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    <title>topic OpenGL broken on Windows 10 1607 - Intel Graphics 530 in Developing Games on Intel Graphics</title>
    <link>https://community.intel.com/t5/Developing-Games-on-Intel/OpenGL-broken-on-Windows-10-1607-Intel-Graphics-530/m-p/1167604#M1617</link>
    <description>&lt;P&gt;Applications that try to create an OpenGL graphics context, crash inside&amp;nbsp;the Intel graphics driver.&lt;/P&gt;&lt;P&gt;System information:&lt;/P&gt;&lt;P&gt;-&amp;nbsp;Processor&amp;nbsp;Intel(R) Core(TM) i5-6500TE CPU @ 2.30GHz, 2304 Mhz, 4 Core(s), 4 Logical Processor(s)&lt;/P&gt;&lt;P&gt;- Intel Graphics 530&lt;/P&gt;&lt;P&gt;- Windows 10 Enterprise 2016 LTSB (1607)&lt;/P&gt;&lt;P&gt;- Intel driver 25.20.100.6323 (this is what we get through Windows Update)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;To reproduce, download and run an application that uses OpenGL. For example:&lt;/P&gt;&lt;P&gt;- Download and run OpenGL extensions viewer (http://realtech-vr.com/admin/glview)&lt;/P&gt;&lt;P&gt;Or:&lt;/P&gt;&lt;P&gt;- Download and unzip OpenSceneGraph (https://objexx.com/OpenSceneGraph/OpenSceneGraph-3.6.4-VC2017-64-Debug.7z)&amp;nbsp;&lt;/P&gt;&lt;P&gt;- Download an example data file: save&amp;nbsp;https://raw.githubusercontent.com/openscenegraph/OpenSceneGraph-Data/master/cow.osg as&amp;nbsp;OpenSceneGraph-3.6.4-VC2017-64-Debug\bin\cow.osg&lt;/P&gt;&lt;P&gt;- Inside the&amp;nbsp;OpenSceneGraph-3.6.4-VC2017-64-Debug\bin folder, execute this command:&amp;nbsp;osgviewerd.exe cow.osg&lt;/P&gt;&lt;P&gt;Unhandled exception at 0x00007FFA9CDBF82E (ig9icd64.dll) in osgviewerd.exe: 0xC0000005: Access violation reading location 0x0000000000000000. occurred&lt;/P&gt;&lt;P&gt;&amp;nbsp; &amp;nbsp; ig9icd64.dll!00007ffa9cdbf82e()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;ig9icd64.dll!00007ffa9cdc90e3()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;ig9icd64.dll!00007ffa9cdbf147()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;ig9icd64.dll!00007ffa9cf9bc77()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;ig9icd64.dll!00007ffa9cdf3fba()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;ig9icd64.dll!00007ffa9cdad475()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;opengl32.dll!00007ffab3f98495()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;opengl32.dll!00007ffab3f98bd6()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgViewerd.dll!00007ffac2011145()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgViewerd.dll!00007ffac200e89d()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgViewerd.dll!00007ffac200d75d()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgViewerd.dll!00007ffac200c57d()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgViewerd.dll!00007ffac200871f()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgViewerd.dll!00007ffac2010aca()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgd.dll!osg::GraphicsContext::createGraphicsContext(osg::GraphicsContext::Traits * traits) Line 129&amp;nbsp;&amp;nbsp; &amp;nbsp;C++&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;[External Code]&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgviewerd.exe!main(int argc, char * * argv) Line 177&amp;nbsp;&amp;nbsp; &amp;nbsp;C++&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;[External Code]&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;BR /&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Workaround: downgrade to driver version&amp;nbsp;15.45.27.5068, and it works as expected. This is not a good solution as Windows Update installs the newer (broken) driver automatically.&lt;/P&gt;</description>
    <pubDate>Mon, 23 Sep 2019 09:45:23 GMT</pubDate>
    <dc:creator>Debruyckere__Stijn</dc:creator>
    <dc:date>2019-09-23T09:45:23Z</dc:date>
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      <title>OpenGL broken on Windows 10 1607 - Intel Graphics 530</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/OpenGL-broken-on-Windows-10-1607-Intel-Graphics-530/m-p/1167604#M1617</link>
      <description>&lt;P&gt;Applications that try to create an OpenGL graphics context, crash inside&amp;nbsp;the Intel graphics driver.&lt;/P&gt;&lt;P&gt;System information:&lt;/P&gt;&lt;P&gt;-&amp;nbsp;Processor&amp;nbsp;Intel(R) Core(TM) i5-6500TE CPU @ 2.30GHz, 2304 Mhz, 4 Core(s), 4 Logical Processor(s)&lt;/P&gt;&lt;P&gt;- Intel Graphics 530&lt;/P&gt;&lt;P&gt;- Windows 10 Enterprise 2016 LTSB (1607)&lt;/P&gt;&lt;P&gt;- Intel driver 25.20.100.6323 (this is what we get through Windows Update)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;To reproduce, download and run an application that uses OpenGL. For example:&lt;/P&gt;&lt;P&gt;- Download and run OpenGL extensions viewer (http://realtech-vr.com/admin/glview)&lt;/P&gt;&lt;P&gt;Or:&lt;/P&gt;&lt;P&gt;- Download and unzip OpenSceneGraph (https://objexx.com/OpenSceneGraph/OpenSceneGraph-3.6.4-VC2017-64-Debug.7z)&amp;nbsp;&lt;/P&gt;&lt;P&gt;- Download an example data file: save&amp;nbsp;https://raw.githubusercontent.com/openscenegraph/OpenSceneGraph-Data/master/cow.osg as&amp;nbsp;OpenSceneGraph-3.6.4-VC2017-64-Debug\bin\cow.osg&lt;/P&gt;&lt;P&gt;- Inside the&amp;nbsp;OpenSceneGraph-3.6.4-VC2017-64-Debug\bin folder, execute this command:&amp;nbsp;osgviewerd.exe cow.osg&lt;/P&gt;&lt;P&gt;Unhandled exception at 0x00007FFA9CDBF82E (ig9icd64.dll) in osgviewerd.exe: 0xC0000005: Access violation reading location 0x0000000000000000. occurred&lt;/P&gt;&lt;P&gt;&amp;nbsp; &amp;nbsp; ig9icd64.dll!00007ffa9cdbf82e()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;ig9icd64.dll!00007ffa9cdc90e3()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;ig9icd64.dll!00007ffa9cdbf147()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;ig9icd64.dll!00007ffa9cf9bc77()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;ig9icd64.dll!00007ffa9cdf3fba()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;ig9icd64.dll!00007ffa9cdad475()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;opengl32.dll!00007ffab3f98495()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;opengl32.dll!00007ffab3f98bd6()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgViewerd.dll!00007ffac2011145()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgViewerd.dll!00007ffac200e89d()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgViewerd.dll!00007ffac200d75d()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgViewerd.dll!00007ffac200c57d()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgViewerd.dll!00007ffac200871f()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgViewerd.dll!00007ffac2010aca()&amp;nbsp;&amp;nbsp; &amp;nbsp;Unknown&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgd.dll!osg::GraphicsContext::createGraphicsContext(osg::GraphicsContext::Traits * traits) Line 129&amp;nbsp;&amp;nbsp; &amp;nbsp;C++&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;[External Code]&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;osgviewerd.exe!main(int argc, char * * argv) Line 177&amp;nbsp;&amp;nbsp; &amp;nbsp;C++&lt;BR /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;[External Code]&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;BR /&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Workaround: downgrade to driver version&amp;nbsp;15.45.27.5068, and it works as expected. This is not a good solution as Windows Update installs the newer (broken) driver automatically.&lt;/P&gt;</description>
      <pubDate>Mon, 23 Sep 2019 09:45:23 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/OpenGL-broken-on-Windows-10-1607-Intel-Graphics-530/m-p/1167604#M1617</guid>
      <dc:creator>Debruyckere__Stijn</dc:creator>
      <dc:date>2019-09-23T09:45:23Z</dc:date>
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