New Book, features TBB: Multithreading for Visual Effects
I have a copy of my latest book (with 6 wonderful co-authors)! Based on the SIGGRAPH tutorial we did last year, it reviews successful techniques for parallel programming in applications doing visual effects (think: animated movies!) The most referenced technique is TBB although other methods including OpenCL are also discussed.
Nice write-up associated with its release at SIGGRAPH 2014.