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    <title>topic Re: Howto copy data into videorender in Intel® Integrated Performance Primitives</title>
    <link>https://community.intel.com/t5/Intel-Integrated-Performance/Howto-copy-data-into-videorender/m-p/863327#M8036</link>
    <description>Perhaps your "slanting" is caused in your final "show on display" step. How are you doing that?&lt;BR /&gt;&lt;BR /&gt;What format have you asked for the data coming from the video renderer? RGB24 or RGB32?&lt;BR /&gt;&lt;BR /&gt;Consider taking a frame from the renderer, and writing a simple uncompressed bitmap file, e.g., Microsoft BMP, and letting a standard viewer display the image.&lt;BR /&gt;</description>
    <pubDate>Tue, 20 Jan 2009 17:26:06 GMT</pubDate>
    <dc:creator>franknatoli</dc:creator>
    <dc:date>2009-01-20T17:26:06Z</dc:date>
    <item>
      <title>Howto copy data into videorender</title>
      <link>https://community.intel.com/t5/Intel-Integrated-Performance/Howto-copy-data-into-videorender/m-p/863326#M8035</link>
      <description>Hello All,&lt;BR /&gt;&lt;BR /&gt;I'm facing the problem that the video that I show using the videoRender has a incorrect pitch.&lt;BR /&gt;&lt;BR /&gt;What I'm doing is: &lt;BR /&gt;&lt;BR /&gt;Retrieve compressed video data from splitter.&lt;BR /&gt;decode with mpeg2decoder.&lt;BR /&gt;&lt;BR /&gt;store decoded video frame for later use.&lt;BR /&gt;Retrieve stored frame.&lt;BR /&gt;&lt;BR /&gt;lock video render with local buffer&lt;BR /&gt;copy retrieved video frame in local buffer&lt;BR /&gt;unlock video render with local buffer&lt;BR /&gt;&lt;BR /&gt;and show on display.&lt;BR /&gt;&lt;BR /&gt;What I notice in my debugger is that the plane pitch of the local buffer is changed&lt;BR /&gt;when I call lock on the video render( from 720 to 1024). Thus when I copy the retrieved video frame&lt;BR /&gt;into the video renderer my image is garbled. I tried some things by copying the planes&lt;BR /&gt;one by one using getplanepointer etc. but that doesn't help. Somehow the image stays slanted.&lt;BR /&gt;&lt;BR /&gt;During init I create video data buffers for decoding, rendering and stroing all using&lt;BR /&gt;the same width, height and colorformat.&lt;BR /&gt;&lt;BR /&gt;Does anyone know what the best way is to copy a video frame in to the renderer ?&lt;BR /&gt;&lt;BR /&gt;Jacob</description>
      <pubDate>Mon, 19 Jan 2009 07:32:59 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Integrated-Performance/Howto-copy-data-into-videorender/m-p/863326#M8035</guid>
      <dc:creator>jacobh</dc:creator>
      <dc:date>2009-01-19T07:32:59Z</dc:date>
    </item>
    <item>
      <title>Re: Howto copy data into videorender</title>
      <link>https://community.intel.com/t5/Intel-Integrated-Performance/Howto-copy-data-into-videorender/m-p/863327#M8036</link>
      <description>Perhaps your "slanting" is caused in your final "show on display" step. How are you doing that?&lt;BR /&gt;&lt;BR /&gt;What format have you asked for the data coming from the video renderer? RGB24 or RGB32?&lt;BR /&gt;&lt;BR /&gt;Consider taking a frame from the renderer, and writing a simple uncompressed bitmap file, e.g., Microsoft BMP, and letting a standard viewer display the image.&lt;BR /&gt;</description>
      <pubDate>Tue, 20 Jan 2009 17:26:06 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Integrated-Performance/Howto-copy-data-into-videorender/m-p/863327#M8036</guid>
      <dc:creator>franknatoli</dc:creator>
      <dc:date>2009-01-20T17:26:06Z</dc:date>
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