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    <title>topic bin format ? in Intel® Embree Ray Tracing Kernels</title>
    <link>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/bin-format/m-p/797186#M116</link>
    <description>&lt;DIV id="gt-res-content" class="almost_half_cell"&gt;&lt;DIV dir="ltr"&gt;hi ..&lt;BR /&gt; Can you explain more about the type of &lt;B&gt;binary file&lt;/B&gt; used with the xml. how can i create that file..?&lt;BR /&gt;Thanks&lt;/DIV&gt;&lt;/DIV&gt;</description>
    <pubDate>Sat, 03 Mar 2012 09:05:44 GMT</pubDate>
    <dc:creator>azrak</dc:creator>
    <dc:date>2012-03-03T09:05:44Z</dc:date>
    <item>
      <title>bin format ?</title>
      <link>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/bin-format/m-p/797186#M116</link>
      <description>&lt;DIV id="gt-res-content" class="almost_half_cell"&gt;&lt;DIV dir="ltr"&gt;hi ..&lt;BR /&gt; Can you explain more about the type of &lt;B&gt;binary file&lt;/B&gt; used with the xml. how can i create that file..?&lt;BR /&gt;Thanks&lt;/DIV&gt;&lt;/DIV&gt;</description>
      <pubDate>Sat, 03 Mar 2012 09:05:44 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/bin-format/m-p/797186#M116</guid>
      <dc:creator>azrak</dc:creator>
      <dc:date>2012-03-03T09:05:44Z</dc:date>
    </item>
    <item>
      <title>bin format ?</title>
      <link>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/bin-format/m-p/797187#M117</link>
      <description>&lt;P&gt;Dear azrak,&lt;BR /&gt;&lt;BR /&gt;Please see the link below&lt;BR /&gt;&lt;A href="http://www.stylusstudio.com/binary_xml.html" target="_blank"&gt;http://www.stylusstudio.com/binary_xml.html&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Sat, 03 Mar 2012 16:39:08 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/bin-format/m-p/797187#M117</guid>
      <dc:creator>Kundan_Kumar</dc:creator>
      <dc:date>2012-03-03T16:39:08Z</dc:date>
    </item>
    <item>
      <title>bin format ?</title>
      <link>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/bin-format/m-p/797188#M118</link>
      <description>The XML File stores the structure of the scene while the bin file stores large data arrays. From the XML file one can point to a byte offset of the bin file and read a number of array elements from there. For instance a mesh can have the following as normal array specification:&lt;DIV&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;NORMALS ofs="1024" size="100"&gt;&lt;/NORMALS&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;DIV&gt;This line says that at byte offset 1024 a number of 100 float3 values should be read into the normal array.&lt;/DIV&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;DIV&gt;For some more information look in the file app/importers/xml.cpp functions loadBinary and loadVec{2f,3f,3i}Array, etc.&lt;/DIV&gt;&lt;DIV&gt;&lt;/DIV&gt;</description>
      <pubDate>Mon, 05 Mar 2012 06:17:15 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/bin-format/m-p/797188#M118</guid>
      <dc:creator>SvenW_Intel</dc:creator>
      <dc:date>2012-03-05T06:17:15Z</dc:date>
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