<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic I see some forum and i read in Intel® Embree Ray Tracing Kernels</title>
    <link>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/Bump-parameter/m-p/928011#M180</link>
    <description>&lt;P&gt;I see some forum and i read that is not included in source. But can you help me where i can put some code to to do this in embree source? Where is the best point of source to put the code befeore the engine render a pixel?&lt;/P&gt;</description>
    <pubDate>Mon, 04 Feb 2013 10:26:56 GMT</pubDate>
    <dc:creator>filoxgeox</dc:creator>
    <dc:date>2013-02-04T10:26:56Z</dc:date>
    <item>
      <title>Bump parameter</title>
      <link>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/Bump-parameter/m-p/928010#M179</link>
      <description>&lt;P&gt;Hi, i work with embree 1.0 compiled with visual stusio 2010 64bit by loading an xml files and every material parameter work fine, how i can load a bump map for material? There is a tag like map_Ks o Map_Ns to set for bump? Generally i use a obj code material, i put map_Bump parameter with PPM grayscale texture but nothing change in render. How i can use this parameter?&lt;/P&gt;
&lt;P&gt;Thank you in advance&lt;/P&gt;</description>
      <pubDate>Wed, 30 Jan 2013 15:18:55 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/Bump-parameter/m-p/928010#M179</guid>
      <dc:creator>filoxgeox</dc:creator>
      <dc:date>2013-01-30T15:18:55Z</dc:date>
    </item>
    <item>
      <title>I see some forum and i read</title>
      <link>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/Bump-parameter/m-p/928011#M180</link>
      <description>&lt;P&gt;I see some forum and i read that is not included in source. But can you help me where i can put some code to to do this in embree source? Where is the best point of source to put the code befeore the engine render a pixel?&lt;/P&gt;</description>
      <pubDate>Mon, 04 Feb 2013 10:26:56 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/Bump-parameter/m-p/928011#M180</guid>
      <dc:creator>filoxgeox</dc:creator>
      <dc:date>2013-02-04T10:26:56Z</dc:date>
    </item>
  </channel>
</rss>

