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    <title>topic Re: Gaming with Intel 4600, 3 monitors Collage mode ??? in Graphics</title>
    <link>https://community.intel.com/t5/Graphics/Gaming-with-Intel-4600-3-monitors-Collage-mode/m-p/381062#M28138</link>
    <description>&lt;P&gt;Having similar problems to you. Were you able to resolve this? Some games just don't see the triple monitor collage  resolution, and some don't show up correctly using that resolution even though non-fullscreen versions are fine.&lt;/P&gt;</description>
    <pubDate>Fri, 13 Mar 2015 09:50:23 GMT</pubDate>
    <dc:creator>jluan</dc:creator>
    <dc:date>2015-03-13T09:50:23Z</dc:date>
    <item>
      <title>Gaming with Intel 4600, 3 monitors Collage mode ???</title>
      <link>https://community.intel.com/t5/Graphics/Gaming-with-Intel-4600-3-monitors-Collage-mode/m-p/381057#M28133</link>
      <description>&lt;P&gt;I am trying to get 2d surround in games like Nvidia has. I have a MSI GE70 2OE that has integrated Intel 4600 and Nvidia GTX 765m. The surround settings are not available in Nvidia control panel because all display ports run through the Intel chip. I have got one game to work well with the collage mode (battlefield 3) but, the hud is spaced out to the left and right screen (map is in far left corner, ammo in far right corner) instead of being on center display like Nvidia 2d surround. Also, other games that support multiple display gaming like Assassins Creed Black Flag and Crysis 3 show duplicated images on all 3 screens. Also in battlefield, I had to force the resolution. If I try to change any graphic settings in game, the game reverts to a barbaric 320x200 resolutions and duplicates on all 3 screens or it crashes. I then have to restart and the surround mode is good again.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I guess my question is, is Intel's collage mode meant for gaming? Battlefield works great so there is potential. Is there any support or profiles for specific games? Any fixes for the HUD issue and how to get other games to work. I saw another user posted a similiar question but he said Crysis 3 fired right up with collage mode and worked flawlessly. &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Also, I spoke with Nvidia and they said Nvidia mobile gpu's do not support surround due to display ports being routed through the Intel chip. However, while in collage mode, The nvidia chip is running the displays (on board led status). I  know this to be true because battlefield runs at high fps and if it was the intel chip driving it, FPS would be low (I have highest settings enabled). Also my frames per second onscreen display is black font when Intel and purple when Nvidia. ??&lt;/P&gt;</description>
      <pubDate>Fri, 21 Feb 2014 18:13:12 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Gaming-with-Intel-4600-3-monitors-Collage-mode/m-p/381057#M28133</guid>
      <dc:creator>ZWebb</dc:creator>
      <dc:date>2014-02-21T18:13:12Z</dc:date>
    </item>
    <item>
      <title>Re: Gaming with Intel 4600, 3 monitors Collage mode ???</title>
      <link>https://community.intel.com/t5/Graphics/Gaming-with-Intel-4600-3-monitors-Collage-mode/m-p/381058#M28134</link>
      <description>&lt;P&gt;I understand you are looking for Collage mode compatibility while playing surround games.&lt;/P&gt;&lt;P&gt;I am checking with engineering department about this matter but I will need more information about this issue:&lt;/P&gt;&lt;P&gt;Can you place some pictures or screen shots about any error message or crashes you get when setting up collage mode and playing games?&lt;/P&gt;&lt;P&gt;I will need graphics report generated within graphics properties, also DirectX diagnostic report.&lt;/P&gt;&lt;P&gt;&lt;A href="http://www.intel.com/support/graphics/sb/cs-009476.htm"&gt;http://www.intel.com/support/graphics/sb/cs-009476.htm&lt;/A&gt; &lt;A href="http://www.intel.com/support/graphics/sb/cs-009476.htm"&gt;http://www.intel.com/support/graphics/sb/cs-009476.htm&lt;/A&gt;&lt;/P&gt;&lt;P&gt;To get DirectX report try this: click Start, click Run, type dxdiag in the Open box, and then click OK.&lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt;Allan. &lt;/P&gt;</description>
      <pubDate>Mon, 24 Feb 2014 20:23:03 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Gaming-with-Intel-4600-3-monitors-Collage-mode/m-p/381058#M28134</guid>
      <dc:creator>Allan_J_Intel1</dc:creator>
      <dc:date>2014-02-24T20:23:03Z</dc:date>
    </item>
    <item>
      <title>Re: Gaming with Intel 4600, 3 monitors Collage mode ???</title>
      <link>https://community.intel.com/t5/Graphics/Gaming-with-Intel-4600-3-monitors-Collage-mode/m-p/381059#M28135</link>
      <description>&lt;P&gt;Here are the reports. Not sure why it does not list the Nvidia card.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;------------------&lt;/P&gt;&lt;P&gt;System Information&lt;/P&gt;&lt;P&gt;------------------&lt;/P&gt;&lt;P&gt;Time of this report: 2/26/2014, 16:54:19&lt;/P&gt;&lt;P&gt;       Machine name: ZACH&lt;/P&gt;&lt;P&gt;   Operating System: Windows 8.1 64-bit (6.3, Build 9600) (9600.winblue_gdr.131030-1505)&lt;/P&gt;&lt;P&gt;           Language: English (Regional Setting: English)&lt;/P&gt;&lt;P&gt;System Manufacturer: Micro-Star International Co., Ltd.&lt;/P&gt;&lt;P&gt;       System Model: GE70 2OC\2OE&lt;/P&gt;&lt;P&gt;               BIOS: E1757IMS.509&lt;/P&gt;&lt;P&gt;          Processor: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz (8 CPUs), ~2.4GHz&lt;/P&gt;&lt;P&gt;             Memory: 12288MB RAM&lt;/P&gt;&lt;P&gt;Available OS Memory: 12208MB RAM&lt;/P&gt;&lt;P&gt;          Page File: 6006MB used, 11418MB available&lt;/P&gt;&lt;P&gt;        Windows Dir: &lt;A&gt;C:\WINDOWS&lt;/A&gt;&lt;/P&gt;&lt;P&gt;    DirectX Version: DirectX 11&lt;/P&gt;&lt;P&gt;DX Setup Parameters: Not found&lt;/P&gt;&lt;P&gt;   User DPI Setting: Using System DPI&lt;/P&gt;&lt;P&gt; System DPI Setting: 96 DPI (100 percent)&lt;/P&gt;&lt;P&gt;    DWM DPI Scaling: Disabled&lt;/P&gt;&lt;P&gt;     DxDiag Version: 6.03.9600.16384 64bit Unicode&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;------------&lt;/P&gt;&lt;P&gt;DxDiag Notes&lt;/P&gt;&lt;P&gt;------------&lt;/P&gt;&lt;P&gt;      Display Tab 1: No problems found.&lt;/P&gt;&lt;P&gt;        Sound Tab 1: No problems found.&lt;/P&gt;&lt;P&gt;          Input Tab: No problems found.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;--------------------&lt;/P&gt;&lt;P&gt;DirectX Debug Levels&lt;/P&gt;&lt;P&gt;--------------------&lt;/P&gt;&lt;P&gt;Direct3D:    0/4 (retail)&lt;/P&gt;&lt;P&gt;DirectDraw:  0/4 (retail)&lt;/P&gt;&lt;P&gt;DirectInput: 0/5 (retail)&lt;/P&gt;&lt;P&gt;DirectMusic: 0/5 (retail)&lt;/P&gt;&lt;P&gt;DirectPlay:  0/9 (retail)&lt;/P&gt;&lt;P&gt;DirectSound: 0/5 (retail)&lt;/P&gt;&lt;P&gt;DirectShow:  0/6 (retail)&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;---------------&lt;/P&gt;&lt;P&gt;Display Devices&lt;/P&gt;&lt;P&gt;---------------&lt;/P&gt;&lt;P&gt;          Card name: Intel(R) HD Graphics 4600&lt;/P&gt;&lt;P&gt;       Manufacturer: Intel Corporation&lt;/P&gt;&lt;P&gt;          Chip type: Intel(R) HD Graphics Family&lt;/P&gt;&lt;P&gt;           DAC type: Internal&lt;/P&gt;&lt;P&gt;        Device Type: Full Device&lt;/P&gt;&lt;P&gt;         Device Key: Enum\PCI\VEN_8086&amp;amp;DEV_0416&amp;amp;SUBSYS_10E11462&amp;amp;REV_06&lt;/P&gt;&lt;P&gt;     Display Memory: 1792 MB&lt;/P&gt;&lt;P&gt;   Dedicated Memory: 0 MB&lt;/P&gt;&lt;P&gt;      Shared Memory: 1792 MB&lt;/P&gt;&lt;P&gt;       Current Mode: 1920 x 1080 (32 bit) (60Hz)&lt;/P&gt;&lt;P&gt;       Monitor Name: Generic PnP Monitor&lt;/P&gt;&lt;P&gt;      Monitor Model: unknown&lt;/P&gt;&lt;P&gt;         Monitor Id: CMO1720&lt;/P&gt;&lt;P&gt;        Native Mode: 1920 x 1080(p) (60.020Hz)&lt;/P&gt;&lt;P&gt;        Output Type: Internal&lt;/P&gt;&lt;P&gt;        Driver Name: igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igdumdim32,igd10iumd32,igd10iumd32&lt;/P&gt;&lt;P&gt;Driver File Version: 10.18.0010.3355 (English)&lt;/P&gt;&lt;P&gt;     Driver Version: 10.18.10.3355&lt;/P&gt;&lt;P&gt;        DDI Version: 11&lt;/P&gt;&lt;P&gt;     Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1&lt;/P&gt;&lt;P&gt;       Driver Model: WDDM 1.3&lt;/P&gt;&lt;P&gt;Graphics Preemption: DMA&lt;/P&gt;&lt;P&gt; Compute Preemption: Thread&lt;/P&gt;&lt;P&gt;           Miracast: Supported&lt;/P&gt;&lt;P&gt;Hybrid Graphics GPU: Integrated&lt;/P&gt;&lt;P&gt;     Power P-states: Not Supported&lt;/P&gt;&lt;P&gt;  Driver Attributes: Final Retail&lt;/P&gt;&lt;P&gt;   Driver Date/Size: 2/20/2014 18:04:13, 12148224 bytes&lt;/P&gt;&lt;P&gt;        WHQL Logo'd: Yes&lt;/P&gt;&lt;P&gt;    WHQL Date Stamp: &lt;/P&gt;&lt;P&gt;  Device Identifier: {D7B78E66-4756-11CF-737A-EC30BBC2C435}&lt;/P&gt;&lt;P&gt;          Vendor ID: 0x10DE&lt;/P&gt;&lt;P&gt;          Device ID: 0x11E2&lt;/P&gt;&lt;P&gt;          SubSys ID: 0x10E11462&lt;/P&gt;&lt;P&gt;        Revision ID: 0x00A1&lt;/P&gt;&lt;P&gt; Driver Strong Name: oem63.inf:5f63e534dd929195:iHSWM_w81:10.18.10.3355:pci\ven_8086&amp;amp;dev_0416&lt;/P&gt;&lt;P&gt;     Rank Of Driver: 00DA2001&lt;/P&gt;&lt;P&gt;        Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C &lt;/P&gt;&lt;P&gt;        DXVA2 Modes: DXVA2_ModeMPEG2_IDCT  DXVA2_ModeMPEG2_VLD  DXVA2_ModeVC1_VLD  DXVA2_ModeVC1_IDCT  DXVA2_ModeWMV9_IDCT  DXVA2_ModeH264_VLD_NoFGT  &lt;/P&gt;&lt;P&gt;   Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive &lt;/P&gt;&lt;P&gt;                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY &lt;/P&gt;&lt;P&gt;                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY &lt;/P&gt;&lt;P&gt;                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch &lt;/P&gt;&lt;P&gt;                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive &lt;/P&gt;&lt;P&gt;                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY &lt;/P&gt;&lt;P&gt;                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY &lt;/P&gt;&lt;P&gt;                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch &lt;/P&gt;&lt;P&gt;                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive &lt;/P&gt;&lt;P&gt;                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY &lt;/P&gt;&lt;P&gt;                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY &lt;/P&gt;&lt;P&gt;                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch &lt;/P&gt;&lt;P&gt;                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive &lt;/P&gt;&lt;P&gt;                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY &lt;/P&gt;&lt;P&gt;                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY &lt;/P&gt;&lt;P&gt;                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch &lt;/P&gt;&lt;P&gt;                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;/P&gt;&lt;P&gt;                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;/P&gt;&lt;P&gt;                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;/P&gt;&lt;P&gt;                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;/P&gt;&lt;P&gt;                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;/P&gt;&lt;P&gt;                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;/P&gt;&lt;P&gt;                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;/P&gt;&lt;P&gt;                     {335AA36E-7884-43A...&lt;/P&gt;</description>
      <pubDate>Wed, 26 Feb 2014 23:01:27 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Gaming-with-Intel-4600-3-monitors-Collage-mode/m-p/381059#M28135</guid>
      <dc:creator>ZWebb</dc:creator>
      <dc:date>2014-02-26T23:01:27Z</dc:date>
    </item>
    <item>
      <title>Re: Gaming with Intel 4600, 3 monitors Collage mode ???</title>
      <link>https://community.intel.com/t5/Graphics/Gaming-with-Intel-4600-3-monitors-Collage-mode/m-p/381060#M28136</link>
      <description>&lt;P&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 26 Feb 2014 23:02:17 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Gaming-with-Intel-4600-3-monitors-Collage-mode/m-p/381060#M28136</guid>
      <dc:creator>ZWebb</dc:creator>
      <dc:date>2014-02-26T23:02:17Z</dc:date>
    </item>
    <item>
      <title>Re: Gaming with Intel 4600, 3 monitors Collage mode ???</title>
      <link>https://community.intel.com/t5/Graphics/Gaming-with-Intel-4600-3-monitors-Collage-mode/m-p/381061#M28137</link>
      <description>&lt;P&gt;Both reports are saying you are currently running an earlier driver version; please try updating to the latest video drivers and try Collage mode:&lt;/P&gt;&lt;P&gt; &lt;A href="https://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&amp;amp;DwnldID=23639&amp;amp;lang=eng&amp;amp;OSVersion=Windows%208.1%2C%2064-bit*&amp;amp;DownloadType=%0A%09%09%09%09%09%09%09Drivers%0A%09%09%09%09%09%09"&gt;https://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&amp;amp;DwnldID=23639&amp;amp;lang=eng&amp;amp;OSVersion=Windows%208.1%2C%2064-bit*&amp;amp;DownloadType=%0A%09%09%09%09%09%09%09Drivers%0A%09%09%09%09%09%09&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Allan.&lt;/P&gt;</description>
      <pubDate>Thu, 27 Feb 2014 15:40:59 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Gaming-with-Intel-4600-3-monitors-Collage-mode/m-p/381061#M28137</guid>
      <dc:creator>Allan_J_Intel1</dc:creator>
      <dc:date>2014-02-27T15:40:59Z</dc:date>
    </item>
    <item>
      <title>Re: Gaming with Intel 4600, 3 monitors Collage mode ???</title>
      <link>https://community.intel.com/t5/Graphics/Gaming-with-Intel-4600-3-monitors-Collage-mode/m-p/381062#M28138</link>
      <description>&lt;P&gt;Having similar problems to you. Were you able to resolve this? Some games just don't see the triple monitor collage  resolution, and some don't show up correctly using that resolution even though non-fullscreen versions are fine.&lt;/P&gt;</description>
      <pubDate>Fri, 13 Mar 2015 09:50:23 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Gaming-with-Intel-4600-3-monitors-Collage-mode/m-p/381062#M28138</guid>
      <dc:creator>jluan</dc:creator>
      <dc:date>2015-03-13T09:50:23Z</dc:date>
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