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    <title>topic Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit) in Graphics</title>
    <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538105#M58876</link>
    <description>&lt;P&gt;Hi, you can more investigate. disable aero solve my problem, but it's just a workaround to increase battery life by 2 and reduce T° when use RFExplorer software.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I tested on the same hardware but with windows 8.1 64bits enterprise and can't reproduce problem. I tested with old driver, and with latest stable.&lt;/P&gt;</description>
    <pubDate>Thu, 27 Oct 2016 07:21:54 GMT</pubDate>
    <dc:creator>foux</dc:creator>
    <dc:date>2016-10-27T07:21:54Z</dc:date>
    <item>
      <title>ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538099#M58870</link>
      <description>&lt;P&gt;Reproduce with AIDA64 software.&lt;/P&gt;&lt;P&gt;After display OpenGL detail, 10%CPU are constantly used (system resource).&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;other example/software:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Intel(R) Core(TM) i5-5300U CPU @ 2.30GHz&lt;/P&gt;&lt;P&gt;x64-based PC, windows 7&lt;/P&gt;&lt;P&gt;Intel ® Graphics Driver Version 20.19.15.4501&lt;/P&gt;&lt;P&gt;Intel(R) HD Graphics 5500&lt;/P&gt;&lt;P&gt;Installed Drivers "igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igdumdim32,igd10iumd32,igd10iumd32"&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;And battery life decrease from 16h45 to 7h18 !&lt;/P&gt;</description>
      <pubDate>Fri, 14 Oct 2016 14:03:57 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538099#M58870</guid>
      <dc:creator>foux</dc:creator>
      <dc:date>2016-10-14T14:03:57Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538100#M58871</link>
      <description>&lt;P&gt;Hello David,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;You can find the latest graphics driver at &lt;A href="https://downloadcenter.intel.com/download/26305/Intel-Beta-Graphics-Driver-for-Windows-10-and-Windows-7-8-1-15-40-?product=86210"&gt;https://downloadcenter.intel.com/download/26305/Intel-Beta-Graphics-Driver-for-Windows-10-and-Windows-7-8-1-15-40-?product=86210&lt;/A&gt; &lt;A href="https://downloadcenter.intel.com/download/26305/Intel-Beta-Graphics-Driver-for-Windows-10-and-Windows-7-8-1-15-40-?product=86210"&gt;https://downloadcenter.intel.com/download/26305/Intel-Beta-Graphics-Driver-for-Windows-10-and-Windows-7-8-1-15-40-?product=86210&lt;/A&gt; just in case you aren't already running on the latest.&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;This is a Beta driver; see if it works for you, I suggest you to uninstall the old driver first and the reinstall the Beta driver.&lt;P&gt;&amp;nbsp;&lt;/P&gt;Please see &lt;A href="http://www.intel.com/content/www/us/en/support/graphics-drivers/000005598.html?wapkw=intel+display+audio"&gt;http://www.intel.com/content/www/us/en/support/graphics-drivers/000005598.html?wapkw=intel+display+audio&lt;/A&gt; Uninstalling the Intel® Graphics Driver and Intel® Display HDMI/Audio Driver then install the Beta driver manually, please see &lt;A href="http://www.intel.com/content/www/us/en/support/graphics-drivers/000005474.html"&gt;http://www.intel.com/content/www/us/en/support/graphics-drivers/000005474.html&lt;/A&gt; How to Manually Install a Graphics Driver in Windows 7*&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;In addition, you can take a look at the following thread, this one can help you as well.&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;A href="https://software.intel.com/en-us/forums/graphics-driver-bug-reporting/topic/591322"&gt;https://software.intel.com/en-us/forums/graphics-driver-bug-reporting/topic/591322&lt;/A&gt; &lt;A href="https://software.intel.com/en-us/forums/graphics-driver-bug-reporting/topic/591322"&gt;https://software.intel.com/en-us/forums/graphics-driver-bug-reporting/topic/591322&lt;/A&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Best wishes,&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Ivan &lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 17 Oct 2016 19:15:55 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538100#M58871</guid>
      <dc:creator>idata</dc:creator>
      <dc:date>2016-10-17T19:15:55Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538101#M58872</link>
      <description>&lt;P&gt;I previously running latest signed drivers.&lt;/P&gt;&lt;P&gt;Now I removed intel drivers, and installed the beta and ..&lt;/P&gt;&lt;P&gt;It's worse! 25% CPU lost just by making one request to OpenGL driver. Must close apps to terminate this system use.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 19 Oct 2016 13:16:01 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538101#M58872</guid>
      <dc:creator>foux</dc:creator>
      <dc:date>2016-10-19T13:16:01Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538102#M58873</link>
      <description>&lt;P&gt;Being that the case, please run the &lt;A href="https://downloadcenter.intel.com/download/19792/Intel-Processor-Diagnostic-Tool"&gt;https://downloadcenter.intel.com/download/19792/Intel-Processor-Diagnostic-Tool&lt;/A&gt; Intel® Processor Diagnostic Tool, this software verifies the functionality of an Intel® microprocessor. The diagnostic checks for brand identification, verifies the processor operating frequency, tests specific processor features, and performs a stress test on the processor.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Also, try this other driver:&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;A href="https://downloadcenter.intel.com/download/26347/Intel-Beta-Graphics-Driver-for-Windows-10-and-Windows-7-8-1-15-40-"&gt;https://downloadcenter.intel.com/download/26347/Intel-Beta-Graphics-Driver-for-Windows-10-and-Windows-7-8-1-15-40-&lt;/A&gt; &lt;A href="https://downloadcenter.intel.com/download/26347/Intel-Beta-Graphics-Driver-for-Windows-10-and-Windows-7-8-1-15-40-"&gt;https://downloadcenter.intel.com/download/26347/Intel-Beta-Graphics-Driver-for-Windows-10-and-Windows-7-8-1-15-40-&lt;/A&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;I suggest you to do the same thing uninstall the old one and install this driver manually.&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;If you still have more issue after doing the test with the Intel® Processor Diagnostic Tool and when installing the new Beta graphics driver please reply with the Dxdiag, the graphics report and run the Intel® System Support Utility.&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Dxdiag:&lt;P&gt;&amp;nbsp;&lt;/P&gt;In the "Run" window, type "dxdiag" and click "OK". A "DirectX Diagnostic Tool" window should pop up. In the appeared window, choose "Save all information". After you've saved the file, please attach it to your reply.&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Report for Intel® Graphics Drivers, you can follow the steps at the following link:&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;A href="http://www.intel.com/content/www/us/en/support/graphics-drivers/000005848.html"&gt;http://www.intel.com/content/www/us/en/support/graphics-drivers/000005848.html&lt;/A&gt; &lt;A href="http://www.intel.com/content/www/us/en/support/graphics-drivers/000005848.html"&gt;http://www.intel.com/content/www/us/en/support/graphics-drivers/000005848.html&lt;/A&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Intel® System Support Utility, you can download the software here:&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;A href="https://downloadcenter.intel.com/download/25293/Intel-System-Support-Utility"&gt;https://downloadcenter.intel.com/download/25293/Intel-System-Support-Utility&lt;/A&gt; &lt;A href="https://downloadcenter.intel.com/download/25293/Intel-System-Support-Utility"&gt;https://downloadcenter.intel.com/download/25293/Intel-System-Support-Utility&lt;/A&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;Intel SSU produces an output file that can be saved, viewed, and upload it on this thread.&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Regards,&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Ivan &lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 20 Oct 2016 15:49:44 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538102#M58873</guid>
      <dc:creator>idata</dc:creator>
      <dc:date>2016-10-20T15:49:44Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538103#M58874</link>
      <description>&lt;P&gt;same with latest drivers. Everything is working, openGL test program work fine.&lt;/P&gt;&lt;P&gt;I launched CPU test: all test passed.&lt;/P&gt;&lt;P&gt;Just when launch 'RF Explorer Windows Client' (&lt;A href="http://j3.rf-explorer.com/downloads"&gt;http://j3.rf-explorer.com/downloads&lt;/A&gt; Downloads ) or 'AIDA64' (&lt;A href="https://www.aida64.com/downloads"&gt;https://www.aida64.com/downloads&lt;/A&gt; downloads  ) and clic on OpenGL information; ig8icd32.dll use CPU and uxsms.dll.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;It's linked to aero/intel drivers. When use Classic theme, problem is solved.&lt;/P&gt;</description>
      <pubDate>Fri, 21 Oct 2016 20:53:10 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538103#M58874</guid>
      <dc:creator>foux</dc:creator>
      <dc:date>2016-10-21T20:53:10Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538104#M58875</link>
      <description>&lt;P&gt;Please allow me to further investigate on this issue.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;Regards,&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;Ivan</description>
      <pubDate>Mon, 24 Oct 2016 15:12:27 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538104#M58875</guid>
      <dc:creator>idata</dc:creator>
      <dc:date>2016-10-24T15:12:27Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538105#M58876</link>
      <description>&lt;P&gt;Hi, you can more investigate. disable aero solve my problem, but it's just a workaround to increase battery life by 2 and reduce T° when use RFExplorer software.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I tested on the same hardware but with windows 8.1 64bits enterprise and can't reproduce problem. I tested with old driver, and with latest stable.&lt;/P&gt;</description>
      <pubDate>Thu, 27 Oct 2016 07:21:54 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538105#M58876</guid>
      <dc:creator>foux</dc:creator>
      <dc:date>2016-10-27T07:21:54Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538106#M58877</link>
      <description>&lt;P&gt;Thank you for that information, once I  get an answer I  will POST it here.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;Ivan.</description>
      <pubDate>Thu, 27 Oct 2016 16:15:20 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538106#M58877</guid>
      <dc:creator>idata</dc:creator>
      <dc:date>2016-10-27T16:15:20Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538107#M58878</link>
      <description>&lt;P&gt;Hello &lt;B&gt; baudav ,&lt;/B&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;I was able to replicate the issue with AIDA64, please see picture below.&lt;P&gt; &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;Did you try the latest Beta driver that it was recently released? you can download it at the following link.&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;A href="https://downloadcenter.intel.com/download/26347/Intel-Beta-Graphics-Driver-for-Windows-10-and-Windows-7-8-1-15-40-?v=t"&gt;https://downloadcenter.intel.com/download/26347/Intel-Beta-Graphics-Driver-for-Windows-10-and-Windows-7-8-1-15-40-?v=t&lt;/A&gt; &lt;A href="https://downloadcenter.intel.com/download/26347/Intel-Beta-Graphics-Driver-for-Windows-10-and-Windows-7-8-1-15-40-?v=t"&gt;https://downloadcenter.intel.com/download/26347/Intel-Beta-Graphics-Driver-for-Windows-10-and-Windows-7-8-1-15-40-?v=t&lt;/A&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;This drive is a latest version than the one I posted above.&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Moreover, I will appreciate if you could fill out the information at the following link and POST it here:&lt;P&gt;&amp;nbsp;&lt;/P&gt;/thread/77761 &lt;A href="https://communities.intel.com/thread/77761"&gt;https://communities.intel.com/thread/77761&lt;/A&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;You already provided the SSU and the DxDiag so you don't need to provide us with that again.&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Just to understand this very well, when you open the OpenGL properties in AIDA64 the CPU increase to 10% and above 20% with the Beta, correct?&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Thanks,&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Ivan.&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 04 Nov 2016 16:32:48 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538107#M58878</guid>
      <dc:creator>idata</dc:creator>
      <dc:date>2016-11-04T16:32:48Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538108#M58879</link>
      <description>&lt;P&gt;Drivers is the same previously installed (see post # 4 the second link posted 10/20 with drivers 4539 = the latest)&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;B&gt;Description:&lt;/B&gt;&lt;/P&gt;&lt;P&gt;&lt;B&gt; &lt;/B&gt;&lt;/P&gt;&lt;P&gt;When software use OpenGL, soft use 20% CPU all the time. (20%cpu loss because not used to refresh screen or calculation..)&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;B&gt;Hardware (HW):&lt;/B&gt; only intel graphics HD 5500  PCI\VEN_8086&amp;amp;DEV_1616&amp;amp;SUBSYS_503417AA&amp;amp;REV_09&lt;/P&gt;&lt;P&gt; reproduce with internal LCD or Dual screen (external+internal)&lt;/P&gt;&lt;P&gt;16GB RAM in system; (AIDA64 and HWINFO64 say 1GB video memory)&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;B&gt;Software (SW):&lt;/B&gt;&lt;/P&gt;&lt;P&gt;Windows 7 Integrale SP1 64bits&lt;/P&gt;&lt;P&gt; '&lt;A href="http://j3.rf-explorer.com/downloads"&gt;http://j3.rf-explorer.com/downloads&lt;/A&gt; RF Explorer Windows Client' all version or 'AIDA64' all version.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;B&gt;Configurations&lt;/B&gt;:&lt;/P&gt;&lt;P&gt;reproduce with single screen (integrated lcd)&lt;/P&gt;&lt;P&gt;or extended screen (internal+external: primary=internal)&lt;/P&gt;&lt;P&gt;60Hz 1600x900 and 1650x1050&lt;/P&gt;&lt;P&gt;reproduce in ACmode and DC battery&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;B&gt;How to repro&lt;/B&gt;&lt;/P&gt;&lt;P&gt;*Must enable AERO Thème in Windows 7 64bit.  (I found after more more test, when disable Aero theme, I can't reproduce, and soft use less 1% CPU.)&lt;/P&gt;&lt;P&gt;When in AIDA64 open OPENGL detail tab (same as your screenshot below) CPU load increased 20% and stay 20% used. Change page in AiDA not change. Must close AIDA64 to stop this system loss 20%.&lt;/P&gt;&lt;P&gt;The initial program on which I met the problem is RF Explorer Windows Client (and thank for RF-Explorer support that has found that the problem is related to OpenGL). It's then I did the test with several OpenGL program and successfully reproduce the problem with AIDA64 only when request OpenGL detail.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;With RFExplorer when launch program it use 20%CPU constantly but no display refresh, no complex graph.. (and loss more 50% battery life). (website:&lt;A href="http://j3.rf-explorer.com/downloads"&gt;http://j3.rf-explorer.com/downloads&lt;/A&gt; &lt;A href="http://j3.rf-explorer.com/downloads"&gt;http://j3.rf-explorer.com/downloads&lt;/A&gt; you can install and run software, it not require licence or device to run)&lt;/P&gt;</description>
      <pubDate>Fri, 04 Nov 2016 18:23:31 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538108#M58879</guid>
      <dc:creator>foux</dc:creator>
      <dc:date>2016-11-04T18:23:31Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538109#M58880</link>
      <description>&lt;P&gt;Thank you for that information, we will continue the investigation on this issue. I cannot guarantee anything soon but I  will escalate the issue. &lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;Regards,&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;Ivan</description>
      <pubDate>Fri, 04 Nov 2016 19:52:02 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538109#M58880</guid>
      <dc:creator>idata</dc:creator>
      <dc:date>2016-11-04T19:52:02Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538110#M58881</link>
      <description>&lt;P&gt;Hi baudav&lt;/P&gt;&lt;P&gt;I'm picking up your case to raise priority. Could you please provide the information and collect the logs found using the instructions here? Once I have these, I'll provide them to engineering. Thanks!&lt;/P&gt;&lt;P&gt;  &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;.:Bryce:.&lt;/P&gt;</description>
      <pubDate>Wed, 11 Jan 2017 23:22:03 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538110#M58881</guid>
      <dc:creator>Bryce__Intel</dc:creator>
      <dc:date>2017-01-11T23:22:03Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538111#M58882</link>
      <description>&lt;P&gt;Already provided previously: no driver updates since. and Ivan reproduce it.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;  &lt;/P&gt;&lt;P&gt;  &lt;/P&gt;</description>
      <pubDate>Thu, 12 Jan 2017 05:21:28 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538111#M58882</guid>
      <dc:creator>foux</dc:creator>
      <dc:date>2017-01-12T05:21:28Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538112#M58883</link>
      <description>&lt;P&gt;and another problem since I switch to use windows theme without Aero, Vsync are disabled, and video tearing... very bad, option in the 3D intel menu not change (&lt;A href="https://youtu.be/GvUv0uTkhaA"&gt;https://youtu.be/GvUv0uTkhaA&lt;/A&gt; intel vertical sync - YouTube )&lt;/P&gt;&lt;P&gt;tested with previous driver 4501; but same problem: video tearing when disable Aero; and OpenGL use 30% CPU (core i5) when aero enabled and use openGL (RFexplorer, check opengl version with AIDA64).&lt;/P&gt;</description>
      <pubDate>Fri, 13 Jan 2017 16:30:51 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538112#M58883</guid>
      <dc:creator>foux</dc:creator>
      <dc:date>2017-01-13T16:30:51Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538113#M58884</link>
      <description>&lt;P&gt;Replicated and raised to engineering. Case#  1405579537 for reference. I'll update more as it progresses.&lt;/P&gt;</description>
      <pubDate>Sat, 14 Jan 2017 00:50:07 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538113#M58884</guid>
      <dc:creator>Bryce__Intel</dc:creator>
      <dc:date>2017-01-14T00:50:07Z</dc:date>
    </item>
    <item>
      <title>Re: ig8icd32.dll use contantly 10%CPU when one request to OpenGL (lastest signed drivers for HD5500 w7 64bit)</title>
      <link>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538114#M58885</link>
      <description>&lt;P&gt;Development has determined this is not feasible within the driver and will be closing the investigation. Thank you.&lt;/P&gt;</description>
      <pubDate>Mon, 06 Feb 2017 10:47:59 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/ig8icd32-dll-use-contantly-10-CPU-when-one-request-to-OpenGL/m-p/538114#M58885</guid>
      <dc:creator>Bryce__Intel</dc:creator>
      <dc:date>2017-02-06T10:47:59Z</dc:date>
    </item>
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