<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Bug in OpenGL driver in Graphics</title>
    <link>https://community.intel.com/t5/Graphics/Bug-in-OpenGL-driver/m-p/272627#M7693</link>
    <description>&lt;P&gt;Hi Vladislav123,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am sorry to hear you are having problems but let me help you on this.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I will need to get some more information so we can start the investigation. Please provide the following:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;OL&gt;&lt;LI&gt;Graphics Report.&lt;/LI&gt;&lt;LI&gt;DirectX report.&lt;/LI&gt;&lt;LI&gt;System configuration.&lt;/LI&gt;&lt;LI&gt;Name of the game and link to download for testing purposes.&lt;/LI&gt;&lt;LI&gt;Steps taken to reproduce the problem.&lt;/LI&gt;&lt;/OL&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Please make sure you have the system updated with the latest drivers and firmware for the game before posting this information. &lt;/P&gt;</description>
    <pubDate>Wed, 15 Jan 2014 14:45:00 GMT</pubDate>
    <dc:creator>Kevin_M_Intel</dc:creator>
    <dc:date>2014-01-15T14:45:00Z</dc:date>
    <item>
      <title>Bug in OpenGL driver</title>
      <link>https://community.intel.com/t5/Graphics/Bug-in-OpenGL-driver/m-p/272626#M7692</link>
      <description>&lt;P&gt;hello, we are game prgormmers and we found bug in opengl driver, on windows 7, video card: HD 3000&lt;/P&gt;&lt;P&gt;We create two thread's and two OpenGL contexts&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;first thread and context for create resources( textures, shaders, buffers ),&lt;/P&gt;&lt;P&gt;second for render - he do only rendering&lt;/P&gt;&lt;P&gt;and we have problem&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;if render context do rendering - glDrawElements(GL_TRIANGLES... )&lt;/P&gt;&lt;P&gt;and &lt;/P&gt;&lt;P&gt;load thread do link shaders, driver do crash inside&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;glAttachShader( programId, vs-&amp;gt;shaderId );&lt;/P&gt;&lt;P&gt;glAttachShader( programId, ps-&amp;gt;shaderId );&lt;/P&gt;&lt;P&gt;glLinkProgram( programId ); - in here&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;On Ati, Nvidia, iOS - our game work fine!&lt;/P&gt;</description>
      <pubDate>Tue, 14 Jan 2014 08:57:32 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Bug-in-OpenGL-driver/m-p/272626#M7692</guid>
      <dc:creator>jjkjk2</dc:creator>
      <dc:date>2014-01-14T08:57:32Z</dc:date>
    </item>
    <item>
      <title>Re: Bug in OpenGL driver</title>
      <link>https://community.intel.com/t5/Graphics/Bug-in-OpenGL-driver/m-p/272627#M7693</link>
      <description>&lt;P&gt;Hi Vladislav123,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am sorry to hear you are having problems but let me help you on this.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I will need to get some more information so we can start the investigation. Please provide the following:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;OL&gt;&lt;LI&gt;Graphics Report.&lt;/LI&gt;&lt;LI&gt;DirectX report.&lt;/LI&gt;&lt;LI&gt;System configuration.&lt;/LI&gt;&lt;LI&gt;Name of the game and link to download for testing purposes.&lt;/LI&gt;&lt;LI&gt;Steps taken to reproduce the problem.&lt;/LI&gt;&lt;/OL&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Please make sure you have the system updated with the latest drivers and firmware for the game before posting this information. &lt;/P&gt;</description>
      <pubDate>Wed, 15 Jan 2014 14:45:00 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/Bug-in-OpenGL-driver/m-p/272627#M7693</guid>
      <dc:creator>Kevin_M_Intel</dc:creator>
      <dc:date>2014-01-15T14:45:00Z</dc:date>
    </item>
  </channel>
</rss>

