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    <title>topic Re: Re:Issue with gl_PrimitiveID or GL_RGBA_INTEGER texture buffer in Intel® Arc™ Discrete Graphics</title>
    <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1450439#M1292</link>
    <description>&lt;P&gt;I build a sample demo, provided in attached zip file.&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;The fragment shader&amp;nbsp;8.red.fs contains an example of the use of gl_PrimitiveID.&lt;/P&gt;
&lt;P&gt;Running the exe with Intel.ARC gives only red points (some are darker, but always red).&lt;BR /&gt;When running the same exe on Intel.Iris Xe, you have plenty colors from red to green.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Thu, 26 Jan 2023 18:38:35 GMT</pubDate>
    <dc:creator>Fabrice_Fr</dc:creator>
    <dc:date>2023-01-26T18:38:35Z</dc:date>
    <item>
      <title>Issue with gl_PrimitiveID (OpenGL)</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1447110#M912</link>
      <description>&lt;P&gt;Using the current Intel ARC 770 (with driver&amp;nbsp;31.0.101.4032)&lt;/P&gt;
&lt;P&gt;I have an issue using the &lt;STRONG&gt;gl_PrimitiveID&lt;/STRONG&gt; in a fragment shader.&lt;BR /&gt;I can't read it with glReadPixels(..., GL_RGBA_INTEGER, ...)&lt;/P&gt;
&lt;P&gt;Its value seems casted to char capacity, because I read always value inf to 128.&lt;/P&gt;
&lt;P&gt;(gl_PrimitiveID is binded to the Alpha channel.)&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;For instance, when I draw more than 10k pts and then I will write the ID 9863, then I read the value 7 (== 9863%128)&lt;BR /&gt;&lt;BR /&gt;Eveything works fine on other graphics cards:&lt;/P&gt;
&lt;P&gt;For instance, it works fine for Intel Iris Xe I tested some times ago (or any UHD ones).&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;A workaround using gl_VertexID does not work also, because this value is always 0.&lt;/P&gt;</description>
      <pubDate>Tue, 17 Jan 2023 13:36:31 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1447110#M912</guid>
      <dc:creator>Fabrice_Fr</dc:creator>
      <dc:date>2023-01-17T13:36:31Z</dc:date>
    </item>
    <item>
      <title>Re: Issue with gl_PrimitiveID or GL_RGBA_INTEGER texture buffer</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1447125#M914</link>
      <description>&lt;P&gt;EDIT:&lt;BR /&gt;I can write and read testing values superior to 128 to the GL_RGBA_INTEGER. No issue with the buffer.&lt;/P&gt;
&lt;P&gt;So the issue is only writing and reading &lt;STRONG&gt;gl_PrimitiveID&lt;/STRONG&gt;.&lt;/P&gt;</description>
      <pubDate>Mon, 16 Jan 2023 16:38:21 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1447125#M914</guid>
      <dc:creator>Fabrice_Fr</dc:creator>
      <dc:date>2023-01-16T16:38:21Z</dc:date>
    </item>
    <item>
      <title>Re:Issue with gl_PrimitiveID or GL_RGBA_INTEGER texture buffer</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1447970#M1005</link>
      <description>&lt;P&gt;&lt;SPAN style="font-family: Roboto; font-size: 11pt;"&gt;Hello Fabrice_Fr, &amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Roboto; font-size: 11pt;"&gt; &lt;/SPAN&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Calibri, sans-serif; font-size: 11pt;"&gt; &lt;/SPAN&gt;&lt;SPAN style="font-family: Roboto; font-size: 11pt;"&gt;Thank you for contacting Intel Technical Support for graphics. &amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Roboto;"&gt; &lt;/SPAN&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Roboto; font-size: 11pt;"&gt;We are sorry to hear you experience writing and reading gl_PrimitiveID problems with Intel® Arc™ A770 Graphics. We are glad to assist.&amp;nbsp;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Roboto; font-size: 11pt;"&gt;Let me check this further and provide an update. &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Roboto; font-size: 11pt;"&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Roboto; font-size: 11pt;"&gt;Thank you for choosing Intel.&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Roboto; font-size: 11pt;"&gt; &lt;/SPAN&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Calibri, sans-serif; font-size: 11pt;"&gt; &lt;/SPAN&gt;&lt;SPAN style="font-family: Roboto; font-size: 11pt;"&gt;Best regards,&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Roboto;"&gt; &lt;/SPAN&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Calibri, sans-serif; font-size: 11pt;"&gt; &lt;/SPAN&gt;&lt;SPAN style="font-family: Roboto; font-size: 11pt;"&gt;Luis A.&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Roboto;"&gt; Intel Customer Support Technician.&amp;nbsp;&lt;/SPAN&gt;&amp;nbsp;&lt;/P&gt;&lt;BR /&gt;</description>
      <pubDate>Wed, 18 Jan 2023 18:16:02 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1447970#M1005</guid>
      <dc:creator>LuisGustav_A_Intel</dc:creator>
      <dc:date>2023-01-18T18:16:02Z</dc:date>
    </item>
    <item>
      <title>Re:Issue with gl_PrimitiveID or GL_RGBA_INTEGER texture buffer</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1448602#M1091</link>
      <description>&lt;P&gt;&lt;SPAN style="font-size: 12pt;"&gt;Hello Fabrice_Fr, &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12pt;"&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12pt;"&gt;I require to collect the system environment information so we can provide proper assistance.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12pt;"&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12pt;"&gt;Please download, run and reply back attaching the .txt file of the tool &lt;/SPAN&gt;Intel® System Support and a graphics&lt;/P&gt;&lt;P&gt;report (For download go the link&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.intel.com/content/www/us/en/download/18377/25293/intel-system-support-utility-for-windows.html?product=91600" rel="noopener noreferrer" target="_blank"&gt;https://www.intel.com/content/www/us/en/download/18377/25293/intel-system-support-utility-for-windows.html?product=91600&lt;/A&gt;).&amp;nbsp;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12pt;"&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12pt;"&gt;Please provide the program application/version/configuration and concern &lt;/SPAN&gt;&lt;SPAN style="font-size: 16px;"&gt;example &lt;/SPAN&gt;&lt;SPAN style="font-size: 12pt;"&gt;video for better understanding. &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 12pt;"&gt; Best regards,&lt;/SPAN&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt; &amp;nbsp;&lt;/P&gt;&lt;P&gt; Luis A.&amp;nbsp;&lt;/P&gt;&lt;P&gt; Intel Customer Support Technician.&amp;nbsp;&lt;/P&gt;&lt;BR /&gt;</description>
      <pubDate>Fri, 20 Jan 2023 05:09:12 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1448602#M1091</guid>
      <dc:creator>LuisGustav_A_Intel</dc:creator>
      <dc:date>2023-01-20T05:09:12Z</dc:date>
    </item>
    <item>
      <title>Re: Re:Issue with gl_PrimitiveID or GL_RGBA_INTEGER texture buffer</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1448670#M1095</link>
      <description>&lt;P&gt;Attached is the report file.&lt;BR /&gt;I'm the 3D developper of the CAD program where we found the graphics issue and checking the fragment shader output, I found that gl_PrimitiveID was not returning the right value, as described in my previous post.&lt;BR /&gt;I hope that the description will be enough but I may provide additional info if you want.&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;Additional note: if using also a geometry shader, there is no issue !&lt;/P&gt;
&lt;P&gt;Moreover, the gl_VertexID seems to return always 0.&lt;/P&gt;</description>
      <pubDate>Fri, 20 Jan 2023 10:42:02 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1448670#M1095</guid>
      <dc:creator>Fabrice_Fr</dc:creator>
      <dc:date>2023-01-20T10:42:02Z</dc:date>
    </item>
    <item>
      <title>Re:Issue with gl_PrimitiveID or GL_RGBA_INTEGER texture buffer</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1448994#M1136</link>
      <description>&lt;P&gt;Hello Fabrice_Fr,&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;I appreciate the information, allow some time to investigate this concern.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;Best regards,&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;Luis A.&amp;nbsp;&lt;/P&gt;&lt;P&gt;Intel Customer Support Technician.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;BR /&gt;</description>
      <pubDate>Sun, 22 Jan 2023 02:19:44 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1448994#M1136</guid>
      <dc:creator>LuisGustav_A_Intel</dc:creator>
      <dc:date>2023-01-22T02:19:44Z</dc:date>
    </item>
    <item>
      <title>Re:Issue with gl_PrimitiveID or GL_RGBA_INTEGER texture buffer</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1450160#M1260</link>
      <description>&lt;P&gt;&lt;SPAN style="font-family: sans-serif; font-size: 14px;"&gt;Hello Fabrice_Fr,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;&lt;SPAN style="font-family: sans-serif; font-size: 14px;"&gt;In order to reproduce the problem, may I know if you can share the software, version?&lt;/SPAN&gt;&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;&lt;SPAN style="font-family: sans-serif; font-size: 14px;"&gt;May we get steps to reproduce the issue &amp;nbsp;&lt;/SPAN&gt;&lt;/LI&gt;&lt;LI&gt;&lt;SPAN style="font-family: sans-serif; font-size: 14px;"&gt;Debug results showing the issue (video/screenshots, memory dump, for DirectX apps debug layer captured via dxpl)&lt;/SPAN&gt;&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: sans-serif; font-size: 14px;"&gt;Best regards, &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: sans-serif; font-size: 14px;"&gt;Luis A. &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: sans-serif; font-size: 14px;"&gt;Intel Customer Support Technician.&lt;/SPAN&gt;&lt;/P&gt;&lt;BR /&gt;</description>
      <pubDate>Wed, 25 Jan 2023 21:51:36 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1450160#M1260</guid>
      <dc:creator>LuisGustav_A_Intel</dc:creator>
      <dc:date>2023-01-25T21:51:36Z</dc:date>
    </item>
    <item>
      <title>Re: Re:Issue with gl_PrimitiveID or GL_RGBA_INTEGER texture buffer</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1450439#M1292</link>
      <description>&lt;P&gt;I build a sample demo, provided in attached zip file.&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;The fragment shader&amp;nbsp;8.red.fs contains an example of the use of gl_PrimitiveID.&lt;/P&gt;
&lt;P&gt;Running the exe with Intel.ARC gives only red points (some are darker, but always red).&lt;BR /&gt;When running the same exe on Intel.Iris Xe, you have plenty colors from red to green.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 26 Jan 2023 18:38:35 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1450439#M1292</guid>
      <dc:creator>Fabrice_Fr</dc:creator>
      <dc:date>2023-01-26T18:38:35Z</dc:date>
    </item>
    <item>
      <title>Re:Issue with gl_PrimitiveID or GL_RGBA_INTEGER texture buffer</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1450632#M1315</link>
      <description>&lt;P&gt;&lt;SPAN style="font-family: Roboto;"&gt;Hello Fabrice_Fr,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Roboto;"&gt;Thank you for the update, though there is some important information I require to gather too.&lt;/SPAN&gt;&lt;/P&gt;&lt;P class="ql-indent-1"&gt;&lt;SPAN style="font-family: Symbol; font-size: 10pt;"&gt;·&lt;/SPAN&gt;&lt;SPAN style="font-family: &amp;quot;Times New Roman&amp;quot;; font-size: 7pt;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="font-family: Roboto;"&gt;In order to reproduce the problem, may I know if you can share the software, version?&lt;/SPAN&gt;&lt;/P&gt;&lt;P class="ql-indent-1"&gt;&lt;SPAN style="font-family: Symbol; font-size: 10pt;"&gt;·&lt;/SPAN&gt;&lt;SPAN style="font-family: &amp;quot;Times New Roman&amp;quot;; font-size: 7pt;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN style="font-family: Roboto;"&gt;Debug results showing the issue (video/screenshots, memory dump, for DirectX apps debug layer captured via dxpl)&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Roboto;"&gt;Best regards,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Roboto;"&gt;Luis A.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-family: Roboto;"&gt;Intel Customer Support Technician.&lt;/SPAN&gt;&lt;/P&gt;&lt;BR /&gt;</description>
      <pubDate>Fri, 27 Jan 2023 05:56:15 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1450632#M1315</guid>
      <dc:creator>LuisGustav_A_Intel</dc:creator>
      <dc:date>2023-01-27T05:56:15Z</dc:date>
    </item>
    <item>
      <title>Re: Re:Issue with gl_PrimitiveID or GL_RGBA_INTEGER texture buffer</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1450704#M1320</link>
      <description>&lt;P&gt;Here the provided demo works fine:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Results-ok-intel-iris-xe-LearnOpenGL.png" style="width: 400px;"&gt;&lt;img src="https://community.intel.com/t5/image/serverpage/image-id/37491i28034DADF65A9192/image-size/medium/is-moderation-mode/true?v=v2&amp;amp;px=400&amp;amp;whitelist-exif-data=Orientation%2CResolution%2COriginalDefaultFinalSize%2CCopyright" role="button" title="Results-ok-intel-iris-xe-LearnOpenGL.png" alt="Results-ok-intel-iris-xe-LearnOpenGL.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt; &lt;/P&gt;
&lt;P&gt;And here the provided demo under ARC:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Issue-with-intel-arc-LearnOpenGL.png" style="width: 400px;"&gt;&lt;img src="https://community.intel.com/t5/image/serverpage/image-id/37492iFD3D05F1EC34F7AC/image-size/medium/is-moderation-mode/true?v=v2&amp;amp;px=400&amp;amp;whitelist-exif-data=Orientation%2CResolution%2COriginalDefaultFinalSize%2CCopyright" role="button" title="Issue-with-intel-arc-LearnOpenGL.png" alt="Issue-with-intel-arc-LearnOpenGL.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;the demo exe is inside the zip file of my previous post.&lt;/P&gt;
&lt;P&gt;You can share the exe to developers to track the issue.&lt;/P&gt;
&lt;P&gt;(name is&amp;nbsp;4.advanced_opengl__8.advanced_glsl_ubo.exe and it has been generated thanks to LearnOpenGL tutorials, with a modified shader to demonstrate the gl_PrimitiveID issue)&lt;/P&gt;
&lt;P&gt; &lt;/P&gt;</description>
      <pubDate>Fri, 27 Jan 2023 12:18:11 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1450704#M1320</guid>
      <dc:creator>Fabrice_Fr</dc:creator>
      <dc:date>2023-01-27T12:18:11Z</dc:date>
    </item>
    <item>
      <title>Re:Issue with gl_PrimitiveID or GL_RGBA_INTEGER texture buffer</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1451003#M1351</link>
      <description>&lt;P&gt;Hello Fabrice_Fr,&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;Thank you for the information provided, let me check into this for additional support.&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;Best regards,&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;Luis A.&lt;/P&gt;&lt;P&gt;Intel Customer Support Technician.&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;/P&gt;&lt;BR /&gt;</description>
      <pubDate>Sat, 28 Jan 2023 19:39:43 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1451003#M1351</guid>
      <dc:creator>LuisGustav_A_Intel</dc:creator>
      <dc:date>2023-01-28T19:39:43Z</dc:date>
    </item>
    <item>
      <title>Re: Issue with gl_PrimitiveID (OpenGL)</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1456972#M1752</link>
      <description>&lt;P&gt;Hi Luis,&lt;/P&gt;
&lt;P&gt;any update on this issue ?&lt;/P&gt;</description>
      <pubDate>Fri, 17 Feb 2023 16:14:02 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1456972#M1752</guid>
      <dc:creator>Fabrice_Fr</dc:creator>
      <dc:date>2023-02-17T16:14:02Z</dc:date>
    </item>
    <item>
      <title>Re: Issue with gl_PrimitiveID (OpenGL)</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1476284#M3352</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;
&lt;P&gt;13 april : any update ? (we are releasing soon)&lt;/P&gt;</description>
      <pubDate>Thu, 13 Apr 2023 13:03:11 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Issue-with-gl-PrimitiveID-OpenGL/m-p/1476284#M3352</guid>
      <dc:creator>Fabrice_Fr</dc:creator>
      <dc:date>2023-04-13T13:03:11Z</dc:date>
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