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    <title>topic face_tracking.exe and face in Software Archive</title>
    <link>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011782#M34494</link>
    <description>&lt;P&gt;face_tracking.exe and face_tracking.cs.exe both win32 and x64 run at 15-16 frames per second.&lt;/P&gt;

&lt;P&gt;emotion_viewer.exe is the same as above but hands_viewer.exe is much more inconsistent, sometimes hitting 55fps then dropping to around 35-40.&lt;/P&gt;

&lt;P&gt;I will keep working on the presumption this is not normal. I will also try a few things today, re-installing and&amp;nbsp;turning off&amp;nbsp;Anti-virus and trying it on my ultrabook. If you can think of anything else please let me know, thanks.&lt;/P&gt;

&lt;P&gt;Matty&lt;/P&gt;</description>
    <pubDate>Fri, 05 Dec 2014 10:01:50 GMT</pubDate>
    <dc:creator>Jovian</dc:creator>
    <dc:date>2014-12-05T10:01:50Z</dc:date>
    <item>
      <title>Performance</title>
      <link>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011780#M34492</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;

&lt;P&gt;I am getting 15fps when I run most of the samples and when I use the face detection in my Unity project. When trying the capture viewer it seems depth and IR streams run at ~55fps while any colour stream runs at 15fps, no matter how small I set the resolution.&lt;/P&gt;

&lt;P&gt;Anyone else experience this? I never have any trouble with the old cameras and sdks.&lt;/P&gt;

&lt;P&gt;Intel Core i5-4670k CPU @ 3.4GHz, 8GB RAM, 64 bit, x64-based processor, GeForce GTX 760&lt;/P&gt;

&lt;P&gt;Thanks,&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;

&lt;P&gt;Matty&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 04 Dec 2014 17:05:18 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011780#M34492</guid>
      <dc:creator>Jovian</dc:creator>
      <dc:date>2014-12-04T17:05:18Z</dc:date>
    </item>
    <item>
      <title>You have pretty good machine.</title>
      <link>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011781#M34493</link>
      <description>&lt;P&gt;You have pretty good machine. Have you tried our face sample @C:\Program Files (x86)\Intel\RSSDK\bin\win32? Please let me know if you still get low FPS with this sample. Thanks!&lt;/P&gt;</description>
      <pubDate>Thu, 04 Dec 2014 18:47:23 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011781#M34493</guid>
      <dc:creator>Xusheng_L_Intel</dc:creator>
      <dc:date>2014-12-04T18:47:23Z</dc:date>
    </item>
    <item>
      <title>face_tracking.exe and face</title>
      <link>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011782#M34494</link>
      <description>&lt;P&gt;face_tracking.exe and face_tracking.cs.exe both win32 and x64 run at 15-16 frames per second.&lt;/P&gt;

&lt;P&gt;emotion_viewer.exe is the same as above but hands_viewer.exe is much more inconsistent, sometimes hitting 55fps then dropping to around 35-40.&lt;/P&gt;

&lt;P&gt;I will keep working on the presumption this is not normal. I will also try a few things today, re-installing and&amp;nbsp;turning off&amp;nbsp;Anti-virus and trying it on my ultrabook. If you can think of anything else please let me know, thanks.&lt;/P&gt;

&lt;P&gt;Matty&lt;/P&gt;</description>
      <pubDate>Fri, 05 Dec 2014 10:01:50 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011782#M34494</guid>
      <dc:creator>Jovian</dc:creator>
      <dc:date>2014-12-05T10:01:50Z</dc:date>
    </item>
    <item>
      <title>Fixed it. I turned off my</title>
      <link>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011783#M34495</link>
      <description>&lt;P&gt;Fixed it. I turned off my Norton Antivirus and everything is running as it should be, much more impressive results too, good job Real Sense people :)&lt;/P&gt;

&lt;P&gt;Strange thing is that I turned Norton back on and it's still working great, not going to complain about that though ;)&lt;/P&gt;</description>
      <pubDate>Fri, 05 Dec 2014 11:38:39 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011783#M34495</guid>
      <dc:creator>Jovian</dc:creator>
      <dc:date>2014-12-05T11:38:39Z</dc:date>
    </item>
    <item>
      <title>It's started happening again</title>
      <link>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011784#M34496</link>
      <description>&lt;P&gt;It's started happening again and turning anti-virus off is no longer helping. I suppose it could have been a coincidence before and it worked for an unrelated reason, I'm unsure at this point. I will try a few other&amp;nbsp;things :(&amp;nbsp;&lt;/P&gt;

&lt;P&gt;If it turns out to be a possible hardware fault, is there&amp;nbsp;a procedure in place for getting a replacement? Although I will try it on another computer before I start thinking about hardware issues.&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 05 Dec 2014 13:59:09 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011784#M34496</guid>
      <dc:creator>Jovian</dc:creator>
      <dc:date>2014-12-05T13:59:09Z</dc:date>
    </item>
    <item>
      <title>I think I'm having the same</title>
      <link>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011785#M34497</link>
      <description>&lt;P&gt;I think I'm having the same issue. Everything runs at around 15fps. My system: i7-4770 @3.40 GHz, GTX660.&lt;/P&gt;

&lt;P&gt;What's strange is that the CPU load never even reaches 5%, with no single core over 50%. When running inside Unity, disabling the Tracking Action script at runtime immediately lets the FPS go to 60.&lt;/P&gt;

&lt;P&gt;At the current performance it's practically impossible to develop anything as it also seems to affect detection/tracking performance.&lt;/P&gt;</description>
      <pubDate>Sat, 06 Dec 2014 21:21:36 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011785#M34497</guid>
      <dc:creator>Davy_L_</dc:creator>
      <dc:date>2014-12-06T21:21:36Z</dc:date>
    </item>
    <item>
      <title>@DavyL- within Unity, make</title>
      <link>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011786#M34498</link>
      <description>&lt;P&gt;@DavyL- within Unity, make sure your AcquireFrame setting isn't slowing you down. It should be&amp;nbsp;&lt;SPAN style="color: rgb(102, 102, 102); font-family: Arial, Tahoma, Helvetica, sans-serif; font-size: 14px; line-height: 16.7999992370605px;"&gt;AcquireFrame (false,0) since in Unity, it is a blocking call which locks the frame rate to RS and is&amp;nbsp;used to wait until any frame data is available.&amp;nbsp;&lt;/SPAN&gt;&lt;BR /&gt;
	See&amp;nbsp;https://software.intel.com/en-us/blogs/2014/12/06/tips-and-tricks-to-use-unity-with-the-intel-realsense-sdk-2014&lt;/P&gt;</description>
      <pubDate>Sun, 07 Dec 2014 03:00:22 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011786#M34498</guid>
      <dc:creator>Colleen_C_Intel</dc:creator>
      <dc:date>2014-12-07T03:00:22Z</dc:date>
    </item>
    <item>
      <title>@ColleenC: Thanks! That</title>
      <link>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011787#M34499</link>
      <description>&lt;P&gt;@ColleenC: Thanks!&lt;/P&gt;

&lt;P&gt;That solved it for me, but I had to change it in the RSUnityToolkit source itself:&lt;/P&gt;

&lt;P&gt;SenseToolkitManager.cs: 576 From:&lt;/P&gt;

&lt;PRE class="brush:csharp;"&gt;_sts = SenseManager.AcquireFrame(true, 100);&lt;/PRE&gt;

&lt;P&gt;To:&lt;/P&gt;

&lt;PRE class="brush:csharp;"&gt;_sts = SenseManager.AcquireFrame(false, 0);&lt;/PRE&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 07 Dec 2014 07:45:57 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011787#M34499</guid>
      <dc:creator>Davy_L_</dc:creator>
      <dc:date>2014-12-07T07:45:57Z</dc:date>
    </item>
    <item>
      <title>This looks promising but I</title>
      <link>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011788#M34500</link>
      <description>&lt;P&gt;This looks promising but I can't compile SenseToolkitManager.cs&lt;/P&gt;

&lt;P&gt;private List&amp;lt;Func&amp;lt;Void&amp;gt;&amp;gt; DisposeFunctions = new List&amp;lt;Func&amp;lt;Void&amp;gt;&amp;gt;();&lt;/P&gt;

&lt;P&gt;I get "System.Void cannot be used from C#" How can I fix this? I have tried targeting other NET frameworks but does not help. I am mainly a C++ programmer so I am not familiar with these errors. Thanks. &amp;nbsp;&lt;/P&gt;

&lt;P&gt;&lt;BR /&gt;
	&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 07 Dec 2014 12:47:00 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Performance/m-p/1011788#M34500</guid>
      <dc:creator>Jovian</dc:creator>
      <dc:date>2014-12-07T12:47:00Z</dc:date>
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