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    <title>topic AVSync class stop/play functionality in Intel® Integrated Performance Primitives</title>
    <link>https://community.intel.com/t5/Intel-Integrated-Performance/AVSync-class-stop-play-functionality/m-p/873778#M9264</link>
    <description>&lt;P&gt;Hi,&lt;/P&gt;
&lt;P&gt;I was playing around with AVSync class and discovered that I have to reinitialize the AVSync object to be able to play it again, because AVSync::Stop() is basically calls Close() which deallocates all used resources.&lt;/P&gt;
&lt;P&gt;I'm trying to write my own video player which can play a movie multiple times and even multiple movies at the same time, so currently player has to reinitialize the AVSync in order to play the same movie, which consumes a lot of CPU time. Does anyone have any suggestions on how to improve this situation?&lt;/P&gt;
&lt;P&gt;I've done some modifications to the AVSync and my player so it reuses the Video and Audio Decoder/Render object, this improved the CPU consumption but still there is some CPU overhead present.&lt;/P&gt;
&lt;P&gt;P.S. I'm using IPP 6.0 update 1.&lt;/P&gt;
&lt;P&gt;Thanks,&lt;BR /&gt;Andrei.&lt;/P&gt;</description>
    <pubDate>Mon, 05 Jan 2009 11:33:26 GMT</pubDate>
    <dc:creator>andrei_m</dc:creator>
    <dc:date>2009-01-05T11:33:26Z</dc:date>
    <item>
      <title>AVSync class stop/play functionality</title>
      <link>https://community.intel.com/t5/Intel-Integrated-Performance/AVSync-class-stop-play-functionality/m-p/873778#M9264</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;
&lt;P&gt;I was playing around with AVSync class and discovered that I have to reinitialize the AVSync object to be able to play it again, because AVSync::Stop() is basically calls Close() which deallocates all used resources.&lt;/P&gt;
&lt;P&gt;I'm trying to write my own video player which can play a movie multiple times and even multiple movies at the same time, so currently player has to reinitialize the AVSync in order to play the same movie, which consumes a lot of CPU time. Does anyone have any suggestions on how to improve this situation?&lt;/P&gt;
&lt;P&gt;I've done some modifications to the AVSync and my player so it reuses the Video and Audio Decoder/Render object, this improved the CPU consumption but still there is some CPU overhead present.&lt;/P&gt;
&lt;P&gt;P.S. I'm using IPP 6.0 update 1.&lt;/P&gt;
&lt;P&gt;Thanks,&lt;BR /&gt;Andrei.&lt;/P&gt;</description>
      <pubDate>Mon, 05 Jan 2009 11:33:26 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-Integrated-Performance/AVSync-class-stop-play-functionality/m-p/873778#M9264</guid>
      <dc:creator>andrei_m</dc:creator>
      <dc:date>2009-01-05T11:33:26Z</dc:date>
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