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    <title>topic Intel GMA HD and OpenGL in Graphics</title>
    <link>https://community.intel.com/t5/Graphics/Intel-GMA-HD-and-OpenGL/m-p/213094#M1989</link>
    <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I  would like to know what's going on. Everywhere on the Internet (Intel's  website, Wikipedia, etc) it says that Intel HD supports OpenGL. When I  run any OpenGL-based application (tried 3D Studio Max 2011 Student  Edition, game Amnesia, OpenGL tests) they crash or the graphics don't  work properly.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Here is my observations:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am using this driver downloaded from Intel website:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Intel® Graphics Media Accelerator Driver for Windows 7* 64 and Windows Vista* 64 (exe)&lt;/P&gt;&lt;P&gt;Installs graphics driver version 15.21.5.64.2266 (8.15.10.2266) for Intel® integrated graphics.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;on:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Lenovo ThinkPad - Core i3, 4GB DDR3 RAM, Windows 7 Ultimate 64bit&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I downloaded OpenGL Extensions Viewer ( &lt;A href="http://www.realtech-vr.com/glview/"&gt;http://www.realtech-vr.com/glview/&lt;/A&gt; &lt;A href="http://www.realtech-vr.com/glview/"&gt;http://www.realtech-vr.com/glview/&lt;/A&gt; ) and here is my problem:  When I run "Rendering tests" Extension Viewer asks me to chose a driver:&lt;/P&gt;&lt;P&gt;&lt;A href="http://img703.imageshack.us/img703/2415/wybor.jpg"&gt;http://img703.imageshack.us/img703/2415/wybor.jpg&lt;/A&gt; &lt;A href="http://img703.imageshack.us/img703/2415/wybor.jpg"&gt;http://img703.imageshack.us/img703/2415/wybor.jpg&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;If  I chose "no acceleration" or "forward context" option, the tests are  passed, but the only thing I see in renderer window is this:&lt;/P&gt;&lt;P&gt;&lt;A href="http://img545.imageshack.us/img545/2531/noaccel.jpg"&gt;http://img545.imageshack.us/img545/2531/noaccel.jpg&lt;/A&gt; &lt;A href="http://img545.imageshack.us/img545/2531/noaccel.jpg"&gt;http://img545.imageshack.us/img545/2531/noaccel.jpg&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;If  I chose the "regular" "Intel HD graphics" driver from the list, the  tests RUN JUST FINE and are passed. This means that OpenGL CAN BE RAN on  my system, right?&lt;/P&gt;&lt;P&gt;&lt;A href="http://img217.imageshack.us/img217/5052/test1zg.jpg"&gt;http://img217.imageshack.us/img217/5052/test1zg.jpg&lt;/A&gt; &lt;A href="http://img217.imageshack.us/img217/5052/test1zg.jpg"&gt;http://img217.imageshack.us/img217/5052/test1zg.jpg&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;When I run 3DS Max with OpenGL driver selected, here's what happens:&lt;/P&gt;&lt;P&gt;&lt;A href="http://img522.imageshack.us/img522/7215/maxgk.jpg"&gt;http://img522.imageshack.us/img522/7215/maxgk.jpg&lt;/A&gt; &lt;A href="http://img522.imageshack.us/img522/7215/maxgk.jpg"&gt;http://img522.imageshack.us/img522/7215/maxgk.jpg&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;BUT  once every 100 runs it runs normally and viewports work fine, I can add  objects and lights in OpenGL mode, so again IT IS POSSIBLE to run  OpenGL in 3ds max.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;My questions:&lt;/P&gt;&lt;P&gt;1. Why were the advanced OpenGL options removed from the new Intel HD driver?&lt;/P&gt;&lt;P&gt;2. Why OpenGL works only occasionally?&lt;/P&gt;&lt;P&gt;3.  Is there a way to manually set the normal "Intel HD Graphics" display  driver for all applications instead of the "no acceleration" or "forward  context" drivers that probably crash them?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Help would be greatly appreciated.&lt;/P&gt;</description>
    <pubDate>Tue, 25 Jan 2011 21:39:49 GMT</pubDate>
    <dc:creator>idata</dc:creator>
    <dc:date>2011-01-25T21:39:49Z</dc:date>
    <item>
      <title>Intel GMA HD and OpenGL</title>
      <link>https://community.intel.com/t5/Graphics/Intel-GMA-HD-and-OpenGL/m-p/213094#M1989</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I  would like to know what's going on. Everywhere on the Internet (Intel's  website, Wikipedia, etc) it says that Intel HD supports OpenGL. When I  run any OpenGL-based application (tried 3D Studio Max 2011 Student  Edition, game Amnesia, OpenGL tests) they crash or the graphics don't  work properly.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Here is my observations:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am using this driver downloaded from Intel website:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Intel® Graphics Media Accelerator Driver for Windows 7* 64 and Windows Vista* 64 (exe)&lt;/P&gt;&lt;P&gt;Installs graphics driver version 15.21.5.64.2266 (8.15.10.2266) for Intel® integrated graphics.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;on:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Lenovo ThinkPad - Core i3, 4GB DDR3 RAM, Windows 7 Ultimate 64bit&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I downloaded OpenGL Extensions Viewer ( &lt;A href="http://www.realtech-vr.com/glview/"&gt;http://www.realtech-vr.com/glview/&lt;/A&gt; &lt;A href="http://www.realtech-vr.com/glview/"&gt;http://www.realtech-vr.com/glview/&lt;/A&gt; ) and here is my problem:  When I run "Rendering tests" Extension Viewer asks me to chose a driver:&lt;/P&gt;&lt;P&gt;&lt;A href="http://img703.imageshack.us/img703/2415/wybor.jpg"&gt;http://img703.imageshack.us/img703/2415/wybor.jpg&lt;/A&gt; &lt;A href="http://img703.imageshack.us/img703/2415/wybor.jpg"&gt;http://img703.imageshack.us/img703/2415/wybor.jpg&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;If  I chose "no acceleration" or "forward context" option, the tests are  passed, but the only thing I see in renderer window is this:&lt;/P&gt;&lt;P&gt;&lt;A href="http://img545.imageshack.us/img545/2531/noaccel.jpg"&gt;http://img545.imageshack.us/img545/2531/noaccel.jpg&lt;/A&gt; &lt;A href="http://img545.imageshack.us/img545/2531/noaccel.jpg"&gt;http://img545.imageshack.us/img545/2531/noaccel.jpg&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;If  I chose the "regular" "Intel HD graphics" driver from the list, the  tests RUN JUST FINE and are passed. This means that OpenGL CAN BE RAN on  my system, right?&lt;/P&gt;&lt;P&gt;&lt;A href="http://img217.imageshack.us/img217/5052/test1zg.jpg"&gt;http://img217.imageshack.us/img217/5052/test1zg.jpg&lt;/A&gt; &lt;A href="http://img217.imageshack.us/img217/5052/test1zg.jpg"&gt;http://img217.imageshack.us/img217/5052/test1zg.jpg&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;When I run 3DS Max with OpenGL driver selected, here's what happens:&lt;/P&gt;&lt;P&gt;&lt;A href="http://img522.imageshack.us/img522/7215/maxgk.jpg"&gt;http://img522.imageshack.us/img522/7215/maxgk.jpg&lt;/A&gt; &lt;A href="http://img522.imageshack.us/img522/7215/maxgk.jpg"&gt;http://img522.imageshack.us/img522/7215/maxgk.jpg&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;BUT  once every 100 runs it runs normally and viewports work fine, I can add  objects and lights in OpenGL mode, so again IT IS POSSIBLE to run  OpenGL in 3ds max.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;My questions:&lt;/P&gt;&lt;P&gt;1. Why were the advanced OpenGL options removed from the new Intel HD driver?&lt;/P&gt;&lt;P&gt;2. Why OpenGL works only occasionally?&lt;/P&gt;&lt;P&gt;3.  Is there a way to manually set the normal "Intel HD Graphics" display  driver for all applications instead of the "no acceleration" or "forward  context" drivers that probably crash them?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Help would be greatly appreciated.&lt;/P&gt;</description>
      <pubDate>Tue, 25 Jan 2011 21:39:49 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Intel-GMA-HD-and-OpenGL/m-p/213094#M1989</guid>
      <dc:creator>idata</dc:creator>
      <dc:date>2011-01-25T21:39:49Z</dc:date>
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