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    <title>topic Re: Battlefront 2 Crashes on Dx12 in Intel® Arc™ Discrete Graphics</title>
    <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Battlefront-2-Crashes-on-Dx12/m-p/1742137#M34431</link>
    <description>&lt;P&gt;Turn off HDR&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 25 Mar 2026 19:33:50 GMT</pubDate>
    <dc:creator>Matertorneo</dc:creator>
    <dc:date>2026-03-25T19:33:50Z</dc:date>
    <item>
      <title>Battlefront 2 Crashes on Dx12</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Battlefront-2-Crashes-on-Dx12/m-p/1741975#M34411</link>
      <description>&lt;P&gt;Lately I cannot start the game after enabling Dx12. It used to work a while ago (maybe a couple months) but after coming back to the game it now just crashes after the initial splash screen. System specs:&lt;/P&gt;&lt;TABLE border="1"&gt;&lt;TBODY&gt;&lt;TR&gt;&lt;TD width="106.172px" height="25px"&gt;Processor&lt;/TD&gt;&lt;TD width="364.453px" height="25px"&gt;13th Gen Intel(R) Core(TM) i7-13700K, 3400 Mhz&lt;/TD&gt;&lt;/TR&gt;&lt;TR&gt;&lt;TD width="106.172px" height="25px"&gt;Motherboard&lt;/TD&gt;&lt;TD width="364.453px" height="25px"&gt;Z790 AORUS ELITE AX&lt;/TD&gt;&lt;/TR&gt;&lt;TR&gt;&lt;TD width="106.172px" height="25px"&gt;GPU&lt;/TD&gt;&lt;TD width="364.453px" height="25px"&gt;Intel(R) Arc(TM) A770 Graphics&lt;/TD&gt;&lt;/TR&gt;&lt;/TBODY&gt;&lt;/TABLE&gt;&lt;P&gt;&lt;SPAN&gt;&lt;BR /&gt;GPU driver on latest version (32.0.101.8626). Any ideas to make this work on Dx12? I can provide a dump file securely if needed.&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 24 Mar 2026 13:46:20 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Battlefront-2-Crashes-on-Dx12/m-p/1741975#M34411</guid>
      <dc:creator>stanimal21</dc:creator>
      <dc:date>2026-03-24T13:46:20Z</dc:date>
    </item>
    <item>
      <title>Re: Battlefront 2 Crashes on Dx12</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Battlefront-2-Crashes-on-Dx12/m-p/1742039#M34412</link>
      <description>&lt;P&gt;I've never gotten this game to be stable on DX12 for a while, in fact most DICE games pre BF2042 don't have good DX12 implementation on any GPU and DX11 is also kinda bad on ARC, but if you use DXVK Async&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A href="https://github.com/Digger1955/dxvk-gplasync-lowlatency/releases" target="_blank"&gt;https://github.com/Digger1955/dxvk-gplasync-lowlatency/releases&lt;/A&gt;&amp;nbsp;or regular DXVK is fine too, wait 10 mins in a match to compile shaders, you will get a pretty good stable consistent FPS if you have a good CPU. DXVK basically functions like DX12.&lt;/P&gt;</description>
      <pubDate>Tue, 24 Mar 2026 23:43:38 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Battlefront-2-Crashes-on-Dx12/m-p/1742039#M34412</guid>
      <dc:creator>bangus</dc:creator>
      <dc:date>2026-03-24T23:43:38Z</dc:date>
    </item>
    <item>
      <title>Re: Battlefront 2 Crashes on Dx12</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Battlefront-2-Crashes-on-Dx12/m-p/1742137#M34431</link>
      <description>&lt;P&gt;Turn off HDR&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 25 Mar 2026 19:33:50 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Battlefront-2-Crashes-on-Dx12/m-p/1742137#M34431</guid>
      <dc:creator>Matertorneo</dc:creator>
      <dc:date>2026-03-25T19:33:50Z</dc:date>
    </item>
    <item>
      <title>Re: Battlefront 2 Crashes on Dx12</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Battlefront-2-Crashes-on-Dx12/m-p/1742238#M34443</link>
      <description>&lt;P&gt;Sadly that did not work.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 26 Mar 2026 19:48:32 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Battlefront-2-Crashes-on-Dx12/m-p/1742238#M34443</guid>
      <dc:creator>stanimal21</dc:creator>
      <dc:date>2026-03-26T19:48:32Z</dc:date>
    </item>
    <item>
      <title>Re: Battlefront 2 Crashes on Dx12</title>
      <link>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Battlefront-2-Crashes-on-Dx12/m-p/1742240#M34444</link>
      <description>&lt;P&gt;That sucks. Dx12 was working well for a while up to a couple months ago when I was playing more frequently, but whatever happened in recent updates has really screwed it up. The crash dump shows this:&lt;/P&gt;&lt;LI-CODE lang="markup"&gt;ERROR_CODE: (NTSTATUS) 0x887a0006 - The GPU will not respond to more commands, most likely because of an invalid command passed by the calling application.&lt;/LI-CODE&gt;&lt;P&gt;Really unfortunate, seems like Intel may have changed something and broke compatibility. Thanks for your response.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 26 Mar 2026 19:54:20 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Arc-Discrete-Graphics/Battlefront-2-Crashes-on-Dx12/m-p/1742240#M34444</guid>
      <dc:creator>stanimal21</dc:creator>
      <dc:date>2026-03-26T19:54:20Z</dc:date>
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