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Is it possible to use Intel CS for WebRTC to do a broadcast or one-to-many connection?
Use case: I'm a trainer. I want my WebRTC application to be able to share my screen and allow people to join my room and see my webcam video feed.
Is this possible? Obviously, a broadcast is cheaper bandwidth-wise than a video conference because the steam is unidirectional.
I did some research on other WebRTC solutions, and it seems:
- Kurento does support it (200+ users!): http://stackoverflow.com/questions/30965288/kurento-multiple-one-to-many-broadcast-sessions
- EasyRTC does support indirectly by having the receivers disabling audio/video: https://groups.google.com/forum/#!topic/easyrtc/WnHEc4dbvmo
Thanks.
PS: Feedback on your product. The points that like compared to other solutions:
- Handles scaling out of the box (via slave MCUs). This is something that no other MCUs talk about. Even works with your
- Supports IE via plugin
- Supports iOS, Android, and even Windows C++
- Actively updated with an Intel brand.
- "Free"
- Tags:
- HTML5
- JavaScript*
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Hi Sivabudh,
Yes, one of the main product scenario is for broadcast/one-to-many connections.
And great to receive the feedback from you!
Thanks!

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