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    <title>topic Idea: developer drivers, debug output, break on error, and more in Developing Games on Intel Graphics</title>
    <link>https://community.intel.com/t5/Developing-Games-on-Intel/Idea-developer-drivers-debug-output-break-on-error-and-more/m-p/892025#M573</link>
    <description>&lt;P&gt;We also provide a powerful performance analysis suite called Intel Graphics Performance Analyzers which is available for free download at &lt;A href="http://software.intel.com/en-us/articles/intel-gpa/" target="_blank"&gt;http://software.intel.com/en-us/articles/intel-gpa/&lt;/A&gt;.&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;</description>
    <pubDate>Thu, 03 Jun 2010 17:10:37 GMT</pubDate>
    <dc:creator>Joshua_D_Intel</dc:creator>
    <dc:date>2010-06-03T17:10:37Z</dc:date>
    <item>
      <title>Idea: developer drivers, debug output, break on error, and more</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/Idea-developer-drivers-debug-output-break-on-error-and-more/m-p/892022#M570</link>
      <description>I would like to see graphcis drivers with some developer features. These would include:&lt;BR /&gt;&lt;BR /&gt;1. Debug output&lt;BR /&gt;When there is a bad GL or D3D call, a message gets sent to stdout. This needs to be more descriptive than "invalid argument" or what glGetError reports.&lt;BR /&gt;&lt;BR /&gt;2. Performance counters&lt;BR /&gt;The driver measures fps, textures, memory, etc, and makes counters available that can be used in perfmon&lt;BR /&gt;&lt;BR /&gt;3. Break on error&lt;BR /&gt;The drivers throw an exception when there is an invalid GL on D3D call, so programmers can get the call stack at the time of the problem.&lt;BR /&gt;&lt;BR /&gt;4. Other checks&lt;BR /&gt;The driver should complain about cases where there is no effect, such as zero alpha. &lt;BR /&gt;&lt;BR /&gt;5. Control panel to enable/disable all of this.&lt;BR /&gt;</description>
      <pubDate>Wed, 14 Nov 2007 22:00:29 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/Idea-developer-drivers-debug-output-break-on-error-and-more/m-p/892022#M570</guid>
      <dc:creator>dnutsch</dc:creator>
      <dc:date>2007-11-14T22:00:29Z</dc:date>
    </item>
    <item>
      <title>Re: Idea: developer drivers, debug output, break on error, and</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/Idea-developer-drivers-debug-output-break-on-error-and-more/m-p/892023#M571</link>
      <description>What, you never heard of Dbgview? Or a real SW debugger?</description>
      <pubDate>Tue, 27 May 2008 05:36:13 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/Idea-developer-drivers-debug-output-break-on-error-and-more/m-p/892023#M571</guid>
      <dc:creator>Chuck_De_Sylva</dc:creator>
      <dc:date>2008-05-27T05:36:13Z</dc:date>
    </item>
    <item>
      <title>Idea: developer drivers, debug output, break on error, and more</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/Idea-developer-drivers-debug-output-break-on-error-and-more/m-p/892024#M572</link>
      <description>1) D3D debug output does this.&lt;BR /&gt;2) PIX enables you to determine performance characteristics of your app&lt;BR /&gt;3) D3D control panel has this option&lt;BR /&gt;4) D3D debug output does provide "INFO" and "WARN" output as well as "ERR"&lt;BR /&gt;5) The DX SDK installs a control panel for you, under Vista and beyond it does not show up in the control panel and must be found in the SDK menus, as I recall.&lt;BR /&gt;&lt;BR /&gt;for OGL see gDEBugger from gremedy.com</description>
      <pubDate>Fri, 21 May 2010 02:16:51 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/Idea-developer-drivers-debug-output-break-on-error-and-more/m-p/892024#M572</guid>
      <dc:creator>Philip_T_Intel1</dc:creator>
      <dc:date>2010-05-21T02:16:51Z</dc:date>
    </item>
    <item>
      <title>Idea: developer drivers, debug output, break on error, and more</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/Idea-developer-drivers-debug-output-break-on-error-and-more/m-p/892025#M573</link>
      <description>&lt;P&gt;We also provide a powerful performance analysis suite called Intel Graphics Performance Analyzers which is available for free download at &lt;A href="http://software.intel.com/en-us/articles/intel-gpa/" target="_blank"&gt;http://software.intel.com/en-us/articles/intel-gpa/&lt;/A&gt;.&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 03 Jun 2010 17:10:37 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/Idea-developer-drivers-debug-output-break-on-error-and-more/m-p/892025#M573</guid>
      <dc:creator>Joshua_D_Intel</dc:creator>
      <dc:date>2010-06-03T17:10:37Z</dc:date>
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