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    <title>topic HD4600 windows 10 BUG in Graphics</title>
    <link>https://community.intel.com/t5/Graphics/HD4600-windows-10-BUG/m-p/275377#M8047</link>
    <description>&lt;P&gt;Hi&lt;/P&gt;&lt;P&gt;I have a problem when i using D3D9's "StretchRect" function in multi thread.&lt;/P&gt;&lt;P&gt;It will cause PC(windows 10) crashing on HD 4600, but it is OK for HD 530(skyLake).&lt;/P&gt;&lt;P&gt;thank you&lt;/P&gt;</description>
    <pubDate>Thu, 08 Oct 2015 02:13:51 GMT</pubDate>
    <dc:creator>CBill2</dc:creator>
    <dc:date>2015-10-08T02:13:51Z</dc:date>
    <item>
      <title>HD4600 windows 10 BUG</title>
      <link>https://community.intel.com/t5/Graphics/HD4600-windows-10-BUG/m-p/275377#M8047</link>
      <description>&lt;P&gt;Hi&lt;/P&gt;&lt;P&gt;I have a problem when i using D3D9's "StretchRect" function in multi thread.&lt;/P&gt;&lt;P&gt;It will cause PC(windows 10) crashing on HD 4600, but it is OK for HD 530(skyLake).&lt;/P&gt;&lt;P&gt;thank you&lt;/P&gt;</description>
      <pubDate>Thu, 08 Oct 2015 02:13:51 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/HD4600-windows-10-BUG/m-p/275377#M8047</guid>
      <dc:creator>CBill2</dc:creator>
      <dc:date>2015-10-08T02:13:51Z</dc:date>
    </item>
    <item>
      <title>Re: HD4600 windows 10 BUG</title>
      <link>https://community.intel.com/t5/Graphics/HD4600-windows-10-BUG/m-p/275378#M8048</link>
      <description>&lt;P&gt;Hi BillChen,&lt;/P&gt;&lt;P&gt;Could You share the app which is causing the issue?&lt;/P&gt;</description>
      <pubDate>Thu, 08 Oct 2015 10:38:27 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/HD4600-windows-10-BUG/m-p/275378#M8048</guid>
      <dc:creator>Filip_Z_Intel</dc:creator>
      <dc:date>2015-10-08T10:38:27Z</dc:date>
    </item>
    <item>
      <title>Re: HD4600 windows 10 BUG</title>
      <link>https://community.intel.com/t5/Graphics/HD4600-windows-10-BUG/m-p/275379#M8049</link>
      <description>&lt;P&gt;Hi Zakrzewski&lt;/P&gt;&lt;P&gt;I have solved the problem，because I forget set &lt;/P&gt;&lt;P&gt;m_pd3dDevice-&amp;gt;SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);&lt;/P&gt;&lt;P&gt;m_pd3dDevice-&amp;gt;SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;now it is OK on HD4600&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;thank you foe your help&lt;/P&gt;</description>
      <pubDate>Mon, 12 Oct 2015 07:27:02 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/HD4600-windows-10-BUG/m-p/275379#M8049</guid>
      <dc:creator>CBill2</dc:creator>
      <dc:date>2015-10-12T07:27:02Z</dc:date>
    </item>
    <item>
      <title>Re: HD4600 windows 10 BUG</title>
      <link>https://community.intel.com/t5/Graphics/HD4600-windows-10-BUG/m-p/275380#M8050</link>
      <description>&lt;P&gt;Thank you for sharing the solution with the community.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Kevin M&lt;/P&gt;</description>
      <pubDate>Sun, 15 Nov 2015 17:34:39 GMT</pubDate>
      <guid>https://community.intel.com/t5/Graphics/HD4600-windows-10-BUG/m-p/275380#M8050</guid>
      <dc:creator>Kevin_M_Intel</dc:creator>
      <dc:date>2015-11-15T17:34:39Z</dc:date>
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