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    <title>topic Quadruple Precision Floating-Point in Intel® oneAPI DPC++/C++ Compiler</title>
    <link>https://community.intel.com/t5/Intel-oneAPI-DPC-C-Compiler/Quadruple-Precision-Floating-Point/m-p/1592674#M3681</link>
    <description>&lt;P&gt;I have been working a project using Microsoft Visual Studio for 14 years now.&amp;nbsp; I have come to a point where I need quadruple precision (128-bit) floating point to get the right answers.&amp;nbsp; The Microsoft C++ compiler does not support this.&amp;nbsp; I have seen remarks that the Intel C++ compiler does and integrates well into Visual Studio.&amp;nbsp; Does the Intel C++ compiler indeed support 128-bit floating point arithmetic?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Thu, 25 Apr 2024 16:25:08 GMT</pubDate>
    <dc:creator>idkcomp</dc:creator>
    <dc:date>2024-04-25T16:25:08Z</dc:date>
    <item>
      <title>Quadruple Precision Floating-Point</title>
      <link>https://community.intel.com/t5/Intel-oneAPI-DPC-C-Compiler/Quadruple-Precision-Floating-Point/m-p/1592674#M3681</link>
      <description>&lt;P&gt;I have been working a project using Microsoft Visual Studio for 14 years now.&amp;nbsp; I have come to a point where I need quadruple precision (128-bit) floating point to get the right answers.&amp;nbsp; The Microsoft C++ compiler does not support this.&amp;nbsp; I have seen remarks that the Intel C++ compiler does and integrates well into Visual Studio.&amp;nbsp; Does the Intel C++ compiler indeed support 128-bit floating point arithmetic?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 25 Apr 2024 16:25:08 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-oneAPI-DPC-C-Compiler/Quadruple-Precision-Floating-Point/m-p/1592674#M3681</guid>
      <dc:creator>idkcomp</dc:creator>
      <dc:date>2024-04-25T16:25:08Z</dc:date>
    </item>
    <item>
      <title>Re: Quadruple Precision Floating-Point</title>
      <link>https://community.intel.com/t5/Intel-oneAPI-DPC-C-Compiler/Quadruple-Precision-Floating-Point/m-p/1594822#M3696</link>
      <description>&lt;P&gt;Is this what you are looking for?&lt;/P&gt;
&lt;P&gt;#include&amp;lt;stdio.h&amp;gt;&lt;/P&gt;
&lt;P&gt;_Quad f (_Quad x, _Quad y, _Quad z) {&lt;/P&gt;
&lt;P&gt;return x * y + z;&lt;/P&gt;
&lt;P&gt;}&lt;/P&gt;
&lt;P&gt;&amp;gt; icx t.c -c /Qoption,cpp,--extended_float_types&lt;BR /&gt;Intel(R) oneAPI DPC++/C++ Compiler for applications running on Intel(R) 64, Version 2024.0.2 Build 20231213&lt;BR /&gt;Copyright (C) 1985-2023 Intel Corporation. All rights reserved.&lt;/P&gt;
&lt;P&gt;&amp;gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 03 May 2024 15:44:25 GMT</pubDate>
      <guid>https://community.intel.com/t5/Intel-oneAPI-DPC-C-Compiler/Quadruple-Precision-Floating-Point/m-p/1594822#M3696</guid>
      <dc:creator>Viet_H_Intel</dc:creator>
      <dc:date>2024-05-03T15:44:25Z</dc:date>
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