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    <title>topic Ray-Tracing Standard APIs or Development Tools in Software Archive</title>
    <link>https://community.intel.com/t5/Software-Archive/Ray-Tracing-Standard-APIs-or-Development-Tools/m-p/898611#M10579</link>
    <description>Hello, &lt;BR /&gt;&lt;BR /&gt;Intel has put so much emphasis in it's ray-tracing strategy, i would like to know if there is a community accepted open standard API similar to OpenGL (OpenRT is proprietary afaik) that can be used to develop next-next-generation game engines. What tools does intel provide to develop ray-tracing programs?&lt;BR /&gt;&lt;BR /&gt;I hope that Intel respects developers enough to provide an open standard API under the Khronos umbrella, to support ray-tracing. Lets not have yet another standards war, with multiple vendors ending up being gravelly hurt, along with the developers and users. Is such a standard to be expected?&lt;BR /&gt;&lt;BR /&gt;Thank you.&lt;BR /&gt;</description>
    <pubDate>Fri, 25 Apr 2008 02:21:34 GMT</pubDate>
    <dc:creator>dannyblue</dc:creator>
    <dc:date>2008-04-25T02:21:34Z</dc:date>
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      <title>Ray-Tracing Standard APIs or Development Tools</title>
      <link>https://community.intel.com/t5/Software-Archive/Ray-Tracing-Standard-APIs-or-Development-Tools/m-p/898611#M10579</link>
      <description>Hello, &lt;BR /&gt;&lt;BR /&gt;Intel has put so much emphasis in it's ray-tracing strategy, i would like to know if there is a community accepted open standard API similar to OpenGL (OpenRT is proprietary afaik) that can be used to develop next-next-generation game engines. What tools does intel provide to develop ray-tracing programs?&lt;BR /&gt;&lt;BR /&gt;I hope that Intel respects developers enough to provide an open standard API under the Khronos umbrella, to support ray-tracing. Lets not have yet another standards war, with multiple vendors ending up being gravelly hurt, along with the developers and users. Is such a standard to be expected?&lt;BR /&gt;&lt;BR /&gt;Thank you.&lt;BR /&gt;</description>
      <pubDate>Fri, 25 Apr 2008 02:21:34 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Ray-Tracing-Standard-APIs-or-Development-Tools/m-p/898611#M10579</guid>
      <dc:creator>dannyblue</dc:creator>
      <dc:date>2008-04-25T02:21:34Z</dc:date>
    </item>
    <item>
      <title>Re: Ray-Tracing Standard APIs or Development Tools</title>
      <link>https://community.intel.com/t5/Software-Archive/Ray-Tracing-Standard-APIs-or-Development-Tools/m-p/898612#M10580</link>
      <description>I would really apreciate some comments. Is this the correct forum? Should i contact anyone in Intel directly?&lt;BR /&gt;&lt;BR /&gt;Any help would be much apreciated. Thank You&lt;BR /&gt;</description>
      <pubDate>Mon, 28 Apr 2008 15:41:32 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Ray-Tracing-Standard-APIs-or-Development-Tools/m-p/898612#M10580</guid>
      <dc:creator>dannyblue</dc:creator>
      <dc:date>2008-04-28T15:41:32Z</dc:date>
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