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    <title>topic Re: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update in Developing Games on Intel Graphics</title>
    <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1594159#M2217</link>
    <description>&lt;P&gt;Hi Karen,&lt;/P&gt;&lt;P&gt;Is there any further feedback on this issue so far?&lt;/P&gt;&lt;P&gt;Many thanks.&lt;/P&gt;</description>
    <pubDate>Wed, 01 May 2024 13:51:37 GMT</pubDate>
    <dc:creator>TiredDeveloper</dc:creator>
    <dc:date>2024-05-01T13:51:37Z</dc:date>
    <item>
      <title>ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1586746#M2198</link>
      <description>&lt;P&gt;Hello,&amp;nbsp;&lt;/P&gt;&lt;P&gt;First time poster. I chose this forum because I have seen similar queries here before, even though I am not developing games, and I'm not a "graphics" guy.&lt;BR /&gt;&lt;BR /&gt;We have a Windows application that creates a window and uses it as a target for OpenGL directives. We use the open source GLFW library to help us do that.&lt;/P&gt;&lt;P&gt;We are running machines with the Iris XE device.&lt;/P&gt;&lt;P&gt;The problem is, whenever we update or change the Intel Iris driver (the specific version doesn't appear to matter), our application hits an exception in the GLFW library, on a call to&amp;nbsp;ChoosePixelFormat. Specifically&amp;nbsp;ShaderCache::ShaderCacheFileBackedEmptyCacheFileException.&amp;nbsp;&lt;/P&gt;&lt;P&gt;Our application traps exceptions with&amp;nbsp;AddVectoredExceptionHandler and thus we stop.&lt;/P&gt;&lt;P&gt;What we have observed is that in the cache directory:&lt;/P&gt;&lt;P&gt;C:\Users\&amp;lt;userid&amp;gt;\AppData\LocalLow\Intel\ShaderCache&lt;/P&gt;&lt;P&gt;a cache file with 0 bytes is generated. This appears to correlate with the exception name. It seems that the cache is no longer valid for the driver.&lt;/P&gt;&lt;P&gt;I have tried deleting the cache files (those that are not locked by other programs) and that doesn't help.&amp;nbsp;&lt;/P&gt;&lt;P&gt;The only way we can make the software run again, is to comment out the call to AddVectoredExceptionHandler and let the software continue regardless. The driver then seems to sort itself out and the cache is, from then on, valid again, until the next driver update.&lt;/P&gt;&lt;P&gt;Is there some way we can invalidate this cache properly, such that we don't receive the exception? Preferably programmatically, but if not, a manual procedure will do.&lt;/P&gt;&lt;P&gt;Many thanks,&lt;BR /&gt;Chris.&lt;/P&gt;</description>
      <pubDate>Fri, 05 Apr 2024 15:39:38 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1586746#M2198</guid>
      <dc:creator>TiredDeveloper</dc:creator>
      <dc:date>2024-04-05T15:39:38Z</dc:date>
    </item>
    <item>
      <title>Re: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1586800#M2199</link>
      <description>&lt;P&gt;Heey&amp;nbsp;&lt;a href="https://community.intel.com/t5/user/viewprofilepage/user-id/350426"&gt;@TiredDeveloper&lt;/a&gt;&amp;nbsp;welcome to our Game Developer Support forum&lt;BR /&gt;&lt;BR /&gt;A few questions:&amp;nbsp;&lt;BR /&gt;1. Can you share your whole system specs? You can use&lt;A href="https://www.intel.com/content/www/us/en/support/articles/000057926/memory-and-storage.html" target="_self"&gt; SSU&lt;/A&gt; for that and attach the .txt file. Also, if you have tested prior driver versions and it works for you, please let us know.&lt;/P&gt;
&lt;P&gt;2. Is there a way you can isolate this behavior in a small code?&amp;nbsp;&lt;/P&gt;
&lt;P&gt;We don't need the whole program but we need a way to reproduce it in our own systems.&lt;/P&gt;
&lt;P&gt;This is required as if we find out this behavior needs a fix, we need to share that small program to our development team.&lt;/P&gt;
&lt;P&gt;Otherwise, if there are coding modifications needed, we will provide information that will help you shape your code better.&lt;/P&gt;
&lt;P&gt;Sounds good? We'll be waiting for your reply&lt;/P&gt;
&lt;P&gt;Have a great weekend&lt;/P&gt;
&lt;P&gt;Karen&lt;/P&gt;</description>
      <pubDate>Fri, 05 Apr 2024 18:46:18 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1586800#M2199</guid>
      <dc:creator>karen_intel</dc:creator>
      <dc:date>2024-04-05T18:46:18Z</dc:date>
    </item>
    <item>
      <title>Re: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1587755#M2200</link>
      <description>&lt;P&gt;Hi Karen,&lt;/P&gt;&lt;P&gt;Sure. Is there a way to upload the SSU output securely, without publishing it on this forum (having looked through the data it collects, ip addresses and such)?&lt;BR /&gt;&lt;BR /&gt;With regards to to a reproducer, I can try, but it may take me a while.&lt;/P&gt;&lt;P&gt;Thanks.&lt;/P&gt;</description>
      <pubDate>Tue, 09 Apr 2024 13:58:47 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1587755#M2200</guid>
      <dc:creator>TiredDeveloper</dc:creator>
      <dc:date>2024-04-09T13:58:47Z</dc:date>
    </item>
    <item>
      <title>Re: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1587771#M2201</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://community.intel.com/t5/user/viewprofilepage/user-id/350426"&gt;@TiredDeveloper&lt;/a&gt;&amp;nbsp;yeah we can get in touch through &lt;A href="https://discord.gg/RQ8UCBYH" target="_self"&gt;Discord&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;You can find me by my name (Karen Gtz [ICS]) in the members list so you can send me the reproducer and the SSU &lt;LI-EMOJI id="lia_slightly-smiling-face" title=":slightly_smiling_face:"&gt;&lt;/LI-EMOJI&gt;&lt;/P&gt;
&lt;P&gt;Thanks, talk to you soon&lt;/P&gt;
&lt;P&gt;Karen&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 09 Apr 2024 15:11:34 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1587771#M2201</guid>
      <dc:creator>karen_intel</dc:creator>
      <dc:date>2024-04-09T15:11:34Z</dc:date>
    </item>
    <item>
      <title>Re: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1588028#M2202</link>
      <description>&lt;P&gt;Hi Karen,&lt;/P&gt;&lt;P&gt;I'm afraid Discord is blocked by our corporate IT, so I can't use that mechanism.&lt;/P&gt;&lt;P&gt;However, I can at least share with you a reproducer program here. Please find attached.&amp;nbsp;You can use any Iris XE driver from the last few months.&lt;/P&gt;&lt;P&gt;Steps to reproduce:&lt;/P&gt;&lt;P&gt;1. Unzip and build solution.&lt;/P&gt;&lt;P&gt;2. Either:&lt;/P&gt;&lt;P&gt;2.a. Update the Iris XE driver; or&lt;/P&gt;&lt;P&gt;2.b. Delete all files not currently in use in the&amp;nbsp;&lt;SPAN&gt;C:\Users\&amp;lt;userid&amp;gt;\AppData\LocalLow\Intel\ShaderCache directory.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;3. Execute the reproducer in the Visual Studio debugger (it is easier to see the exceptions raised this way).&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;4. The debugger should stop on line 354 in driver_exception\GLFW\src\wgl_context.c:&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; if (!SetPixelFormat(dc, ChoosePixelFormat(dc, &amp;amp;pfd), &amp;amp;pfd))&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;In the output window you should see:&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Exception thrown at 0x7722FA72 in driver_exception.exe: Microsoft C++ exception: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException at memory location 0x0078E49C.&lt;BR /&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Thanks.&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 10 Apr 2024 09:40:07 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1588028#M2202</guid>
      <dc:creator>TiredDeveloper</dc:creator>
      <dc:date>2024-04-10T09:40:07Z</dc:date>
    </item>
    <item>
      <title>Re: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1588098#M2203</link>
      <description>&lt;P&gt;&lt;a href="https://community.intel.com/t5/user/viewprofilepage/user-id/350426"&gt;@TiredDeveloper&lt;/a&gt;&amp;nbsp;appreciate the fast response.&lt;BR /&gt;I think I have been able to see the exception (pointing out to a different memory location) and create the 0 bytes ShaderCache files.&lt;BR /&gt;Repro was done on a newer system (ARC A750 + driver v.5382) so to get a solution for you (find out if&amp;nbsp;&lt;SPAN&gt;there's some way we can invalidate this cache properly)&lt;/SPAN&gt;, I'll have to ask the development team, which means I will create an internal report for it.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;A couple questions I need for my report&lt;BR /&gt;Can you provide an example of a similar application we can find in the wild? Just to provide the whole context&lt;BR /&gt;How many users (on average) are or can be impacted?&lt;BR /&gt;My system even froze leaving the system in idle after running the local debugger, has this happened to you too?&lt;/P&gt;
&lt;P&gt;Thanks. I'll wait for your response&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;Karen&lt;/P&gt;</description>
      <pubDate>Wed, 10 Apr 2024 17:41:41 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1588098#M2203</guid>
      <dc:creator>karen_intel</dc:creator>
      <dc:date>2024-04-10T17:41:41Z</dc:date>
    </item>
    <item>
      <title>Re: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1588239#M2204</link>
      <description>&lt;P&gt;Hi Karen,&lt;/P&gt;&lt;P&gt;That's good news.&lt;/P&gt;&lt;P&gt;Re: your questions:&lt;/P&gt;&lt;P&gt;- We tried numerous OpenGL example programs and they all seemed to work fine. So we don't have any similar applications that we can share with you. My suspicion is that none of those example programs attempted to attach an exception handler with&amp;nbsp;&lt;SPAN&gt;AddVectoredExceptionHandler.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;- around 13 or 14 in our development department, when a driver update is scheduled by our IT department.&lt;/P&gt;&lt;P&gt;- I didn't see anything freeze. I can stop the debugger with no problems, once the exception has occurred.&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;I can't upload the SSU information, but I've added some summary information below:&lt;/P&gt;&lt;P&gt;Operating System: Microsoft Windows 10 Enterprise(10.0.19044 Build 19044)&lt;BR /&gt;Physical Memory (Installed): 32 GB&lt;BR /&gt;Processor: 12th Gen Intel(R) Core(TM) i7-12800H&lt;BR /&gt;System Type: x64-based PC&lt;BR /&gt;Display Adapter(s):&lt;BR /&gt;DameWare Development Mirror Driver 64-bit 1.1.0.0&lt;BR /&gt;&lt;SPAN&gt;Intel(R) Iris(R) Xe Graphics 31.0.101.4887&lt;BR /&gt;&lt;/SPAN&gt;&lt;SPAN&gt;NVIDIA RTX A2000 8GB Laptop GPU 31.0.15.3770&lt;BR /&gt;System Manufacturer: HP&lt;BR /&gt;System Model: 89C3&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 11 Apr 2024 06:48:15 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1588239#M2204</guid>
      <dc:creator>TiredDeveloper</dc:creator>
      <dc:date>2024-04-11T06:48:15Z</dc:date>
    </item>
    <item>
      <title>Re: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1594159#M2217</link>
      <description>&lt;P&gt;Hi Karen,&lt;/P&gt;&lt;P&gt;Is there any further feedback on this issue so far?&lt;/P&gt;&lt;P&gt;Many thanks.&lt;/P&gt;</description>
      <pubDate>Wed, 01 May 2024 13:51:37 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1594159#M2217</guid>
      <dc:creator>TiredDeveloper</dc:creator>
      <dc:date>2024-05-01T13:51:37Z</dc:date>
    </item>
    <item>
      <title>Re: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1594502#M2219</link>
      <description>&lt;P&gt;Hii&amp;nbsp;&lt;a href="https://community.intel.com/t5/user/viewprofilepage/user-id/350426"&gt;@TiredDeveloper&lt;/a&gt;&amp;nbsp;ty for your patience&lt;/P&gt;
&lt;P&gt;Our debug team is still working on this report, next week I expect to get more news for you&lt;/P&gt;
&lt;P&gt;If I need anything else I'll let you know&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;Karen&lt;/P&gt;</description>
      <pubDate>Thu, 02 May 2024 17:12:42 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1594502#M2219</guid>
      <dc:creator>karen_intel</dc:creator>
      <dc:date>2024-05-02T17:12:42Z</dc:date>
    </item>
    <item>
      <title>Re: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1641642#M2475</link>
      <description>&lt;P&gt;Hello Karen,&lt;/P&gt;&lt;P&gt;It's been quite some time since our last chat. Is there any news on this issue? It is still a problem for us.&lt;/P&gt;&lt;P&gt;Many thanks.&lt;/P&gt;</description>
      <pubDate>Wed, 06 Nov 2024 16:28:03 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1641642#M2475</guid>
      <dc:creator>TiredDeveloper</dc:creator>
      <dc:date>2024-11-06T16:28:03Z</dc:date>
    </item>
    <item>
      <title>Re: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1641832#M2476</link>
      <description>&lt;P&gt;Hey&amp;nbsp;&lt;a href="https://community.intel.com/t5/user/viewprofilepage/user-id/350426"&gt;@TiredDeveloper&lt;/a&gt;&amp;nbsp;we were expecting a couple fixes with driver v&lt;A class="sub_section_element_selectors" href="https://www.intel.com/content/www/us/en/download/785597/intel-arc-iris-xe-graphics-windows.html" target="_self" rel="nofollow noopener noreferrer"&gt;ersion 32.0.101.6130 or newer&lt;/A&gt;&lt;SPAN&gt;. If issue still persists, please let us know to add all the relevant info to our report. Thanks&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;Karen&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 07 Nov 2024 16:45:04 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1641832#M2476</guid>
      <dc:creator>karen_intel</dc:creator>
      <dc:date>2024-11-07T16:45:04Z</dc:date>
    </item>
    <item>
      <title>Re: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1672168#M2640</link>
      <description>&lt;P&gt;&lt;a href="https://community.intel.com/t5/user/viewprofilepage/user-id/350426"&gt;@TiredDeveloper&lt;/a&gt;&amp;nbsp;any update? Please let us know&lt;BR /&gt;We have been waiting for an update since November last year. Thanks&lt;BR /&gt;&lt;BR /&gt;Karen&lt;/P&gt;</description>
      <pubDate>Tue, 04 Mar 2025 16:11:37 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1672168#M2640</guid>
      <dc:creator>karen_intel</dc:creator>
      <dc:date>2025-03-04T16:11:37Z</dc:date>
    </item>
    <item>
      <title>Re: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1673809#M2643</link>
      <description>&lt;P&gt;Hi Karen,&lt;/P&gt;&lt;P&gt;We were waiting for our IT department to update our PCs. In the meantime, we downloaded the latest driver ourselves this morning and tried it:&amp;nbsp;&lt;SPAN&gt;32.0.101.6647.&lt;BR /&gt;&lt;BR /&gt;&lt;/SPAN&gt;Unfortunately, we see the exact same behaviour: a 0 byte cache file is created and then we receive the &lt;SPAN&gt;ShaderCache::ShaderCacheFileBackedEmptyCacheFileException.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;Where do we go from here?&lt;BR /&gt;&lt;BR /&gt;Thanks.&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 10 Mar 2025 12:28:27 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1673809#M2643</guid>
      <dc:creator>TiredDeveloper</dc:creator>
      <dc:date>2025-03-10T12:28:27Z</dc:date>
    </item>
    <item>
      <title>Re: ShaderCache::ShaderCacheFileBackedEmptyCacheFileException after driver update</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1673952#M2644</link>
      <description>&lt;P&gt;My apologies&amp;nbsp;&lt;a href="https://community.intel.com/t5/user/viewprofilepage/user-id/350426"&gt;@TiredDeveloper&lt;/a&gt;&amp;nbsp;looks like we need to keep on waiting for a fix for this issue&amp;nbsp;but our development team is already aware of this issue and if they have questions we will be posting in this thread&lt;BR /&gt;I'm sharing our internal report&amp;nbsp; ID FYI:&amp;nbsp;14024605600&lt;BR /&gt;Since we didn't hear from you back in November until now, would appreciate if you keep a close look to this post for any update in upcoming days&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;Thanks&lt;BR /&gt;&lt;BR /&gt;Karen&lt;/P&gt;</description>
      <pubDate>Tue, 11 Mar 2025 01:27:51 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/ShaderCache-ShaderCacheFileBackedEmptyCacheFileException-after/m-p/1673952#M2644</guid>
      <dc:creator>karen_intel</dc:creator>
      <dc:date>2025-03-11T01:27:51Z</dc:date>
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