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    <title>topic Hi Jeffery, in Developing Games on Intel Graphics</title>
    <link>https://community.intel.com/t5/Developing-Games-on-Intel/Getting-Macroblock-information-from-QuickSync-H-264-decoder/m-p/974379#M777</link>
    <description>&lt;P&gt;Hi Jeffery,&lt;/P&gt;

&lt;P&gt;Many thanks for the response. We will check it out on the diagnostic mode and get back to you. Is this something that is part of Intel MediaSDK?&lt;/P&gt;

&lt;P&gt;Regards&lt;/P&gt;

&lt;P&gt;Murali&lt;/P&gt;</description>
    <pubDate>Mon, 10 Feb 2014 14:31:17 GMT</pubDate>
    <dc:creator>Murali_M_</dc:creator>
    <dc:date>2014-02-10T14:31:17Z</dc:date>
    <item>
      <title>Getting Macroblock information from QuickSync H.264 decoder</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/Getting-Macroblock-information-from-QuickSync-H-264-decoder/m-p/974377#M775</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;

&lt;P&gt;I would like to know if there is a way by which we can get MBInfo (Macroblock Information) from H.264 decoder on QuickSync&lt;/P&gt;

&lt;P&gt;We are using&amp;nbsp;&amp;gt; HD4600 versions with Windows 8.1. Does OpenCL or IntelMediaSDK support this export of information like motion vectors, MV bits, Texture bits, Coded block pattern, etc&lt;/P&gt;

&lt;P&gt;Regards&lt;/P&gt;

&lt;P&gt;Murali&lt;/P&gt;</description>
      <pubDate>Mon, 03 Feb 2014 04:56:26 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/Getting-Macroblock-information-from-QuickSync-H-264-decoder/m-p/974377#M775</guid>
      <dc:creator>Murali_M_</dc:creator>
      <dc:date>2014-02-03T04:56:26Z</dc:date>
    </item>
    <item>
      <title>Hi Murali,</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/Getting-Macroblock-information-from-QuickSync-H-264-decoder/m-p/974378#M776</link>
      <description>&lt;P&gt;Hi Murali,&lt;/P&gt;

&lt;P&gt;I agree with you that more info from decode would be very good to have, but&amp;nbsp;this isn't as easy to add as it may seem.&amp;nbsp; Media SDK can only provide data accessible from the driver, and the driver can only interact with interfaces available in hardware.&amp;nbsp; For now,&amp;nbsp;would it be possible to consider a slower software-based "diagnostic mode" with this data, and a faster hardware accelerated mode without?&lt;/P&gt;

&lt;P&gt;Regards, Jeff&lt;/P&gt;</description>
      <pubDate>Thu, 06 Feb 2014 16:06:38 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/Getting-Macroblock-information-from-QuickSync-H-264-decoder/m-p/974378#M776</guid>
      <dc:creator>Jeffrey_M_Intel1</dc:creator>
      <dc:date>2014-02-06T16:06:38Z</dc:date>
    </item>
    <item>
      <title>Hi Jeffery,</title>
      <link>https://community.intel.com/t5/Developing-Games-on-Intel/Getting-Macroblock-information-from-QuickSync-H-264-decoder/m-p/974379#M777</link>
      <description>&lt;P&gt;Hi Jeffery,&lt;/P&gt;

&lt;P&gt;Many thanks for the response. We will check it out on the diagnostic mode and get back to you. Is this something that is part of Intel MediaSDK?&lt;/P&gt;

&lt;P&gt;Regards&lt;/P&gt;

&lt;P&gt;Murali&lt;/P&gt;</description>
      <pubDate>Mon, 10 Feb 2014 14:31:17 GMT</pubDate>
      <guid>https://community.intel.com/t5/Developing-Games-on-Intel/Getting-Macroblock-information-from-QuickSync-H-264-decoder/m-p/974379#M777</guid>
      <dc:creator>Murali_M_</dc:creator>
      <dc:date>2014-02-10T14:31:17Z</dc:date>
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