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Incorrect Sampler Filter Value

Ju-Lian_K_
Beginner
133 Views

Not sure if this is the right place to report a bug but after spending several hours wondering why I was getting different results despite identical inputs I finally tried out a different capture program (RenderDoc) and found that the filter mode of the sampler shown there was different whereas in GPA it was not.

For what it's worth in GPA when I've selected the problematic DrawIndexed call and selected the input sampler information the filter state is:

D3D11_FILTER_MIN_MAG_MIP_POINT

Under renderdoc it gets read as Min/Mag/Mip: Anisotropic 16x.

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1 Reply
Giselle_G_Intel
Employee
133 Views

Ju-Lian,

Thank you for your feedback and for reporting this bug. I will pass this onto our engineering team for further investigation.

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