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    <title>topic OpenGL GL_LINES DrawArrays bug on recent Intel 4 Series Express driver in Graphics</title>
    <link>https://community.intel.com/t5/Graphics/OpenGL-GL-LINES-DrawArrays-bug-on-recent-Intel-4-Series-Express/m-p/410156#M33644</link>
    <description>&lt;P&gt;I've come across a bug in the most recent Intel 4 Series Express driver that has been made avialable by Dell.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;The bug can be easily reproduced with a simple OpenSceneGraph application. The problem seems to boil down to the driver not being able to handle multiple calls to glDrawArrays when drawing GL_LINES.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am not versed in OpenGL, but I've described the bug in OpenSceneGraph terms at the official OSG forum. Please follow the link for more details and the sample application code.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="http://forum.openscenegraph.org/viewtopic.php?t=7010"&gt;http://forum.openscenegraph.org/viewtopic.php?t=7010&lt;/A&gt; &lt;A href="http://forum.openscenegraph.org/viewtopic.php?t=7010"&gt;http://forum.openscenegraph.org/viewtopic.php?t=7010&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks,&lt;/P&gt;&lt;P&gt;Jesse Stimpson&lt;/P&gt;</description>
    <pubDate>Tue, 02 Nov 2010 19:59:01 GMT</pubDate>
    <dc:creator>idata</dc:creator>
    <dc:date>2010-11-02T19:59:01Z</dc:date>
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      <title>OpenGL GL_LINES DrawArrays bug on recent Intel 4 Series Express driver</title>
      <link>https://community.intel.com/t5/Graphics/OpenGL-GL-LINES-DrawArrays-bug-on-recent-Intel-4-Series-Express/m-p/410156#M33644</link>
      <description>&lt;P&gt;I've come across a bug in the most recent Intel 4 Series Express driver that has been made avialable by Dell.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;The bug can be easily reproduced with a simple OpenSceneGraph application. The problem seems to boil down to the driver not being able to handle multiple calls to glDrawArrays when drawing GL_LINES.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am not versed in OpenGL, but I've described the bug in OpenSceneGraph terms at the official OSG forum. Please follow the link for more details and the sample application code.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="http://forum.openscenegraph.org/viewtopic.php?t=7010"&gt;http://forum.openscenegraph.org/viewtopic.php?t=7010&lt;/A&gt; &lt;A href="http://forum.openscenegraph.org/viewtopic.php?t=7010"&gt;http://forum.openscenegraph.org/viewtopic.php?t=7010&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks,&lt;/P&gt;&lt;P&gt;Jesse Stimpson&lt;/P&gt;</description>
      <pubDate>Tue, 02 Nov 2010 19:59:01 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/OpenGL-GL-LINES-DrawArrays-bug-on-recent-Intel-4-Series-Express/m-p/410156#M33644</guid>
      <dc:creator>idata</dc:creator>
      <dc:date>2010-11-02T19:59:01Z</dc:date>
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