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intel HD 3000 tiene OpenGL3.1

Mamolito1
Beginner
265 Views

Como puedo actualizar un controlador OenGL 3.3 mi intel HD 3000 que tiene OpenGL3.1

Adjunto informe OpenGL Extensions Viever :

 

Procesador: Intel(R) HD Graphics 3000
Proveedor: Intel
Versión: 3.1.0 - Build 9.17.10.4459
Versión del lenguaje de sombreado: 1.40 - Intel Build 9.17.10.4459


Tamaño máximo de textura: 8192 x 8192
Unidades máximas de imagen de textura de vértice: 16 Unidades máximas de
imagen de textura: 16 Unidades máximas de
textura de geometría: 0
Valor máximo de filtrado anisotrópico: 16
Tamaño máximo de ventana gráfica: 8192 x 8192
Distancias máximas de clip: 6
Muestras máximas: 4


Extensiones GL: 129


GL_ARB_half_float_pixel
GL_EXT_compiled_vertex_array
GL_WIN_swap_hint
GL_EXT_packed_depth_stencil
GL_EXT_texture_lod_bias
GL_INTEL_map_texture
GL_ARB_color_buffer_float
GL_ARB_texture_compression_rgtc
GL_ARB_draw_instanced
GL_EXT_draw_buffers2
GL_EXT_texture_shared_exponent
GL_ARB_draw_elements_base_vertex
GL_ARB_window_pos
GL_ARB_explicit_attrib_location
GL_ARB_texture_float
GL_ARB_point_parameters
GL_ARB_texture_compression
GL_EXT_transform_feedback
GL_ARB_depth_buffer_float
GL_ARB_vertex_buffer_object
GL_EXT_packed_float
GL_ARB_pixel_buffer_object
GL_ARB_fragment_program_shadow
WGL_EXT_swap_control
GL_ARB_shading_language_100
WGL_ARB_extensions_string
GL_EXT_packed_pixels
GL_EXT_blend_func_separate
GL_INTEL_performance_queries
GL_EXT_texture3D
GL_ARB_texture_env_crossbar
GL_EXT_stencil_wrap
GL_ARB_transpose_matrix
GL_EXT_texture_compression_s3tc
GL_ARB_vertex_program
GL_EXT_texture_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control_tear
GL_ARB_texture_rectangle
GL_ARB_depth_clamp
GL_ARB_framebuffer_sRGB
GL_ARB_texture_env_add
GL_ARB_texture_rg
WGL_EXT_extensions_string
GL_ARB_half_float_vertex
GL_SGIS_texture_edge_clamp
GL_ARB_texture_cube_map
GL_EXT_shadow_funcs
GL_SGIS_texture_lod
GL_EXT_texture_filter_anisotropic
GL_EXT_multi_draw_arrays
GL_EXT_texture_rectangle
GL_ARB_vertex_array_object
GL_ARB_shadow
GL_ARB_vertex_array_bgra
GL_ARB_compatibility
GL_SGIS_generate_mipmap
GL_EXT_blend_minmax
WGL_ARB_pixel_format
GL_ARB_point_sprite
GL_ARB_depth_texture
GL_ARB_copy_buffer
WGL_ARB_make_current_read
WGL_ARB_pixel_format_float
GL_3DFX_texture_compression_FXT1
WGL_ARB_pbuffer
GL_ARB_map_buffer_range
GL_ARB_occlusion_query
WGL_ARB_create_context
GL_ARB_fragment_shader
GL_ARB_draw_buffers
GL_ARB_texture_border_clamp
GL_EXT_clip_volume_hint
GL_ARB_vertex_shader
GL_EXT_fog_coord
GL_ARB_fragment_program
GL_EXT_framebuffer_blit
GL_ATI_separate_stencil
GL_ARB_texture_env_combine
GL_EXT_abgr
GL_EXT_bgra
GL_ARB_texture_non_power_of_two
GL_EXT_texture_edge_clamp
GL_ARB_sync
GL_ARB_texture_query_lod
GL_EXT_separate_specular_color
GL_EXT_framebuffer_object
GL_EXT_texture_integer
GL_NV_conditional_render
GL_ARB_draw_buffers_blend
GL_EXT_blend_color
WGL_EXT_depth_float
GL_EXT_gpu_program_parameters
GL_ARB_timer_query
GL_NV_texgen_reflection
GL_EXT_blend_subtract
WGL_ARB_multisample
GL_EXT_secondary_color
GL_EXT_texture_swizzle
GL_ARB_provoking_vertex
GL_NV_blend_square
GL_EXT_texture_env_combine
GL_EXT_draw_range_elements
GL_EXT_texture_env_add
GL_ARB_multisample
GL_ARB_shader_objects
GL_ARB_texture_env_dot3
GL_NV_primitive_restart
GL_EXT_rescale_normal
GL_EXT_blend_equation_separate
GL_ARB_vertex_type_2_10_10_10_rev
WGL_ARB_buffer_region
GL_ARB_texture_buffer_object_rgb32
GL_ARB_instanced_arrays
GL_IBM_texture_mirrored_repeat
GL_ARB_uniform_buffer_object
GL_EXT_framebuffer_multisample
GL_EXT_stencil_two_side
GL_ARB_sampler_objects
GL_ARB_occlusion_query2
GL_ARB_framebuffer_object
WGL_ARB_framebuffer_sRGB
GL_ARB_multitexture
GL_EXT_texture_array
GL_ARB_seamless_cube_map
GL_EXT_texture_snorm
GL_ARB_texture_rgb10_a2ui
GL_ARB_fragment_coord_conventions
GL_ARB_shader_bit_encoding
Core ofrece
v3.0 (100 % - 23/23) v3.1 (100 % - 7/7) v3.2 (70 % - 7/10) v3. 3 (70 % - 7/10)v4.0 (21 % - 3/14)v4.1 (0 % - 0/7)v4.2 (0 % - 0/13)v4.3 (0 % - 0 /20)v4.4 (0 % - 0/10)v4.5 (0 % - 0/11)v4.6 (0 % - 0/11)vARB 2015 (0 % - 0/12)Comprobación de la versión del controlador OpenGL (Actual: 0, Último conocido:):
Última versión de los controladores de pantalla encontrados
Según la base de datos, está mejorando los últimos controladores de pantalla para su tarjeta de video.
Verificación de extensión:
GL_ARB_tessellation_shader no se encontró, pero tiene el punto de entrada glPatchParameteri
GL_EXT_provoking_vertex no se encontró, pero tiene el punto de entrada glProvokingVertexEXT
GL_EXT_cull_vertex no se encontró, pero tiene el punto de entrada glCullParameterdvEXT
GL_EXT_cu

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1 Reply
JosueO_Intel
Moderator
238 Views

Hello Mamolito1,  


Thank you for posting on the Intel®️ communities.   


Due to this product being discontinued, Intel Customer Service no longer supports inquiries for it, but perhaps fellow community members have the knowledge to jump in and help. You may also find the Discontinued Products website helpful to address your request. Thank you for understanding.  


https://www.intel.com/content/www/us/en/support/discontinued-products.html


Please keep in mind that this thread will no longer be monitored by Intel.  


  

Best regards,

Josue O.

Intel Customer Support Technician



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