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Problem using ndrange with Intel Graphics

QM
Employee
204 Views

Hi,

 

I am using DPC++ to enable parallelization for my code. Using sycl::ndrange<1>{N, worker_number} works totally fine when run on CPU (using sycl::host_selector{}). However, when I switch to Intel graphics by using sycl::default_selector{}, the errors are caused by the use of ndrange ( switch to range approach works).

 

I am using Intel (R) UHD Graphics.

 

Does anybody know what's wrong with it? 

 

Here is details of my dpcpp version: 

-Intel(R) oneAPI DPC++/C++ Compiler 2022.0.0 (2022.0.0.20211123)

-Target: x86_64-pc-windows-msvc

-Thread model: posix

 

Thanks,

Q

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1 Reply
DitiD_Intel
Moderator
185 Views

Hi,


Since this is a duplicate thread of <https://community.intel.com/t5/GPU-Compute-Software/Problem-using-ndrange-with-Intel-Graphics/m-p/13...>, we will no longer monitor this thread. We will continue addressing this issue in the other thread.


Thanks and Regards,

Ditipriya.


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