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    <title>topic Smooth for several objects in Software Archive</title>
    <link>https://community.intel.com/t5/Software-Archive/Smooth-for-several-objects/m-p/1061056#M54131</link>
    <description>&lt;P&gt;I want to use the Smooth for palms and fingers from HandModule: example:&lt;/P&gt;

&lt;PRE class="brush:cpp;"&gt;// create the smoother objects
void initRealSenseHand()
{
PXCDataSmoothing* smoother = NULL;
g_session-&amp;gt;CreateImpl&amp;lt;PXCDataSmoothing&amp;gt;(&amp;amp;smoother);
// Creating Quadratic smoother - available options are [Spring, Stabilizer, Weightd]
m_smoother = smoother-&amp;gt;Create3DQuadratic(0.5f);
}

void updateInfoFromRealSense()
{
// when you collect the tracking data - you smooth it by:
if(hand-&amp;gt;QueryTrackedJoint(PXCHandData::JointType::SOME_JOINT_NAME,jointData) == PXC_STATUS_NO_ERROR)
{
PXCPoint3DF32 point = {jointData.positionWorld.x,jointData.positionWorld.y,jointData.positionWorld.z};

m_smoother-&amp;gt;AddSample(point);

point = m_smoother-&amp;gt;GetSample();
} }&lt;/PRE&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;

&lt;P&gt;&lt;STRONG&gt;Question:&lt;/STRONG&gt; I can use one smoother "&lt;EM&gt;m_smoother&lt;/EM&gt;" for all parts (palms, fingers) or better create separate smoother for each part of hand? Sample:&lt;/P&gt;

&lt;PRE class="brush:cpp;"&gt;PXCDataSmoothing::Smoother3D* m_smoother_palm_left
PXCDataSmoothing::Smoother3D* m_smoother_palm_right
.....&lt;/PRE&gt;

&lt;P&gt;Thanks&lt;/P&gt;</description>
    <pubDate>Fri, 30 Jan 2015 18:15:52 GMT</pubDate>
    <dc:creator>jarikus</dc:creator>
    <dc:date>2015-01-30T18:15:52Z</dc:date>
    <item>
      <title>Smooth for several objects</title>
      <link>https://community.intel.com/t5/Software-Archive/Smooth-for-several-objects/m-p/1061056#M54131</link>
      <description>&lt;P&gt;I want to use the Smooth for palms and fingers from HandModule: example:&lt;/P&gt;

&lt;PRE class="brush:cpp;"&gt;// create the smoother objects
void initRealSenseHand()
{
PXCDataSmoothing* smoother = NULL;
g_session-&amp;gt;CreateImpl&amp;lt;PXCDataSmoothing&amp;gt;(&amp;amp;smoother);
// Creating Quadratic smoother - available options are [Spring, Stabilizer, Weightd]
m_smoother = smoother-&amp;gt;Create3DQuadratic(0.5f);
}

void updateInfoFromRealSense()
{
// when you collect the tracking data - you smooth it by:
if(hand-&amp;gt;QueryTrackedJoint(PXCHandData::JointType::SOME_JOINT_NAME,jointData) == PXC_STATUS_NO_ERROR)
{
PXCPoint3DF32 point = {jointData.positionWorld.x,jointData.positionWorld.y,jointData.positionWorld.z};

m_smoother-&amp;gt;AddSample(point);

point = m_smoother-&amp;gt;GetSample();
} }&lt;/PRE&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;

&lt;P&gt;&lt;STRONG&gt;Question:&lt;/STRONG&gt; I can use one smoother "&lt;EM&gt;m_smoother&lt;/EM&gt;" for all parts (palms, fingers) or better create separate smoother for each part of hand? Sample:&lt;/P&gt;

&lt;PRE class="brush:cpp;"&gt;PXCDataSmoothing::Smoother3D* m_smoother_palm_left
PXCDataSmoothing::Smoother3D* m_smoother_palm_right
.....&lt;/PRE&gt;

&lt;P&gt;Thanks&lt;/P&gt;</description>
      <pubDate>Fri, 30 Jan 2015 18:15:52 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Smooth-for-several-objects/m-p/1061056#M54131</guid>
      <dc:creator>jarikus</dc:creator>
      <dc:date>2015-01-30T18:15:52Z</dc:date>
    </item>
    <item>
      <title>You need not create different</title>
      <link>https://community.intel.com/t5/Software-Archive/Smooth-for-several-objects/m-p/1061057#M54132</link>
      <description>&lt;P&gt;You need not create different smoother if you use the same smooth algorithm for both hands.&lt;/P&gt;</description>
      <pubDate>Fri, 30 Jan 2015 23:18:56 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Smooth-for-several-objects/m-p/1061057#M54132</guid>
      <dc:creator>Xusheng_L_Intel</dc:creator>
      <dc:date>2015-01-30T23:18:56Z</dc:date>
    </item>
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