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    <title>topic Windows 10 HD 4200 OpenGL extremely slow with many textures after update in Graphics</title>
    <link>https://community.intel.com/t5/Graphics/Windows-10-HD-4200-OpenGL-extremely-slow-with-many-textures/m-p/531727#M57065</link>
    <description>&lt;P&gt;Short version: After upgrading to Windows 10, a graphics driver update seems to break OpenGL textures, but graphics are unstable without the update, and I can't update to the recommended version.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Long version:&lt;/P&gt;&lt;P&gt;I have recently upgraded my laptop to Windows 10 with a clean install, so I had to reinstall all of my drivers. With the old 2013 graphics driver (10.18.10.3277) that came with my computer, I only had a few problems with stability, specifically with firefox, but Windows automatically upgraded my graphics driver (10.18.15.4235). Since the update, although stability has been much improved, whenever I try to run a Minecraft modpack, my computer slows down eventually to 1 frame every 5-10 seconds with a small window after it starts "Uploading GL textures" and progressively gets worse the longer it "uploads." I finally decided to revert back to the original driver version, and everything worked much smoother although less stable again, until another update. I tried using the Intel Update Utility, and it recommended I update to version 15.36.21.64.4222, but when I try installing the new driver, it always gives me an error message saying "This computer does not meet the minimum requirements for installing the software." I have tried editing the 'mup.xml' file to add Windows 10 to the list of supported operating systems for the installer, or remove the 'suppportedOperatingSystems' tag entirely, but I still get the same message. When I was still running Windows 8.1, I used the Intel Update Utility to update my graphics driver and it worked just fine, so I can only think that I have too new of an operating system, even though it should be backwards compatible.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;My computer is the Lenovo Yoga 11s with 4GB RAM, 128GB SDD, and an Intel i5-4210Y Haswell processor running Windows 10 build 10130&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Questions:&lt;/P&gt;&lt;P&gt;Is my system really too old, or is there a way to bypass the minimum requirements?&lt;/P&gt;&lt;P&gt;Otherwise, might there be a way to make a hack for this OpenGL Textures bug?&lt;/P&gt;&lt;P&gt;When might the official Windows 10 graphics drivers be available for download?&lt;/P&gt;</description>
    <pubDate>Mon, 29 Jun 2015 16:39:42 GMT</pubDate>
    <dc:creator>idata</dc:creator>
    <dc:date>2015-06-29T16:39:42Z</dc:date>
    <item>
      <title>Windows 10 HD 4200 OpenGL extremely slow with many textures after update</title>
      <link>https://community.intel.com/t5/Graphics/Windows-10-HD-4200-OpenGL-extremely-slow-with-many-textures/m-p/531727#M57065</link>
      <description>&lt;P&gt;Short version: After upgrading to Windows 10, a graphics driver update seems to break OpenGL textures, but graphics are unstable without the update, and I can't update to the recommended version.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Long version:&lt;/P&gt;&lt;P&gt;I have recently upgraded my laptop to Windows 10 with a clean install, so I had to reinstall all of my drivers. With the old 2013 graphics driver (10.18.10.3277) that came with my computer, I only had a few problems with stability, specifically with firefox, but Windows automatically upgraded my graphics driver (10.18.15.4235). Since the update, although stability has been much improved, whenever I try to run a Minecraft modpack, my computer slows down eventually to 1 frame every 5-10 seconds with a small window after it starts "Uploading GL textures" and progressively gets worse the longer it "uploads." I finally decided to revert back to the original driver version, and everything worked much smoother although less stable again, until another update. I tried using the Intel Update Utility, and it recommended I update to version 15.36.21.64.4222, but when I try installing the new driver, it always gives me an error message saying "This computer does not meet the minimum requirements for installing the software." I have tried editing the 'mup.xml' file to add Windows 10 to the list of supported operating systems for the installer, or remove the 'suppportedOperatingSystems' tag entirely, but I still get the same message. When I was still running Windows 8.1, I used the Intel Update Utility to update my graphics driver and it worked just fine, so I can only think that I have too new of an operating system, even though it should be backwards compatible.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;My computer is the Lenovo Yoga 11s with 4GB RAM, 128GB SDD, and an Intel i5-4210Y Haswell processor running Windows 10 build 10130&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Questions:&lt;/P&gt;&lt;P&gt;Is my system really too old, or is there a way to bypass the minimum requirements?&lt;/P&gt;&lt;P&gt;Otherwise, might there be a way to make a hack for this OpenGL Textures bug?&lt;/P&gt;&lt;P&gt;When might the official Windows 10 graphics drivers be available for download?&lt;/P&gt;</description>
      <pubDate>Mon, 29 Jun 2015 16:39:42 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Windows-10-HD-4200-OpenGL-extremely-slow-with-many-textures/m-p/531727#M57065</guid>
      <dc:creator>idata</dc:creator>
      <dc:date>2015-06-29T16:39:42Z</dc:date>
    </item>
    <item>
      <title>Re: Windows 10 HD 4200 OpenGL extremely slow with many textures after update</title>
      <link>https://community.intel.com/t5/Graphics/Windows-10-HD-4200-OpenGL-extremely-slow-with-many-textures/m-p/531728#M57066</link>
      <description>&lt;P&gt;Drivers for Windows* 10 will be available after the operating system's official launch date.&lt;/P&gt;&lt;P&gt;You may use Microsoft* inbox drivers via Windows* Update for the moment.&lt;/P&gt;&lt;P&gt;&lt;A href="http://www.intel.com/support/graphics/sb/CS-034343.htm"&gt;http://www.intel.com/support/graphics/sb/CS-034343.htm&lt;/A&gt; Graphics Drivers — Supported Operating Systems&lt;/P&gt;</description>
      <pubDate>Tue, 30 Jun 2015 14:15:13 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Windows-10-HD-4200-OpenGL-extremely-slow-with-many-textures/m-p/531728#M57066</guid>
      <dc:creator>Jose_H_Intel1</dc:creator>
      <dc:date>2015-06-30T14:15:13Z</dc:date>
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