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System Setup Information:
-----------------------------------------
System Used: Razer Blade Stealth Late 2017
CPU SKU: Intel Core i7-8550U
GPU SKU: Intel UHD Graphics 620
Processor Line: U series
System BIOS Version: Razer 1.01, 9/12/2017
CMOS settings: NA
Graphics Driver Version:23.20.16.4944
GOP/VBIOS Version:NA
Operating System: Windows 10
OS Version: 10.0.16299 Build 16299
API: Vulkan (SDK Version 1.0.68.0)
Occurs on non-Intel GPUs?: No
Steps to Reproduce:
-------------------------------
1. Clone the following repository https://github.com/SaschaWillems/Vulkan-glTF-PBR
2. Build the repository and run
3. Compare rendered results with non-intel GPU
Expected Results:
-------------------------------
(Rendered using Nvidia GTX 1070)
Actual Results:
-------------------------------
Additional Information:
-------------------------------
The above application does an initial pass to compute an irradiance cube map and a prefiltered environment map. Both initial passes are successful on non-intel GPUs and on linux Intel graphics implementations, but fail on windows intel graphics implementations.
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