<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic OpenGL - Pinned Memory Transfers in Developing Games on Intel Graphics</title>
    <link>https://community.intel.com/t5/Developing-Games-on-Intel/OpenGL-Pinned-Memory-Transfers/m-p/805981#M175</link>
    <description>Hi nagy,&lt;BR /&gt; Is there a particular version of the hardware you are trying out the memory transfers on? I am not very conversant with the OpenGL side of our drivers, but let me contact some of the engineers who can get you the answer. &lt;BR /&gt;Thanks&lt;BR /&gt;-deepak&lt;BR /&gt;</description>
    <pubDate>Wed, 14 Mar 2012 03:58:30 GMT</pubDate>
    <dc:creator>Deepak_V_Intel</dc:creator>
    <dc:date>2012-03-14T03:58:30Z</dc:date>
    <item>
      <title>OpenGL - Pinned Memory Transfers</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/OpenGL-Pinned-Memory-Transfers/m-p/805980#M174</link>
      <description>Does Intel have any solution for device&amp;lt;-&amp;gt;host memory transfers using pinned memory such as AMD_pinned_memory from AMD and CUDA interop from Nvidia?&lt;DIV&gt;&lt;/DIV&gt;&lt;DIV&gt;My current solution is able to work on both Nvidia and AMD with the mentioned features, now I'd also like to add support for Intel in our application.&lt;/DIV&gt;</description>
      <pubDate>Sun, 19 Feb 2012 16:30:36 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/OpenGL-Pinned-Memory-Transfers/m-p/805980#M174</guid>
      <dc:creator>nagy</dc:creator>
      <dc:date>2012-02-19T16:30:36Z</dc:date>
    </item>
    <item>
      <title>OpenGL - Pinned Memory Transfers</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/OpenGL-Pinned-Memory-Transfers/m-p/805981#M175</link>
      <description>Hi nagy,&lt;BR /&gt; Is there a particular version of the hardware you are trying out the memory transfers on? I am not very conversant with the OpenGL side of our drivers, but let me contact some of the engineers who can get you the answer. &lt;BR /&gt;Thanks&lt;BR /&gt;-deepak&lt;BR /&gt;</description>
      <pubDate>Wed, 14 Mar 2012 03:58:30 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/OpenGL-Pinned-Memory-Transfers/m-p/805981#M175</guid>
      <dc:creator>Deepak_V_Intel</dc:creator>
      <dc:date>2012-03-14T03:58:30Z</dc:date>
    </item>
  </channel>
</rss>

