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Hi!
Does it makes any sense to change scene flags after all the geometries are created and attached to the scene? I need to compare the runtime metrics for ray queries for both static and dynamic scenes - do I have to recreate the scene with all its geometries for each case?
Thanks
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This should work, but you have to commit the scene after changing scene flags before you can trace rays.
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This should work, but you have to commit the scene after changing scene flags before you can trace rays.
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