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    <title>topic Not able to package Unity App in Software Archive</title>
    <link>https://community.intel.com/t5/Software-Archive/Not-able-to-package-Unity-App/m-p/1010851#M34079</link>
    <description>&lt;P&gt;I am able to run the app using unity Default player.&lt;/P&gt;

&lt;P&gt;But once i package the app into executable and run it.&lt;/P&gt;

&lt;P&gt;It shows exception at&lt;/P&gt;

&lt;P&gt;_sts=SenseManager.Init(); call of SenseToolkikManager.cs&lt;/P&gt;

&lt;P&gt;and it shows following exception:&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;

&lt;P&gt;NullReferenceException: Object reference not set to an instance of an object&lt;BR /&gt;
	UnityEditor.DockArea.OnGUI () (at C:/BuildAgent/work/d63dfc6385190b60/Editor/Mono/GUI/DockArea.cs:601)&lt;BR /&gt;
	PXCMSenseManager:PXCMSenseManager_Init(IntPtr, IntPtr)&lt;BR /&gt;
	PXCMSenseManager:Init(Handler)&lt;BR /&gt;
	PXCMSenseManager:Init()&lt;BR /&gt;
	RSUnityToolkit.SenseToolkitManager:OnEnable() (at Assets/RSUnityToolkit/Internals/RealSenseInput/SenseToolkitManager.cs:329)&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Sun, 15 Feb 2015 17:13:01 GMT</pubDate>
    <dc:creator>kunal_b_</dc:creator>
    <dc:date>2015-02-15T17:13:01Z</dc:date>
    <item>
      <title>Not able to package Unity App</title>
      <link>https://community.intel.com/t5/Software-Archive/Not-able-to-package-Unity-App/m-p/1010851#M34079</link>
      <description>&lt;P&gt;I am able to run the app using unity Default player.&lt;/P&gt;

&lt;P&gt;But once i package the app into executable and run it.&lt;/P&gt;

&lt;P&gt;It shows exception at&lt;/P&gt;

&lt;P&gt;_sts=SenseManager.Init(); call of SenseToolkikManager.cs&lt;/P&gt;

&lt;P&gt;and it shows following exception:&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;

&lt;P&gt;NullReferenceException: Object reference not set to an instance of an object&lt;BR /&gt;
	UnityEditor.DockArea.OnGUI () (at C:/BuildAgent/work/d63dfc6385190b60/Editor/Mono/GUI/DockArea.cs:601)&lt;BR /&gt;
	PXCMSenseManager:PXCMSenseManager_Init(IntPtr, IntPtr)&lt;BR /&gt;
	PXCMSenseManager:Init(Handler)&lt;BR /&gt;
	PXCMSenseManager:Init()&lt;BR /&gt;
	RSUnityToolkit.SenseToolkitManager:OnEnable() (at Assets/RSUnityToolkit/Internals/RealSenseInput/SenseToolkitManager.cs:329)&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 15 Feb 2015 17:13:01 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Not-able-to-package-Unity-App/m-p/1010851#M34079</guid>
      <dc:creator>kunal_b_</dc:creator>
      <dc:date>2015-02-15T17:13:01Z</dc:date>
    </item>
    <item>
      <title>That error can come from</title>
      <link>https://community.intel.com/t5/Software-Archive/Not-able-to-package-Unity-App/m-p/1010852#M34080</link>
      <description>&lt;P&gt;That error can come from calling Getcomponent on the 'wrong' GameObject - you need to call it on the component associated GameObject&lt;/P&gt;</description>
      <pubDate>Sun, 15 Feb 2015 19:28:13 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Not-able-to-package-Unity-App/m-p/1010852#M34080</guid>
      <dc:creator>Colleen_C_Intel</dc:creator>
      <dc:date>2015-02-15T19:28:13Z</dc:date>
    </item>
    <item>
      <title>Kindly note that,</title>
      <link>https://community.intel.com/t5/Software-Archive/Not-able-to-package-Unity-App/m-p/1010853#M34081</link>
      <description>&lt;P&gt;Kindly note that,&lt;/P&gt;

&lt;P&gt;It is working completely fine(including Gesture Detection) using unity Player. But when i compile it into a binary it stops working and logs the above exception.&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;

&lt;P&gt;Regards&lt;/P&gt;</description>
      <pubDate>Sun, 15 Feb 2015 19:33:18 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Not-able-to-package-Unity-App/m-p/1010853#M34081</guid>
      <dc:creator>kunal_b_</dc:creator>
      <dc:date>2015-02-15T19:33:18Z</dc:date>
    </item>
    <item>
      <title>You might look for that error</title>
      <link>https://community.intel.com/t5/Software-Archive/Not-able-to-package-Unity-App/m-p/1010854#M34082</link>
      <description>&lt;P&gt;You might look for that error at answers.unity3d.com - there's one here:&lt;/P&gt;

&lt;P&gt;&lt;A href="http://answers.unity3d.com/questions/157415/editor-script-nullreference-after-simple-script-ex.html" target="_blank"&gt;http://answers.unity3d.com/questions/157415/editor-script-nullreference-after-simple-script-ex.html&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 15 Feb 2015 19:40:12 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Not-able-to-package-Unity-App/m-p/1010854#M34082</guid>
      <dc:creator>Colleen_C_Intel</dc:creator>
      <dc:date>2015-02-15T19:40:12Z</dc:date>
    </item>
    <item>
      <title>I think i fixed the issue by</title>
      <link>https://community.intel.com/t5/Software-Archive/Not-able-to-package-Unity-App/m-p/1010855#M34083</link>
      <description>&lt;P&gt;I think i fixed the issue by compiling the code to be for 32 bit Platform. Thanks for your persuasion and time. :)&lt;/P&gt;</description>
      <pubDate>Sun, 15 Feb 2015 19:58:54 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Not-able-to-package-Unity-App/m-p/1010855#M34083</guid>
      <dc:creator>kunal_b_</dc:creator>
      <dc:date>2015-02-15T19:58:54Z</dc:date>
    </item>
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