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    <title>topic Re: Intel HD Graphics 4400 - an application crash while rendering texture which happens after resizing in Graphics</title>
    <link>https://community.intel.com/t5/Graphics/Intel-HD-Graphics-4400-an-application-crash-while-rendering/m-p/602256#M69943</link>
    <description>&lt;P&gt;Hi Olena&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;One of our developers will be contacting you.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;&lt;P&gt;Robert&lt;/P&gt;</description>
    <pubDate>Tue, 10 Feb 2015 17:25:43 GMT</pubDate>
    <dc:creator>ROBERT_U_Intel</dc:creator>
    <dc:date>2015-02-10T17:25:43Z</dc:date>
    <item>
      <title>Intel HD Graphics 4400 - an application crash while rendering texture which happens after resizing</title>
      <link>https://community.intel.com/t5/Graphics/Intel-HD-Graphics-4400-an-application-crash-while-rendering/m-p/602255#M69942</link>
      <description>&lt;UL&gt;&lt;LI&gt;&lt;P&gt;&lt;/P&gt;Hi All! There is an application which renders video with overlays.Code for setting textures:// Prepare the d3d device for texturing._d3dDevice-&amp;gt;GetTextureStageState(0, D3DTSS_ALPHAOP, &amp;amp;_tssAlphaop);&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;GetTextureStageState(0, D3DTSS_ALPHAARG1, &amp;amp;_tssAlphaarg1);&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;GetTextureStageState(0, D3DTSS_ALPHAARG2, &amp;amp;_taDiffuse);&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;GetTextureStageState(0, D3DTSS_COLORARG1, &amp;amp;_taColorarg1);&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE);&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE);&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);// texturing_d3dDevice-&amp;gt;SetTexture(0, overlay);&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;SetFVF(TEXTURE_CUSTOMFVF);&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;SetStreamSource(0, _overlayVertices, 0, sizeof(TEXTURE_CUSTOMVERTEX));&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2);&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;SetStreamSource(0, NULL, 0, 0);// Restore the d3d device states after texturing._d3dDevice-&amp;gt;SetTextureStageState(0, D3DTSS_COLORARG1, _taColorarg1);&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;SetTextureStageState(0, D3DTSS_ALPHAARG2, _taDiffuse);&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;SetTextureStageState(0, D3DTSS_ALPHAARG1, _tssAlphaarg1);&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;SetTextureStageState(0, D3DTSS_ALPHAOP, _tssAlphaop);&lt;P&gt;&amp;nbsp;&lt;/P&gt; _d3dDevice-&amp;gt;SetTexture(0, NULL); it works fine in most cases. But if we resize - we get crash  somewhere in video driver dll, in igdumdim32.dll. There is no informative call stack. If switch off overlays and play just video - everything's ok.The model of video card - Intel(R) HD Graphics 4400; driver version 9.18.10.3324, 2013-10-07.I checked it on ~10 computers - it works correct on almost all computers with different video cards, except two laptops with Intel video card.&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I'll be glad to get any help.&lt;/P&gt;&lt;P&gt;Thanks,&lt;/P&gt;&lt;P&gt;Olena&lt;/P&gt;&lt;P&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 10 Feb 2015 15:18:23 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Intel-HD-Graphics-4400-an-application-crash-while-rendering/m-p/602255#M69942</guid>
      <dc:creator>OVozn</dc:creator>
      <dc:date>2015-02-10T15:18:23Z</dc:date>
    </item>
    <item>
      <title>Re: Intel HD Graphics 4400 - an application crash while rendering texture which happens after resizing</title>
      <link>https://community.intel.com/t5/Graphics/Intel-HD-Graphics-4400-an-application-crash-while-rendering/m-p/602256#M69943</link>
      <description>&lt;P&gt;Hi Olena&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;One of our developers will be contacting you.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;&lt;P&gt;Robert&lt;/P&gt;</description>
      <pubDate>Tue, 10 Feb 2015 17:25:43 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Intel-HD-Graphics-4400-an-application-crash-while-rendering/m-p/602256#M69943</guid>
      <dc:creator>ROBERT_U_Intel</dc:creator>
      <dc:date>2015-02-10T17:25:43Z</dc:date>
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