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Firstly, thank you Intel for looking at Star Citizen game support in the past.
I've just gone from an nVidia 1660 Super to an Intel ARC A750 .
Vendor ID 8086
Device ID 56al
Driver version 31.0.101.5534 ( current )
I used the DDU and made sure nVidia was gone completely from my system and things are going really well for the most part.
However with the new Star Citizen patch they introduced Vulkan as a rendering option, sadly
the game crashes out trying to initialize graphics using this.
Secondly, I'm noticing an issue with planet terrain not rendering from space. The objects such as rocks and trees exist but the actual terrain is missing, showing you instead the stars that are behind the planet.
Here is a screenshot showing the planet surface ( SHOULD be to the right of the screen, I've marked ground objects showing you SHOULD be seeing terrain and not stars ).
Thanks kindly for the support.
Dave
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ATTN Intel.
I have now fixed these issues.
For Vulkan I removed the <user>\appdata\local\star citizen folder and let it rebuild the shaders.
For the missing planets There is a BUG in the graphics drivers. I HAD to turn OFF Intel's Adaptive Tesselation in the drivers for the planets to become visible.

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