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    <title>topic So to correct myself I am in Software Archive</title>
    <link>https://community.intel.com/t5/Software-Archive/Not-receiving-continual-updates-in-Unity/m-p/1034382#M43353</link>
    <description>&lt;P&gt;So to correct myself I am getting continual updates off of the tracking rules. So a SendMessage action based off a hand tracking rule will work correctly, however that same action based off of hand detection will not work if its looking for a continual event. So I guess what I'm going for is a gesture tracker which is what I was trying to make with my own script however I'm still only seeing the start and end events, no such luck for the Gesture_State_Progress event.&amp;nbsp;&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Sun, 28 Dec 2014 07:13:07 GMT</pubDate>
    <dc:creator>Tyler_K_</dc:creator>
    <dc:date>2014-12-28T07:13:07Z</dc:date>
    <item>
      <title>Not receiving continual updates in Unity</title>
      <link>https://community.intel.com/t5/Software-Archive/Not-receiving-continual-updates-in-Unity/m-p/1034381#M43352</link>
      <description>&lt;P&gt;So I'm not sure why, but I don't seem to be getting any updates from things that are supposed to be continual updates. Gestures to be specific. Using unity I will set up a SendMessage Action with a rule that checks for GestureDetected and choose a gesture. I check the continual updates box and the function that is called is only called once. So I tried setting up my own class that listens for gestures using&amp;nbsp;QueryFiredGestureData() and the only events I ever see are start and end. Is there something conceptually that I'm missing and I'm just doing something wrong, could my hardware be to blame? I'm only using a 2nd gen Intel processor but so far everything seems to be working fine for me other than that.&lt;/P&gt;

&lt;P&gt;Any thoughts are welcome! Thanks, Tyler&lt;/P&gt;</description>
      <pubDate>Sun, 28 Dec 2014 06:50:58 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Not-receiving-continual-updates-in-Unity/m-p/1034381#M43352</guid>
      <dc:creator>Tyler_K_</dc:creator>
      <dc:date>2014-12-28T06:50:58Z</dc:date>
    </item>
    <item>
      <title>So to correct myself I am</title>
      <link>https://community.intel.com/t5/Software-Archive/Not-receiving-continual-updates-in-Unity/m-p/1034382#M43353</link>
      <description>&lt;P&gt;So to correct myself I am getting continual updates off of the tracking rules. So a SendMessage action based off a hand tracking rule will work correctly, however that same action based off of hand detection will not work if its looking for a continual event. So I guess what I'm going for is a gesture tracker which is what I was trying to make with my own script however I'm still only seeing the start and end events, no such luck for the Gesture_State_Progress event.&amp;nbsp;&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 28 Dec 2014 07:13:07 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Not-receiving-continual-updates-in-Unity/m-p/1034382#M43353</guid>
      <dc:creator>Tyler_K_</dc:creator>
      <dc:date>2014-12-28T07:13:07Z</dc:date>
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