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GPU: ASRock Challenger D A750
GPU driver: 31.0.101.4644; This is a clean install, I DDU'd and installed these drivers a few hours ago.
CPU: Ryzen 5 5600X
RAM: 32GB @ 3200MHz cl16
OS: Windows 11 22h2, build #: 22621.1992
PSU: thermaltake smart 500w 80+ white
DX11:
DXVK (Can't use online/can't get achievements):
These two screenshots above were just walking around the map.
Everywhere in the game when stuff is happening, my FPS is terrible/unplayable (Around 20 fps, often times below that/can barely aim because of it).
Sometimes the FPS can go to somewhat playable numbers (30-50ish, sometimes even higher, but only for short periods) but as soon as you're shooting or look at anything slightly taxing to the GPU, FPS will drop.
I'm getting about 1/10th the FPS I should be getting if DXVK is anything to go by.
Game graphics settings (VSYNC off, FPS unlimited):
Halo 3 in MCC also has similar issues, however it at least plays at a playable fps of around 30-40 on the low-side, although it's pretty smooth, although like reach utilization is low and GPU frequency is also very low.
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Hello DC92,
Thank you for posting on the Intel
We are aware of this issue and we are working really hard to solve it as soon as possible.
I will investigate to check if there is more information about it, and get back to you as soon as possible.
Regards,
Andres P.
Intel Customer Support Technician
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Hello @DC92
Driver 32.0.101.6129 has been released and introduces several improvements on DirectX 11. I already tested it and did not observe any performance issue running Halo Reach at 1440p, High quality presets.
Please give this driver a try.
Best Regards,
Ronald M.

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