Media (Intel® Video Processing Library, Intel Media SDK)
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The Intel Media SDK project is no longer active. For continued support and access to new features, Intel Media SDK users are encouraged to read the transition guide on upgrading from Intel® Media SDK to Intel® Video Processing Library (VPL), and to move to VPL as soon as possible.
For more information, see the VPL website.

Mobile Media rendering problems on Unity 5 shaders.

Jeffrey_Joseph_L_
Principiante
1.784 Vistas

Hello,

I've recently used Media for Mobile from INDE to create an onscreen recorder for Unity 5.0.0p2, however the application crashes on a blank test project.

Logcat says its due to the glGetAttribLocation. (Attached below)

Any idea or way I could probably solve this?

0 kudos
3 Respuestas
Harshdeep_B_Intel
Empleados
1.784 Vistas

Hi Jeffery,

We are looking into this issue, will update soon with further inputs. 

Thanks,

Harshdeep_B_Intel
Empleados
1.784 Vistas

Hi Jeffrey,

We have a tutorial here which provides step by step process to include M4M mobile video capturing to Unity 5 applications : https://software.intel.com/en-us/articles/intel-inde-media-pack-for-andr.... Please follow the tutorial and let me know if the still see the issue.

Thanks, 

Jeffrey_Joseph_L_
Principiante
1.784 Vistas

Hello,

As with the same before, It still crashes when trying to draw textures.

I've created a almost empty scene with 3 cubes with standard renderers.

I've used literally the same code from the link you gave me.

Attached below are the stacktraces and the part of  Capturing.java where it crashed.

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