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    <title>topic LRBni prototype header patch in Developing Games on Intel Graphics</title>
    <link>https://community.intel.com/t5/Developing-Games-on-Intel/LRBni-prototype-header-patch/m-p/877622#M506</link>
    <description>Second that. Thanks for posting, great content for the community!&lt;BR /&gt;&lt;BR /&gt;Arti</description>
    <pubDate>Tue, 15 Jun 2010 18:28:41 GMT</pubDate>
    <dc:creator>Arti_G_Intel</dc:creator>
    <dc:date>2010-06-15T18:28:41Z</dc:date>
    <item>
      <title>LRBni prototype header patch</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/LRBni-prototype-header-patch/m-p/877619#M503</link>
      <description>Hmm, the editor just lost my text while adding the attachment... :( ...again:&lt;BR /&gt;&lt;BR /&gt;Hi,&lt;BR /&gt;&lt;BR /&gt;after working a bit with the LRBni prototype header from &lt;A href="http://software.intel.com/en-us/articles/prototype-primitives-guide/" target="_blank"&gt;http://software.intel.com/en-us/articles/prototype-primitives-guide/&lt;/A&gt; I created a patch to fix all (at least as far as I know) aliasing issues.&lt;BR /&gt;&lt;BR /&gt;I also fixed/silenced all warnings to be able to concentrate on my code.&lt;BR /&gt;&lt;BR /&gt;Patch is attached.</description>
      <pubDate>Thu, 18 Jun 2009 12:08:28 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/LRBni-prototype-header-patch/m-p/877619#M503</guid>
      <dc:creator>Matthias_Kretz</dc:creator>
      <dc:date>2009-06-18T12:08:28Z</dc:date>
    </item>
    <item>
      <title>LRBni prototype header patch</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/LRBni-prototype-header-patch/m-p/877620#M504</link>
      <description>Find an updated patch attached. Fixes two incorrect loops.</description>
      <pubDate>Tue, 15 Jun 2010 15:06:40 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/LRBni-prototype-header-patch/m-p/877620#M504</guid>
      <dc:creator>Matthias_Kretz</dc:creator>
      <dc:date>2010-06-15T15:06:40Z</dc:date>
    </item>
    <item>
      <title>LRBni prototype header patch</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/LRBni-prototype-header-patch/m-p/877621#M505</link>
      <description>Thanks, nice job and nice post for the community.</description>
      <pubDate>Tue, 15 Jun 2010 17:20:10 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/LRBni-prototype-header-patch/m-p/877621#M505</guid>
      <dc:creator>Philip_T_Intel1</dc:creator>
      <dc:date>2010-06-15T17:20:10Z</dc:date>
    </item>
    <item>
      <title>LRBni prototype header patch</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/LRBni-prototype-header-patch/m-p/877622#M506</link>
      <description>Second that. Thanks for posting, great content for the community!&lt;BR /&gt;&lt;BR /&gt;Arti</description>
      <pubDate>Tue, 15 Jun 2010 18:28:41 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/LRBni-prototype-header-patch/m-p/877622#M506</guid>
      <dc:creator>Arti_G_Intel</dc:creator>
      <dc:date>2010-06-15T18:28:41Z</dc:date>
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