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Here we go again. Last year I posted about a couple OpenGL games performing poorly and I was told to screw off.
Every game I've played that runs on OpenGL performs poorly and has the exact same issue: low GPU usage, low clock speeds (600-800mhz). Examples: Selaco, Starsector, and Barony. The recent release Selaco is especially disappointing. Please investigate this issue. I really don't want to have to make a bunch of threads on different forums across the internet asking for help because you guys won't.
specs:
motherboard: B650 GAMING X AX
OS: Windows 10 pro
GPU: A770 LE (16GB) with driver version 31.0.101.4885
CPU: Ryzen 7 7800X3D
RAM: 32GB DDR5-6000 CL36
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Hello sstarc,
I am sorry to hear about your experience the past year. I can assure you that we are always willing to help. In order for us to investigate this for you, kindly please share with us your SSU logs. Are you also experiencing crashes of the game that you listed out as well? I will be waiting for your reply.
Ramyer M.
Intel Customer Support Technician
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Hello sstarc,
We have not heard back from you so I will close this inquiry now. If you need further assistance, please submit a new question as this thread will no longer be monitored.
Best regards,
Norman S.
Intel Customer Support Engineer

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