<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: How to fix OpenGL and Shader Model problem? in Graphics</title>
    <link>https://community.intel.com/t5/Graphics/How-to-fix-OpenGL-and-Shader-Model-problem/m-p/611771#M71282</link>
    <description>&lt;P&gt;Intel is no longer supporting any of the chipset-based graphics solutions (or the first or second generations of processor-based graphics, for that matter). While Microsoft has compatibility drivers that allow Windows to run on this older hardware, these drivers are provided as-is and no issue resolution is being offered. The only solution to your issues is to get (much) more-modern hardware.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Sorry,&lt;/P&gt;&lt;P&gt;...S&lt;/P&gt;</description>
    <pubDate>Mon, 31 Dec 2018 05:43:36 GMT</pubDate>
    <dc:creator>n_scott_pearson</dc:creator>
    <dc:date>2018-12-31T05:43:36Z</dc:date>
    <item>
      <title>How to fix OpenGL and Shader Model problem?</title>
      <link>https://community.intel.com/t5/Graphics/How-to-fix-OpenGL-and-Shader-Model-problem/m-p/611770#M71281</link>
      <description>&lt;P&gt;I have Intel G31 Express Family Chipset Intergrated Graphics.&lt;/P&gt;&lt;P&gt;I have already installed the latest update.&lt;/P&gt;&lt;P&gt;The problem is whenever I run any game which requires OpenGL or Shader Model, it doesn't run. Either it say that it requires a hardware that supports Shader Model 1.1, 2.0, 3.0, etc. or just Crashes.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Even if I run Counter Strike 1.6, it starts, but if I set its video settings to OpenGL, it crashes.&lt;/P&gt;&lt;P&gt;And if I try to run Narnia it give a dialog box saying this&lt;span class="lia-inline-image-display-wrapper" image-alt="Capture.PNG"&gt;&lt;img src="https://community.intel.com/t5/image/serverpage/image-id/998i89E2259E8D352111/image-size/large?v=v2&amp;amp;px=999&amp;amp;whitelist-exif-data=Orientation%2CResolution%2COriginalDefaultFinalSize%2CCopyright" role="button" title="Capture.PNG" alt="Capture.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;but I already have Shader Model 3.0&lt;/P&gt;&lt;P&gt;And if I run Left4Dead2 then it don't shows the gameplay properly&lt;/P&gt;&lt;P&gt;( 2 or 3 Frames per second with no shades &amp;amp; shadows and absent textures in between).&lt;/P&gt;&lt;P&gt;However normal video watching is fine but only below the resolution of 1080p.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;All the above cases are with least video performance settings.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;But I found another strange thing that if I disable my Video Adapter Driver from here&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="Capture2.PNG"&gt;&lt;img src="https://community.intel.com/t5/image/serverpage/image-id/999iD0F8A196D94A8F79/image-size/large?v=v2&amp;amp;px=999&amp;amp;whitelist-exif-data=Orientation%2CResolution%2COriginalDefaultFinalSize%2CCopyright" role="button" title="Capture2.PNG" alt="Capture2.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;then the game Narnia Starts but it still gives 2 or 3 FPS.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Please help me I have searched the whole internet and I haven't found any solution to this problem. This place is my last hope...&lt;/P&gt;</description>
      <pubDate>Sun, 30 Dec 2018 19:04:02 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/How-to-fix-OpenGL-and-Shader-Model-problem/m-p/611770#M71281</guid>
      <dc:creator>ORast</dc:creator>
      <dc:date>2018-12-30T19:04:02Z</dc:date>
    </item>
    <item>
      <title>Re: How to fix OpenGL and Shader Model problem?</title>
      <link>https://community.intel.com/t5/Graphics/How-to-fix-OpenGL-and-Shader-Model-problem/m-p/611771#M71282</link>
      <description>&lt;P&gt;Intel is no longer supporting any of the chipset-based graphics solutions (or the first or second generations of processor-based graphics, for that matter). While Microsoft has compatibility drivers that allow Windows to run on this older hardware, these drivers are provided as-is and no issue resolution is being offered. The only solution to your issues is to get (much) more-modern hardware.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Sorry,&lt;/P&gt;&lt;P&gt;...S&lt;/P&gt;</description>
      <pubDate>Mon, 31 Dec 2018 05:43:36 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/How-to-fix-OpenGL-and-Shader-Model-problem/m-p/611771#M71282</guid>
      <dc:creator>n_scott_pearson</dc:creator>
      <dc:date>2018-12-31T05:43:36Z</dc:date>
    </item>
  </channel>
</rss>

