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    <title>topic Recomendations for integrated intel graphics and 3d / WEBGL in Graphics</title>
    <link>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483683#M48163</link>
    <description>&lt;P&gt;Hello.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;I'd want to know the intel i. graphics performace &amp;amp; problems with webgl word &lt;P&gt;(for example  &lt;A href="http://threejs.org/"&gt;http://threejs.org/&lt;/A&gt; &lt;A href="http://threejs.org/"&gt;http://threejs.org/&lt;/A&gt;,    &lt;A href="http://helloracer.com/racer-s/"&gt;http://helloracer.com/racer-s/&lt;/A&gt; &lt;A href="http://helloracer.com/racer-s/"&gt;http://helloracer.com/racer-s/&lt;/A&gt; ) &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I need to know if these graphics cards can hold / support the effort that WEBGL can ask them.&lt;/P&gt;&lt;P&gt;Can be dangerous for the card ? Can be reduce the expected card life ?&lt;/P&gt;&lt;P&gt;Can have seroius heat problems ?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks.&lt;/P&gt;</description>
    <pubDate>Fri, 20 Nov 2015 10:10:18 GMT</pubDate>
    <dc:creator>AP-</dc:creator>
    <dc:date>2015-11-20T10:10:18Z</dc:date>
    <item>
      <title>Recomendations for integrated intel graphics and 3d / WEBGL</title>
      <link>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483683#M48163</link>
      <description>&lt;P&gt;Hello.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;I'd want to know the intel i. graphics performace &amp;amp; problems with webgl word &lt;P&gt;(for example  &lt;A href="http://threejs.org/"&gt;http://threejs.org/&lt;/A&gt; &lt;A href="http://threejs.org/"&gt;http://threejs.org/&lt;/A&gt;,    &lt;A href="http://helloracer.com/racer-s/"&gt;http://helloracer.com/racer-s/&lt;/A&gt; &lt;A href="http://helloracer.com/racer-s/"&gt;http://helloracer.com/racer-s/&lt;/A&gt; ) &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I need to know if these graphics cards can hold / support the effort that WEBGL can ask them.&lt;/P&gt;&lt;P&gt;Can be dangerous for the card ? Can be reduce the expected card life ?&lt;/P&gt;&lt;P&gt;Can have seroius heat problems ?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks.&lt;/P&gt;</description>
      <pubDate>Fri, 20 Nov 2015 10:10:18 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483683#M48163</guid>
      <dc:creator>AP-</dc:creator>
      <dc:date>2015-11-20T10:10:18Z</dc:date>
    </item>
    <item>
      <title>Re: Recomendations for integrated intel graphics and 3d / WEBGL</title>
      <link>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483684#M48164</link>
      <description>&lt;P&gt;You ask as developer or as end-user?&lt;/P&gt;</description>
      <pubDate>Fri, 20 Nov 2015 22:17:08 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483684#M48164</guid>
      <dc:creator>AP16</dc:creator>
      <dc:date>2015-11-20T22:17:08Z</dc:date>
    </item>
    <item>
      <title>Re: Recomendations for integrated intel graphics and 3d / WEBGL</title>
      <link>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483685#M48165</link>
      <description>&lt;P&gt;As an end-user, of course&lt;/P&gt;</description>
      <pubDate>Sat, 21 Nov 2015 20:33:23 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483685#M48165</guid>
      <dc:creator>AP-</dc:creator>
      <dc:date>2015-11-21T20:33:23Z</dc:date>
    </item>
    <item>
      <title>Re: Recomendations for integrated intel graphics and 3d / WEBGL</title>
      <link>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483686#M48166</link>
      <description>&lt;P&gt;Well, modern WebGl apps are targeted to OpenGL ES 3.0, which itself requires OpenGL 4.3 support. Only Haswell and newer generations have full support of current OpenGL versions.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;About load on IGP, WebGL apps are usually a light-weight demos and casual games, because full-fledge game will be too large to fit into browser and likely will use a plugin with more capable rendering engine like Unity. But this will be changed with HTTP 2.0, because binary transfers will make possible game resources streaming and fast interactions.&lt;/P&gt;</description>
      <pubDate>Sat, 21 Nov 2015 23:30:44 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483686#M48166</guid>
      <dc:creator>AP16</dc:creator>
      <dc:date>2015-11-21T23:30:44Z</dc:date>
    </item>
    <item>
      <title>Re: Recomendations for integrated intel graphics and 3d / WEBGL</title>
      <link>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483687#M48167</link>
      <description>&lt;P&gt;What about this , &lt;A href="http://potree.org/"&gt;http://potree.org/&lt;/A&gt; &lt;A href="http://potree.org/"&gt;http://potree.org/&lt;/A&gt;&lt;/P&gt;&lt;P&gt;This example can manage millions of points.&lt;/P&gt;&lt;P&gt;What can be the behaviour and effort of intel card? &lt;/P&gt;&lt;P&gt;Which can be the limits ? Which alerts could be recommended  (if any) ? &lt;/P&gt;&lt;P&gt;Finally, where are the limits to say 'your card may be damaged' ?&lt;/P&gt;&lt;P&gt;Thanks &lt;/P&gt;</description>
      <pubDate>Mon, 23 Nov 2015 08:13:47 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483687#M48167</guid>
      <dc:creator>AP-</dc:creator>
      <dc:date>2015-11-23T08:13:47Z</dc:date>
    </item>
    <item>
      <title>Re: Recomendations for integrated intel graphics and 3d / WEBGL</title>
      <link>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483688#M48168</link>
      <description>&lt;P&gt;Intel GPUs have same protections as discrete: if temperature or voltage become over limit, they will switch to lower performance levels or start throttling. In   you can see an example of GPU defense.&lt;/P&gt;</description>
      <pubDate>Mon, 23 Nov 2015 16:52:36 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483688#M48168</guid>
      <dc:creator>AP16</dc:creator>
      <dc:date>2015-11-23T16:52:36Z</dc:date>
    </item>
    <item>
      <title>Re: Recomendations for integrated intel graphics and 3d / WEBGL</title>
      <link>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483689#M48169</link>
      <description>&lt;P&gt;Thank you very much!&lt;/P&gt;</description>
      <pubDate>Mon, 23 Nov 2015 20:07:32 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Recomendations-for-integrated-intel-graphics-and-3d-WEBGL/m-p/483689#M48169</guid>
      <dc:creator>AP-</dc:creator>
      <dc:date>2015-11-23T20:07:32Z</dc:date>
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