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Frost__Nathan
Beginner
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Validation layer reports VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT instead of VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT

System Setup Information:
-----------------------------------------

System Used: Razer Blade Stealth
CPU SKU: Kaby Lake-U/Y Intel Core i7 8550U
GPU SKU: UHD 620 
Processor Line: U-Series
System BIOS Version: Razer 1.01, 9/12/2017
Graphics Driver Version: 26.20.100.6890
GOP/VBIOS Version: 9.0.1068
Operating System: Windows 10
OS Version: Version 1803 OS Build 17134.765
API: Vulkan SDK 1.1.106.0 installed on Windows -- Vulkan Version reported by Intel UHD Graphics Control Panel = 1.1.103 
Occurs on non-Intel GPUs?: Unsure

Steps to Reproduce:
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In one Cpu thread, call vkQueueSubmit() with a command buffer that was created from command pool A; in another Cpu thread, call vkQueueSubmit() with another command buffer also created from command pool A.

Expected Results:
-------------------------------

This violation of the Vulkan spec should produce a validation error callback with its VkDebugReportObjectTypeEXT argument set to VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT.

Actual Results:
-------------------------------

The validation error callback sets its VkDebugReportObjectTypeEXT argument to VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT.

 

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