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Hi
I am seeing the stencil state D3DRS_CCW_STENCILFAIL displaying as D3DSTENCILOP_ZERO in the "State/Render States" view, even though it is in fact set, also confirmed by the "API Log" tab showing it set to D3DSTENCILOP_KEEP . See attached capture.
Kind regards,
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Hi,
Thanks for letting us know about this. I'll take a look at the info you've provided.
Regards,
Neal
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Hello,
I did a quick check, and I'm wondering which erg you are talking about. I see a number of ergs, and some of them have a mixture of stencil operations.
Thanks!
Neal
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Sorry, should have been specific about that: The problematic erg is 6.
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Hi,
I'm not sure that I'm seeing a problem. On my system, both seem to be "...KEEP". See the attached images.
I'm wondering if this is an issue specific to your particular system/driver. Therefore, could you attach similar images to what I've included that show the problem on your system?
Thanks!
Neal
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Hey Neal
I wish I could, but I am now seeing the same as you. Confusion is at an all-time high. Here's to hoping I just mucked it up in the first place... I'll get back, with screenshots, should I ever encounter this again.
Thanks for looking into this so quickly!
Cheers,
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Hi,
The only thing I can think of is that you may have accidentally clicked on the pull-down menu and selected the "...ZERO" option in one of your runs.
Anyways, thanks for using the product, and please let us know if you run into this issue, or others, when using the product.
Regards,
Neal
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Ah, yes, that makes sense, mouse-wheel does that. Could possibly make sense to mark modified fields.
Thanks again!
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Hello Mikkel,
Thanks for the suggestion! I've passed your comments onto the development team -- hopefully we'll have the time to add this to an upcoming release.
Neal

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