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    <title>topic Developing stereo apps based on Intru3D support! in Developing Games on Intel Graphics</title>
    <link>https://community.intel.com/t5/Developing-Games-on-Intel/Developing-stereo-apps-based-on-Intru3D-support/m-p/775644#M49</link>
    <description>Hi,&lt;BR /&gt;Ithink OpenGL driver don't support quadbuffered stereo in sandybridge(which has Intru 3D)and want to know if support is underway for windows at least and if also Intel is working on exposing similar feature for D3D quadbuffered support such as Nvidia 3d vision support and AMD HD3D! &lt;BR /&gt;thanks..</description>
    <pubDate>Fri, 05 Aug 2011 21:37:25 GMT</pubDate>
    <dc:creator>rtfss1gmail_com</dc:creator>
    <dc:date>2011-08-05T21:37:25Z</dc:date>
    <item>
      <title>Developing stereo apps based on Intru3D support!</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/Developing-stereo-apps-based-on-Intru3D-support/m-p/775644#M49</link>
      <description>Hi,&lt;BR /&gt;Ithink OpenGL driver don't support quadbuffered stereo in sandybridge(which has Intru 3D)and want to know if support is underway for windows at least and if also Intel is working on exposing similar feature for D3D quadbuffered support such as Nvidia 3d vision support and AMD HD3D! &lt;BR /&gt;thanks..</description>
      <pubDate>Fri, 05 Aug 2011 21:37:25 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/Developing-stereo-apps-based-on-Intru3D-support/m-p/775644#M49</guid>
      <dc:creator>rtfss1gmail_com</dc:creator>
      <dc:date>2011-08-05T21:37:25Z</dc:date>
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