video_capture: MISSING --------------------- wglBindVideoCaptureDeviceNV: MISSING wglEnumerateVideoCaptureDevicesNV: MISSING wglLockVideoCaptureDeviceNV: MISSING wglQueryVideoCaptureDeviceNV: MISSING wglReleaseVideoCaptureDeviceNV: MISSING WGL_NV_video_output: MISSING -------------------- wglBindVideoImageNV: MISSING wglGetVideoDeviceNV: MISSING wglGetVideoInfoNV: MISSING wglReleaseVideoDeviceNV: MISSING wglReleaseVideoImageNV: MISSING wglSendPbufferToVideoNV: MISSING WGL_OML_sync_control: MISSING --------------------- wglGetMscRateOML: MISSING wglGetSyncValuesOML: MISSING wglSwapBuffersMscOML: MISSING wglSwapLayerBuffersMscOML: MISSING wglWaitForMscOML: MISSING wglWaitForSbcOML: MISSING