<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: OpenGL generates random polygons at runtime in Graphics</title>
    <link>https://community.intel.com/t5/Graphics/OpenGL-generates-random-polygons-at-runtime/m-p/561522#M63013</link>
    <description>&lt;P&gt;Hello &lt;B&gt; TheBoneJarmer&lt;/B&gt;:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Thank you very much for joining the Intel® graphics communities.&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;In order to better assist you and to add further suggestions, please provide the information requested on the following link, so we can do a research on this matter in order to try to fix the problem:&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;/thread/77761 &lt;A href="https://communities.intel.com/thread/77761"&gt;https://communities.intel.com/thread/77761&lt;/A&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Any further questions, please let me know.&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Regards,&lt;P&gt;&amp;nbsp;&lt;/P&gt;Alberto</description>
    <pubDate>Mon, 03 Apr 2017 19:01:35 GMT</pubDate>
    <dc:creator>idata</dc:creator>
    <dc:date>2017-04-03T19:01:35Z</dc:date>
    <item>
      <title>OpenGL generates random polygons at runtime</title>
      <link>https://community.intel.com/t5/Graphics/OpenGL-generates-random-polygons-at-runtime/m-p/561521#M63012</link>
      <description>&lt;P&gt;Hey Intel&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am stuck with a really annoying issue that only appears on computers with Intel graphics. I am building a small asteroids example for my game engine I made in C#  and OpenGL. The game works flawlessly on my father in law's laptop which has a nvidia graphics card, it runs flawlessly on my mom's computer which has an ati radeon but when I run it on a computer with intel graphics I got glitches all over the place. I made two screenshots so you guys understand what I mean. Your help would be so appreciated because I don't know what to do. Searched up Google for the same situation but found not a lot on this issue and what I did found I already tried. Same goes for updating my driver. All up to date so that ain't it either. I don't know what to do here. My engine requires OpenGL 3 and thus makes uses of GLSL.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks in advance!!&lt;/P&gt;&lt;P&gt;TheBoneJarmer&lt;/P&gt;</description>
      <pubDate>Sat, 01 Apr 2017 18:40:21 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/OpenGL-generates-random-polygons-at-runtime/m-p/561521#M63012</guid>
      <dc:creator>RLabr</dc:creator>
      <dc:date>2017-04-01T18:40:21Z</dc:date>
    </item>
    <item>
      <title>Re: OpenGL generates random polygons at runtime</title>
      <link>https://community.intel.com/t5/Graphics/OpenGL-generates-random-polygons-at-runtime/m-p/561522#M63013</link>
      <description>&lt;P&gt;Hello &lt;B&gt; TheBoneJarmer&lt;/B&gt;:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Thank you very much for joining the Intel® graphics communities.&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;In order to better assist you and to add further suggestions, please provide the information requested on the following link, so we can do a research on this matter in order to try to fix the problem:&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;/thread/77761 &lt;A href="https://communities.intel.com/thread/77761"&gt;https://communities.intel.com/thread/77761&lt;/A&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Any further questions, please let me know.&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Regards,&lt;P&gt;&amp;nbsp;&lt;/P&gt;Alberto</description>
      <pubDate>Mon, 03 Apr 2017 19:01:35 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/OpenGL-generates-random-polygons-at-runtime/m-p/561522#M63013</guid>
      <dc:creator>idata</dc:creator>
      <dc:date>2017-04-03T19:01:35Z</dc:date>
    </item>
    <item>
      <title>Re: OpenGL generates random polygons at runtime</title>
      <link>https://community.intel.com/t5/Graphics/OpenGL-generates-random-polygons-at-runtime/m-p/561523#M63014</link>
      <description>&lt;P&gt;&lt;B&gt; TheBoneJarmer&lt;/B&gt;, I just wanted to check if you were able to see the information requested on that thread and if you need further assistance on this matter?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Any questions, please let me know.&lt;P&gt;&amp;nbsp;&lt;/P&gt; &lt;P&gt;&amp;nbsp;&lt;/P&gt;Regards,&lt;P&gt;&amp;nbsp;&lt;/P&gt;Alberto&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 10 Apr 2017 23:44:58 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/OpenGL-generates-random-polygons-at-runtime/m-p/561523#M63014</guid>
      <dc:creator>idata</dc:creator>
      <dc:date>2017-04-10T23:44:58Z</dc:date>
    </item>
  </channel>
</rss>

