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    <title>topic You can disable the clearing in Intel® Embree Ray Tracing Kernels</title>
    <link>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/Motion-blur-flag-for-hit-cleared/m-p/954171#M236</link>
    <description>&lt;P&gt;You can disable the clearing of this flag, however, then you have to be carefull that the renderer clears it when used to access an object by its ID.&lt;/P&gt;</description>
    <pubDate>Fri, 18 Jan 2013 08:54:42 GMT</pubDate>
    <dc:creator>SvenW_Intel</dc:creator>
    <dc:date>2013-01-18T08:54:42Z</dc:date>
    <item>
      <title>Motion blur flag for hit cleared</title>
      <link>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/Motion-blur-flag-for-hit-cleared/m-p/954169#M234</link>
      <description>&lt;P&gt;Hi, first of all, thanks to the devs who are so actively responding to the topics in this forum.&lt;/P&gt;
&lt;P&gt;Now to the question, is there a good reason to clear the MSB of hit.id0, when MB triangle was intersected (hit.id0&amp;nbsp;=&amp;nbsp;tri.id0&lt;I&gt;&amp;nbsp;&amp;amp;&amp;nbsp;&lt;SPAN&gt;0x7FFFFFFF&lt;/SPAN&gt;; )? I'd really like to check this flag when an intersection occured, to see if MB primitive was intersected, but it is cleared by embree.&lt;/I&gt;&lt;/P&gt;
&lt;P&gt;Thanks&lt;/P&gt;</description>
      <pubDate>Tue, 20 Nov 2012 13:17:11 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/Motion-blur-flag-for-hit-cleared/m-p/954169#M234</guid>
      <dc:creator>Emil_K_</dc:creator>
      <dc:date>2012-11-20T13:17:11Z</dc:date>
    </item>
    <item>
      <title>Looks like a flag that the</title>
      <link>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/Motion-blur-flag-for-hit-cleared/m-p/954170#M235</link>
      <description>Looks like a flag that the triangle is moving is stored there:

triangle4i.h:

*! moving triangle */
      if (id0&lt;I&gt; &amp;amp; 0x80000000) 
      {&lt;/I&gt;</description>
      <pubDate>Fri, 23 Nov 2012 18:54:25 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/Motion-blur-flag-for-hit-cleared/m-p/954170#M235</guid>
      <dc:creator>Keymaster</dc:creator>
      <dc:date>2012-11-23T18:54:25Z</dc:date>
    </item>
    <item>
      <title>You can disable the clearing</title>
      <link>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/Motion-blur-flag-for-hit-cleared/m-p/954171#M236</link>
      <description>&lt;P&gt;You can disable the clearing of this flag, however, then you have to be carefull that the renderer clears it when used to access an object by its ID.&lt;/P&gt;</description>
      <pubDate>Fri, 18 Jan 2013 08:54:42 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/Motion-blur-flag-for-hit-cleared/m-p/954171#M236</guid>
      <dc:creator>SvenW_Intel</dc:creator>
      <dc:date>2013-01-18T08:54:42Z</dc:date>
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