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I am having trouble understanding exactly what the are capabilities of the Intel C++ compilers with respect to 128 bit floating point computations. Do the compilers offer full 128 bit computations as in IEEE Std 754-2008 (not the 80 bit extended formats) and are those computations available on Windows and Linux? Thx
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Yes, I did take a look at that page, but it is for the 128 bit decimal format (radix 10) and does not really discuss the binary floating point standard (radix 2).
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Hi,
Could you please elaborate more on what you exactly looking for? please provide the documentation links you are referring to if applicable.
Also, please provide the environment details you are working on.
OS Version:
Compiler Version:
Thanks & Regards
Goutham
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Hi,
I'm trying to solve a maximum likelihood optimization problem that is blowing up on commercial statistics packages. It is blowing up in such a way that I have confirmed for certain the maximum likelihood algorithms are incapable of handling this particular problem. I have coded in C++ an object framework that uses the Numerical Recipes algorithms with good success for test data. However, the real problem contains several millions of doubles in about 50 space. I am concerned about the accumulations of the logarithms and want to do the matrix algebra in long doubles so as to rule out significant digit issues (at least as much as possible). At the present I am using VS 2019, but also own a high end Intel Linux workstation with several compilers installed. Years ago, I had to do an EBCDIC to Mac binary conversion for 32 bit floats using IBM format tapes, so I am familiar with the details of working with machine level floats.
The Intel C++ Compiler 19.1 Developer Guide & Reference lists in the Compiler Option Details section a -mlong-double-n option where n can be set to 128 on Linux machines, making the long double a 128 bit IEEE Std 754-2008 float. But, I cannot confirm that the Intel does 128 bit floating point ops in C++ and for certain will do the calculations I want. So, before purchasing the latest Intel Parallel Studio XE version I want to know: if I buy the Windows version for use with Visual Studio, am I locked into at most 80 bit long doubles; if I buy the Linux version, can I for certain compute with 128 bit long doubles and does the compiler support all long double functions and operations; if the Linux version does not strictly adhere to the IEEE Std 754-2008, where does it deviate?
Thanks for your help.
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Yes, I did take a look at that page, but it is for the 128 bit decimal format (radix 10) and does not really discuss the binary floating point standard (radix 2).
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After consulting with our Developers, I think Intel compilers do offer 128 bit computations.
For example on Linux:
$ cat f128.c
__float128 f(__float128 x, __float128 y, __float128 z) {
return x * y + z;
}
$ icc f128.c -c -V
Intel(R) C Intel(R) 64 Compiler for applications running on Intel(R) 64, Version 19.1.2.254 Build 20200623
Copyright (C) 1985-2020 Intel Corporation. All rights reserved
$
On Windows, you need to use _Quad along with /Qoption,cpp,--extended_float_types option.
_Quad f (_Quad x, _Quad y, _Quad z) {
return x * y + z;
}
C:\temp>icl /Qoption,cpp,--extended_float_types f128.c /c
Intel(R) C++ Intel(R) 64 Compiler for applications running on Intel(R) 64, Version 19.1.2.254 Build 20200623
Copyright (C) 1985-2020 Intel Corporation. All rights reserved.
f128.c
C:\temp>
Thanks,
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Thanks for your reply. The godbolt.org site helped. I was able to ascertain the size of the long double was 16 using some of the icc compilers. However, the Windows version is still a mystery. If I understand your compiler offers, I must choose an operating system before I buy. It's not clear if a single purchase can be used on more than one operating system. The /Qlong-double option on the Intel compiler says:
"However, the alignment requirement of the data type is 16 bytes, and its size must be a multiple of its alignment, so the size of the long double on Windows is also 16 bytes. Only the lower 10 bytes (80 bits) of the 16 byte space will have valid data stored in it."
The way I understand this is the Windows only does extended double computing (80 bit) so, my only real option on the Intel compiler is Linux. I still have to check on the full 128 bit number to see if the 128 bit ops do use the full 128 bit float.
If you could clear any of this up, it would be appreciated.
Thanks
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Somehow I hit the wrong email as solution. This is the solution to this issue. I was able to use https://godbolt.org to work with the 128 bit floats. It appears the Linux version is ahead of MSVC on working with long doubles and that's the direction I'm headed. Thanks. for your help.
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If you have _Quad type in your source code and compile with /Qoption,cpp,--extended_float_types, then it would be 128 bits.
Yes, you would need to have a license for each platforms.
You can get a trial for 30 days https://software.intel.com/content/www/us/en/develop/tools/parallel-studio-xe/choose-download.html.
Let's know how it goes.
Thanks,
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Hi Jay Tuthill,
Glad to know that your issue is resolved!
Could you please let us know If we can close this thread from our side?
Regards
Goutham
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Yes, you can close this thread. Thanks for all your help!
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Hi,
Thanks for the confirmation!
As this issue has been resolved, we will no longer respond to this thread.
If you require any additional assistance from Intel, please start a new thread.
Any further interaction in this thread will be considered community only.
Have a Good day!
Thanks & Regards
Goutham
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