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    <title>topic I have same problem. You have in Software Archive</title>
    <link>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098494#M67769</link>
    <description>&lt;P&gt;I have completely same problem. You have solution?&lt;/P&gt;

&lt;P&gt;If simulate on Lenovo K900 game is work, but&amp;nbsp;without audio.&lt;/P&gt;

&lt;P&gt;Thank you.&lt;/P&gt;</description>
    <pubDate>Mon, 10 Apr 2017 16:25:00 GMT</pubDate>
    <dc:creator>Vortex_7_</dc:creator>
    <dc:date>2017-04-10T16:25:00Z</dc:date>
    <item>
      <title>Failed to load: audio/bgm/Town1.m4a</title>
      <link>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098487#M67762</link>
      <description>&lt;P&gt;Hello there,&lt;/P&gt;

&lt;P&gt;I'm having this error message: "Failed to load: audio/bgm/Town1.m4a" when trying to emulate on XDK 3641 (which I believe it's the latest version) and I don't have any audio in the device too (I made a build anyway to see how to works on the device). Anyone could tell me why the emulator cannot load the .m4a audio? And why I can't get audio in the device?&lt;/P&gt;

&lt;P&gt;Thanks&lt;/P&gt;</description>
      <pubDate>Sat, 26 Nov 2016 15:34:02 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098487#M67762</guid>
      <dc:creator>Leonardo_S_</dc:creator>
      <dc:date>2016-11-26T15:34:02Z</dc:date>
    </item>
    <item>
      <title>Hi Leonardo,</title>
      <link>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098488#M67763</link>
      <description>&lt;P&gt;Hi Leonardo,&lt;/P&gt;

&lt;P&gt;Where do you currently have your sound file stored? Is it within your WWW folder? And I believe the simulate &amp;amp; emulate tab don't support certain audio file playback. You can check here for the simulation tab limitations: &lt;A href="https://software.intel.com/en-us/xdk/docs/intel-xdk-simulator-limitations"&gt;https://software.intel.com/en-us/xdk/docs/intel-xdk-simulator-limitations&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 28 Nov 2016 17:58:55 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098488#M67763</guid>
      <dc:creator>Giselle_G_Intel</dc:creator>
      <dc:date>2016-11-28T17:58:55Z</dc:date>
    </item>
    <item>
      <title>Quote:Giselle G. (Intel)</title>
      <link>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098489#M67764</link>
      <description>&lt;P&gt;&lt;/P&gt;&lt;BLOCKQUOTE&gt;Giselle G. (Intel) wrote:&lt;BR /&gt;&lt;P&gt;&lt;/P&gt;

&lt;P&gt;Hi Leonardo,&lt;/P&gt;

&lt;P&gt;Where do you currently have your sound file stored? Is it within your WWW folder? And I believe the simulate &amp;amp; emulate tab don't support certain audio file playback. You can check here for the simulation tab limitations: &lt;A href="https://software.intel.com/en-us/xdk/docs/intel-xdk-simulator-limitations"&gt;https://software.intel.com/en-us/xdk/docs/intel-xdk-simulator-limitations&lt;/A&gt;&lt;/P&gt;

&lt;P&gt;&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&lt;/P&gt;

&lt;P&gt;Yes, the file it is in the www folder. The full path is "\www\audio\bgm\Town1.m4a" ... And I can understand why there is limitations for the simulate and emulate tab... but the audio is not on the device after a build. All the rest works, but no sound at all.&lt;/P&gt;</description>
      <pubDate>Mon, 28 Nov 2016 18:49:37 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098489#M67764</guid>
      <dc:creator>Leonardo_S_</dc:creator>
      <dc:date>2016-11-28T18:49:37Z</dc:date>
    </item>
    <item>
      <title>Alright, then my next</title>
      <link>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098490#M67765</link>
      <description>&lt;P&gt;Alright, then my next suggestion would be to ensure that your path is correct, as .m4a should be working on an android device - as well as the way you call it in your code. Even the smallest capitalization difference can lead to an error in loading. Check your build files and see if it's bringing in the www folder and the assets within it.&lt;/P&gt;</description>
      <pubDate>Mon, 28 Nov 2016 19:11:56 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098490#M67765</guid>
      <dc:creator>Giselle_G_Intel</dc:creator>
      <dc:date>2016-11-28T19:11:56Z</dc:date>
    </item>
    <item>
      <title>Quote:Giselle G. (Intel)</title>
      <link>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098491#M67766</link>
      <description>&lt;P&gt;&lt;/P&gt;&lt;BLOCKQUOTE&gt;Giselle G. (Intel) wrote:&lt;BR /&gt;&lt;P&gt;&lt;/P&gt;

&lt;P&gt;Alright, then my next suggestion would be to ensure that your path is correct, as .m4a should be working on an android device - as well as the way you call it in your code. Even the smallest capitalization difference can lead to an error in loading. Check your build files and see if it's bringing in the www folder and the assets within it.&lt;/P&gt;

&lt;P&gt;&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;

&lt;P&gt;My path is correct, my code is correct... the same code when build to run on PC works perfect, no problems with the .exe ... Someone told me to try to build the .apk with Crosswalk Runtime 18 instead of the 19 that I was using, but when I did it the Intel XDK tells me the "build failed" ... 5 times in a row... any ideas on this?&lt;/P&gt;</description>
      <pubDate>Tue, 29 Nov 2016 15:57:59 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098491#M67766</guid>
      <dc:creator>Leonardo_S_</dc:creator>
      <dc:date>2016-11-29T15:57:59Z</dc:date>
    </item>
    <item>
      <title>Leonardo -- can you show a</title>
      <link>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098492#M67767</link>
      <description>&lt;P&gt;Leonardo -- can you show a screenshot of your project folder from within the XDK edit file tree, especially:&lt;/P&gt;

&lt;UL&gt;
	&lt;LI&gt;root folder of the project showing the www and plugins folders&lt;/LI&gt;
	&lt;LI&gt;expanded view of the folder that contains the audio file, showing all folders up to the root of the project&lt;/LI&gt;
&lt;/UL&gt;</description>
      <pubDate>Tue, 29 Nov 2016 22:44:02 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098492#M67767</guid>
      <dc:creator>PaulF_IntelCorp</dc:creator>
      <dc:date>2016-11-29T22:44:02Z</dc:date>
    </item>
    <item>
      <title>Quote:Paul F. (Intel) wrote:</title>
      <link>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098493#M67768</link>
      <description>&lt;P&gt;&lt;/P&gt;&lt;BLOCKQUOTE&gt;Paul F. (Intel) wrote:&lt;BR /&gt;&lt;P&gt;&lt;/P&gt;

&lt;P&gt;Leonardo -- can you show a screenshot of your project folder from within the XDK edit file tree, especially:&lt;/P&gt;

&lt;UL&gt;
	&lt;LI&gt;root folder of the project showing the www and plugins folders&lt;/LI&gt;
	&lt;LI&gt;expanded view of the folder that contains the audio file, showing all folders up to the root of the project&lt;/LI&gt;
&lt;/UL&gt;

&lt;P&gt;&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&lt;/P&gt;

&lt;P&gt;01 - root&lt;/P&gt;

&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="01_0.PNG"&gt;&lt;img src="https://community.intel.com/t5/image/serverpage/image-id/9265i462271FB67EA8DBB/image-size/large?v=v2&amp;amp;px=999&amp;amp;whitelist-exif-data=Orientation%2CResolution%2COriginalDefaultFinalSize%2CCopyright" role="button" title="01_0.PNG" alt="01_0.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;

&lt;P&gt;02 - inside www&lt;/P&gt;

&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="02_0.PNG"&gt;&lt;img src="https://community.intel.com/t5/image/serverpage/image-id/9266i5A5ED00308DD84C1/image-size/large?v=v2&amp;amp;px=999&amp;amp;whitelist-exif-data=Orientation%2CResolution%2COriginalDefaultFinalSize%2CCopyright" role="button" title="02_0.PNG" alt="02_0.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;

&lt;P&gt;03 - inside audio&lt;/P&gt;

&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="03.PNG"&gt;&lt;img src="https://community.intel.com/t5/image/serverpage/image-id/9267i3CE9714C7980E989/image-size/large?v=v2&amp;amp;px=999&amp;amp;whitelist-exif-data=Orientation%2CResolution%2COriginalDefaultFinalSize%2CCopyright" role="button" title="03.PNG" alt="03.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;

&lt;P&gt;04 - inside bgm&lt;/P&gt;

&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="04.PNG"&gt;&lt;img src="https://community.intel.com/t5/image/serverpage/image-id/9268i940FF2FBEF5F2EA0/image-size/large?v=v2&amp;amp;px=999&amp;amp;whitelist-exif-data=Orientation%2CResolution%2COriginalDefaultFinalSize%2CCopyright" role="button" title="04.PNG" alt="04.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;

&lt;P&gt;&amp;nbsp;&lt;/P&gt;

&lt;P&gt;Is that what you need to see?&lt;/P&gt;</description>
      <pubDate>Wed, 30 Nov 2016 18:57:41 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098493#M67768</guid>
      <dc:creator>Leonardo_S_</dc:creator>
      <dc:date>2016-11-30T18:57:41Z</dc:date>
    </item>
    <item>
      <title>I have same problem. You have</title>
      <link>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098494#M67769</link>
      <description>&lt;P&gt;I have completely same problem. You have solution?&lt;/P&gt;

&lt;P&gt;If simulate on Lenovo K900 game is work, but&amp;nbsp;without audio.&lt;/P&gt;

&lt;P&gt;Thank you.&lt;/P&gt;</description>
      <pubDate>Mon, 10 Apr 2017 16:25:00 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098494#M67769</guid>
      <dc:creator>Vortex_7_</dc:creator>
      <dc:date>2017-04-10T16:25:00Z</dc:date>
    </item>
    <item>
      <title>Quote:Vortex 7. wrote:</title>
      <link>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098495#M67770</link>
      <description>&lt;P&gt;&lt;/P&gt;&lt;BLOCKQUOTE&gt;Vortex 7. wrote:&lt;BR /&gt;&lt;P&gt;&lt;/P&gt;

&lt;P&gt;If simulate on Lenovo K900 game is work, but&amp;nbsp;without audio.&lt;/P&gt;

&lt;P&gt;&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&lt;/P&gt;

&lt;P&gt;Please see the &lt;A href="https://software.intel.com/en-us/xdk/docs/intel-xdk-simulator-limitations"&gt;Simulate tab limitations&lt;/A&gt;.&lt;/P&gt;</description>
      <pubDate>Mon, 10 Apr 2017 17:06:05 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098495#M67770</guid>
      <dc:creator>PaulF_IntelCorp</dc:creator>
      <dc:date>2017-04-10T17:06:05Z</dc:date>
    </item>
    <item>
      <title>Quote:Vortex 7. wrote:</title>
      <link>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098496#M67771</link>
      <description>&lt;P&gt;&lt;/P&gt;&lt;BLOCKQUOTE&gt;Vortex 7. wrote:&lt;BR /&gt;&lt;P&gt;&lt;/P&gt;

&lt;P&gt;I have completely same problem. You have solution?&lt;/P&gt;

&lt;P&gt;If simulate on Lenovo K900 game is work, but&amp;nbsp;without audio.&lt;/P&gt;

&lt;P&gt;Thank you.&lt;/P&gt;

&lt;P&gt;&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&lt;/P&gt;

&lt;P&gt;No, no solution yet. And no more answers from Intel either... all that I've discovered that is new is that the problem is on Android 6.0 ... the same build on an Android 7.0 works just fine&lt;/P&gt;</description>
      <pubDate>Mon, 10 Apr 2017 18:31:45 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098496#M67771</guid>
      <dc:creator>Leonardo_S_</dc:creator>
      <dc:date>2017-04-10T18:31:45Z</dc:date>
    </item>
    <item>
      <title>Leonardo -- If you are only</title>
      <link>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098497#M67772</link>
      <description>&lt;P&gt;Leonardo -- If you are only deploying your apps to Android 5+ devices (i.e., Android 5.x, Android 6.x and Android 7.x) you can build your app &lt;EM&gt;without&lt;/EM&gt; Crosswalk and get equivalent or better performance compared to using Crosswalk. It's possible you are experiencing some conflicts between Crosswalk and Android (I'm guessing this might be the issue, I'm not sure).&lt;/P&gt;

&lt;P&gt;Crosswalk is most useful for Android 4.x devices. Android 5+ devices have an up-to-date webview provided by Google and based on the latest version of Chrome for Android. Thus, you can rely on the native webview for Android 5 and greater devices, it is only the Android 4.x devices that see a big benefit from using Crosswalk.&lt;/P&gt;

&lt;P&gt;p.s. The Crosswalk project was retired in February, 2017. &lt;A href="https://software.intel.com/en-us/xdk/docs/release-notes-information-intel-xdk"&gt;See the Intel XDK release notes&lt;/A&gt; for more information.&lt;/P&gt;</description>
      <pubDate>Mon, 10 Apr 2017 19:07:03 GMT</pubDate>
      <guid>https://community.intel.com/t5/Software-Archive/Failed-to-load-audio-bgm-Town1-m4a/m-p/1098497#M67772</guid>
      <dc:creator>PaulF_IntelCorp</dc:creator>
      <dc:date>2017-04-10T19:07:03Z</dc:date>
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