Developing Games on Intel Graphics
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HD Graphics 530 , memory access violation, glGenBuffer

TOLEDANO__Jérôme
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Hello,

I have a DELL computer with Intel(R) HD Graphics 530 under Win7 64 bits

And i develop a 3D application which use opengl. This applications works on other computer but crash on computer with integrated Graphics like HD530.

glGenBuffer(1) =>

WindowsError: exception: access violation writing 0xFFFFFFFFC7013EA0

   
--- OPENGL INFOS ---
Vendor: Intel
Renderer: Intel(R) HD Graphics 530
OpenGL Version: 4.4.0 - Build 21.20.16.4821
Shader Version: 4.40 - Build 21.20.16.4821

I tried to upgrade my  hd drivers with the last,  but i keep the same error and i still in OpenGL 4.4.0. Is it possible to pass at OpenGl 4.5.0 with this hardware?

My processor is : https://communities.intel.com/external-link.jspa?url=https%3A%2F%2Fark.i...

cheers

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